Chapter 462: This is actually Yamauchi Pu's dying counterattack

"I've read the newspaper, I've read the newspaper! Nintendo, Japan's once largest game company, has undergone a reshuffle! "It's the clamor of the newsboys on the streets of Japan, with almost all the media reporting on the rise of the Morgan Investment Bank, the scuffle of multiple board members for power, and the bombshell news of Yamauchi's retirement, which once brought Japan's most powerful gaming powerhouse to such a miserable end.

"Express Express! Nintendo Yamanuchi retreated, the flag of the Japanese game fell, and the flag of the Chinese game stood up! "China's related industries cheered, proud that Longteng once again forced a Japanese super-large game company to reorganize and change hands, almost all the IT newspapers in the street newsstand are front-page headlines, and even social science newspapers will mention this news, proud of Longteng!

"The top management of the century-old enterprise Nintendo Company was reorganized, the Yamauchi family became a minority shareholder, and the board of directors was controlled by Wall Street in the United States.

"Japan has lost another heavyweight game production company, and the Japanese game and animation industry is about to have a major earthquake!" These are the thoughts made by European and American or neutral game commentators, they are more concerned about the essence of things, people have birth, old age, sickness and death, enterprises also have glory and decay, natural selection is biological nature, even if Nintendo goes bankrupt, it can only show that they do not adapt to the current society.

Nintendo is once again at the center of the global gaming conversation, this time without Dragon, without Sony, without SZone, with only the Yamauchi family, and Wall Street.

The media has mixed opinions about Yamauchi's decentralization, and there is even more controversy over the restructuring of Nintendo's top management at Morgan Investment Bank, but outsiders cannot change what other companies do by themselves. At most, the outside world can only make a "deafening" appeal, but everyone knows it. Watching the excitement is not a big deal, there are more people in this world who can only use their mouths to command blindly.

Yang Yun is preparing for the press conference of "Thief". His employees hurriedly delivered this newspaper, he was stunned when he saw the news, then closed his eyes and thought for a long time, and when he opened his eyes again, his eyes were full of helplessness.

"Hey...... Still underestimate this old guy! People are about to die, and they can still think of so much, the older they get, the better they become! Yang Yun smiled bitterly, and Yamauchi Pu did this. It's a brilliant counterattack, this is to save Nintendo from fire and water, and it's not at all the indiscriminate inference that the flag of the Japanese game industry has fallen, as the newspapers say!

In real history, Nintendo has been soaring all the way, with FC, SFC, N64, GameCube, WII and other consoles leading the way. GameBoy is also invincible in handhelds, and the company is full of talents, Tajiri Tomo, Yokoi Junhei. Shigeru Miyamoto, Satoshi Iwata, the company is thriving.

But Yamauchi probably didn't know. An imperial management like his can only make Nintendo a hegemon in Asia, but in the face of a global company like Sony, which has a Western management model. Nintendo is not enough to see on a certain course.

This can be demonstrated by just looking at whether the game is on a cassette or a disc, and the Nintendo N64 era in real history is still a cassette medium. Only a strong figure like Yamauchi Pu can push the cassette brainlessly, and outsiders know that Yamauchi Pu is wrong, but unfortunately it can't affect his decision, but this situation is absolutely impossible to appear under Sony's Western management model.

And Yamauchi's misjudgment made the N64 the biggest failure of Nintendo, they lost the best opportunity to compete with Sony for the market, and they had no power to fight back at all, which is the disadvantage of being caught in the game and not being able to see the big shì.

Yang Yun himself knows very well that in the future, if his dragon teng becomes the hegemon of the global game industry and builds his ideal super game empire, he will definitely arrange a competent board of directors to take over his power, just like Yamauchi's decision now.

Yamauchi Pu is now relinquishing power because he knows that N64 will fail, and Nintendo will definitely not be able to resist the joint resistance of Longteng and Sony, and decentralization is his last hole card.

He was reluctant to play this card, because once it was turned over, it would mean that he lost a qiē.

But he had to open it, although he lost a qiē, his children may still have no worries about food and clothing in this life, the Nintendo brand may still survive, and they still have the possibility of turning around.

