Chapter 293: Skill Set
The art director didn't know how entangled Wang Bu was, and smiled without feeling distressed: "A few years ago, I really planned to have the opportunity to do it myself...... But now that the target software is gaining momentum, I am reluctant to leave. But the target software is now specialized in real-time strategy games, and it doesn't have the power to use this idea, so I'll just use it for you. If I can make it into the game and let me play, I'll be satisfied. β
"......" Wang is sure that the maker of "Sword and Demon Record" is the one in front of him. Actually because the target software is trending very well, this one doesn't plan to resign in the future?
Then the pixel software, which can be called "Chinese Blizzard", will be gone......
Wang was a little unspeakably melancholy, and said: "I will use this gameplay in the game, and you will definitely be able to play it in May." Please wait, I'll go to the finance to get the money, and it can be regarded as Celadon Technology buying this plan. β
In his opinion, it is not surprising that "Sword and Demon Seal" will sell millions of dollars. But the game suffered a very cruel sales fiasco, and even the king did not live up to himself and did not give them the rewards they deserved.
This is a regret that Wang will never forget. I thought I would be able to make up for it when I came to this era. Unexpectedly, because of the big sales of "Three Kingdoms", the target software is thriving and the cohesion has increased greatly. But it also makes the game "Sword" not appear!
Wang lived up to his regret that he couldn't live up to "Sword", and he couldn't make up for it for a lifetime. No matter how much money you give to the person in front of you, it won't help. But better than doing nothing.
The art director shook his hand again and again: "No, no!" You can see the idea. That's great! The idea that I can play with your game is the biggest reward for me. β
"No! Be sure to give. Wang Buyi insisted, "If you don't take it now, I will directly ask Zhang Chun for your salary card number and call you directly." β
The art director really didn't intend to ask for anything in return at the beginning, saying, "God, I really don't want to make money. I just think this gameplay is very suitable for ARPG games. I won't be able to use it for a short time, so instead of hiding it in my head, I might as well turn it into a real thing for me to play. β
"Gotta give!" Wang Bufu flipped through the plan book and added the cover. There are seventeen pages in total. So it was decided. A page of 1,000 yuan, 17,000 to buy this plan.
"......" really talks about the price, and the art director will not refuse, what about the salary of half a year! He felt a little embarrassed in his heart. It's more of an incomparably moving feeling.
In the gaming industry. The plan that is still in the human mind is the most unreliable. In particular, this kind of planning, which has no successful cases at home and abroad, is infinitely equivalent to nonsense. The art director felt that it was normal for this idea to be given a cold reception by Wang Buying. Unexpectedly, Wang Bubu directly decided to use it. I bought the idea for 17,000 dollars!
I don't know what this idea will become when it comes to Wang Buying's hands? The art director is looking forward to it, hoping that his ideas can be interpreted by Wang Buyi and Celadon Technology in a gorgeous way!
The art director returned to the office of the target software in a daze, and Zhang Chun immediately came up and asked, "Alas, do you want your idea?" β
"It's coming! Gave me 17,000 back! The art director was so excited that he shouted to his colleagues in the target software: "I'm happy today, let's drink together in the evening!" β
"Wait, wait!" Zhang Chun hurriedly stopped and asked, "What ten thousand seventeen?" β
"The plan I wrote today! Wang Bufu bought it for 17,000. "The art director laughed like a fool.
"Seventeen thousand? Just the plan? Zhang Chun was stupid, and then sighed, it's good to be a rich man like that. You can throw out more than 100 big red tickets casually. It would be good when Zhang Chun could do this.
"Seventeen pages, a thousand pieces of paper." The art director was smiling, and suddenly his face froze, remembering that when he was printing, there were two blank sheets of paper on the printer, and he took them and made the cover...... Do those two count as money?
Intrigued, he reopened the document to read. Sure enough, the real paper with words on the plan was only fifteen pages. In other words, when Wang Buyi bought this plan, he also spent 2,000 yuan to buy two blank printer papers......
After Zhang Chun heard about it, he sighed even more. I just feel that I can't compare with the rich. Spending 2,000 yuan for two blank pieces of paper, such a willful thing is really not something that ordinary people can do.
β¦β¦
Wang Buyi bought the plan, but didn't study it much, and casually put it aside.
In fact, he had already seen what this plan would look like after it was realized. Compared with the combo system that has been realized in "Sword Sealing Demon Record" and even the following "Sword: Ancient Legends", the things in the planning book are still very primitive, so there is no need to refer to them.
What Wang did not really get was actually the authorization of the originator of this idea. There is nothing to worry about anymore, he is more motivated, and he must do a good job in this game in order to be worthy of the plan sent by the art director.
The concept of "combos" will now be added to the game, allowing players to arrange their own skill sets. In his opinion, the combo time in "Sword" is a bit long. It takes nearly a minute and a lot of skills to play repeatedly to kill a monster in a row. This is a bit of a low cost-effectiveness ratio.
So the king lives up to the setting, and the player can combine five skills. All five skills can be enhanced by pressing buttons. As for how to combine, it all depends on the player's own choice.
To encourage players to use combos, a "Combo Scoring System" is added to the game to evaluate the skill sets set by the player.
As long as you hit the monster continuously and the attack is not interrupted in the middle of the attack, the combo score will be calculated according to the number of hits and the amount of damage.
Because the score also takes into account the amount of damage, this also encourages players to continue to level up related skills and related attributes.
All in all, Wang lived up to the hope that adding this gameplay would allow players to take care of all aspects and be more engaged in the game.
The total score of the combo score is still one hundred. In order to have a high score, players need to press the "3+5" enhancement button for all five skills. Therefore, getting a perfect score is an almost impossible task.
The higher the score, the better the explosion rate. After all, "Amazing Country: Gaiden" has randomness, just as "Diablo 2" also has a solid experience point upgrade system.
In the worldview of "Stunning Rivers", every creature from another world has a corresponding god. Therefore, killing monsters, in addition to obtaining spirits, there is also a chance to brush out the "broken oracles" of various gods, which can be combined, smelted, and embedded in equipment, providing visual changes and special bonuses to equipment.
Streak score will now be tied to the "Oracle's" burst rate. The higher the score, the more likely it is to blow it out.
At the end of the combo, there is also the so-called "big explosion". All monsters have a superficial health value, and Qingguang dies. There is also a hidden health bar. Wang Buful's initial setting is five times the monster's HP.
If the total damage caused by the combo can be higher than the hidden health bar, the monster can be "destroyed", not only bursting double the spirit, but also doubling the explosion rate of the item.
In other words, when the player uses the key enhancement to cooperate with the combo, and hits a high score and a big explosion against ordinary monsters at the same time, there is a chance of dropping the oracle twice.
The so-called "Big Bang", in "Sword", has a completely opposite setting of "sharpness value". If the player's attack power is higher than a certain point, exceeding the hidden health bar designed for the monster, the monster will be killed early, affecting the combo score.
This is typical of making limits in a single machine. If there is any flaw in the combo gameplay of "Sword", it must be the design of the combo that is too high in attack power and will affect the combo.
Wang Bubu is not only not worried about the attack power is too high, but is afraid that the player can safely use the combo to beat the monster without the power to fight back because of the combo, so that he will no longer tilt the upgrade resources too much towards the attack power, so he set the "big explosion".
Players can use any skill to form combos. By pressing the right button, the protagonist of the game will automatically release five skills in a fixed order. But as for whether the combo can be effective, it's impossible to say, and the combo may be interrupted due to the attack distance or the monster is not controlled. Therefore, it is necessary for players to find a skill combination for successful combos.
Wang also redefined the skills in the game, divided into three categories: "charge", "damage", and "control". There are many small distinctions, such as the "damage" category, which is divided into "high combos", "high bursts", and "area damage".
Depending on the style of the weapon, each weapon line also has its own focus on these aspects. The "single sword" weapon is good for dashing. The skills of the "Sword and Shield" weapon have the effect of stunning monsters. The "Dual Swords" weapon has the fastest attack speed and is suitable for the number of combos. The "spear" has a small number of attacks, but it is very powerful, and it can levitate monsters.
There are a lot of skills that increase the negative status of monsters under the "bow and arrow" weapon.,For example, the frozen arrow freezes the monster.γThe flame arrow ignites the monster.,When the monster has a negative state.,Attacking again will amplify the damage.γ
When designing combos, you can put skills from different weapons into them. When cast, if the weapon and skill are not matched, the effect of the skill will not change, but the damage will be reduced by 50% and the gas cost will be increased by 100%.
Therefore, the player can let the protagonist of the game who uses the spear raise his hand and release the bow and arrow skills to freeze the monster. Then use a single sword skill.,Rush to the frozen monster.γ Then use spear-based skills to pick monsters off, and use dual-sword skills to brush combos. Finally, release the spear-based high-burst move as a finishing move.
If the player can press the button to enhance the skill at the same time when releasing these skills, then it will definitely be able to hit a big bang and the combo score will be very bright.
Of course, this is only an option. In addition, there are many, many combinations, and it is all up to the player.
Wang Bu looked back at the new design. With the combo gameplay, the improvement of the fun of combat is undoubtedly huge. Players design their own skill sets to make combat more efficient, and the five skills released in a row also make the key controls more difficult and challenging. (To be continued......)