This is the sorrow of Yamauchi Pu being forced to a dead end by Yang Yun!

"Mr. Yang......" Wang Zhe walked over, saw the pensive Yang Yun, and shouted carefully.

Yang Yun came back to his senses and asked, "What's the matter?" ”

Wang Zhe looked at the newspaper Yang Yun was holding in his hand, knowing that Yang Yun had seen the news, he pointed to the newspaper and asked, "We planned to compare "Thief" with N64's "3D Super Mario", but now in this situation, do we still want to do this?" ”

Yang Yun knew that Wang Zhe was worried that it might cause unnecessary trouble, or it could be that Wang Zhe felt that he should take a proper pause, not be so aggressive, and wait and see Nintendo's follow-up actions before making a decision, but he shook his head and rejected Wang Zhe's proposal.

"Keep publishing, but also to make a detailed comparison, it's best to send a text caption to each reporter, listing the gap between SS and N64 in detail, and we also need to provide a lot of numbers for them to count! It doesn't matter if I'm an old Nintendo or a new Nintendo, they'll always be the enemies of the Dragon! Yang Yun snorted coldly, waved his hand, and motioned for Wang Zhe to arrange the venue.

I wasn't scared when Yamauchi was there, but now it's just a bunch of people, and it's not aliens, I'm not afraid of EA, and KTT is also mine, isn't it Nintendo for Wall Street executives, I'm afraid of a hammer! Yang Yun threw the newspaper on the ground, walked away with a sneer, and stepped on the photo of Yamauchi Pu's waving speech, his face full of disdain.

The launch of "Thief" coincided with the news of Nintendo's high-level reshuffle, so Longteng's attitude became particularly ambiguous.

The selling point of the game "Thief" is not in its gameplay and graphics, it can actually be said that the picture quality is very poor, far less beautiful than "Resident Evil", so the game runs, some people sigh after seeing it at first sight, of course, the expectations are too great, and the disappointment is too great.

The organizers chose a specially adapted conference center, with a small wired audio output device in each row of seats, and staff handing out high-quality high-fidelity headphones one by one, and five people connected to the same audio device nearby.

This form is interesting, everyone puts on headphones, hears the movements of the characters in the projector on the rostrum, and then hears the corresponding voices, and some people's newly raised contempt is suddenly extinguished and suppressed.

"This sound effect ......" Several people were shocked and couldn't help but cry out.

"Shh Immediately someone motioned to listen quietly.

Zhang Jian and Ma Liang also sat in the audience, the two of them are the chief designers of "Thief" and "The Expendables 2", the ideas were all thought up by the two of them, and Yang Yun designed all the game content by themselves after making a point.

The two wore high-quality hi-fi stereoscopic headphones made by Sony, and also looked at the projection screen.

The 3D engine of the "Stereo IV II" version is really fantastic in terms of light, shadow and sound effects.

The exquisite CG animation allows the audience to see the reason and the whole process of the protagonist Garrett joining the Guardian Organization, and in the introduction of the Western magic genre later, there are many vampires, zombies, evil spirits, and skeleton knights who appear.

Entering the game, the first level is the beginner level, where you can train Garrett's killing and fighting skills, stealth skills, and so on.

The graphics are indeed a bit rudimentary, especially in the huge map, and the large number of 3D modeling numbers jù guide zhì game graphics cannot be as beautiful as "Resident Evil", and the texture maps on all the buildings can only be described as "visible", far from being "exquisite".

But the thief's best part is soon revealed, every movement of Garrett is no different from the real world, and the left and right sounds, stereo surround sounds, and different echoes from far and near are clearly displayed.

At the beginning of the game, Garrett is at the entrance to the castle, he is in a church-like rotunda, and there is an NPC on the second floor walking in a circle, and people can clearly hear footsteps moving from left ear to right ear, and the footsteps seem to appear behind them again, and the linear change in volume and vocal voice is perfectly realized.

Next, there is fencing training, the self-defense weapon is a Western knife, wielding the knife shining, listen carefully, you can also distinguish the sound of breaking the sky, whirring.

The sound of the collision between the swords, the wheezing and exhaling of the characters after the battle, and the instinctive scolding sound when slashing hard, are all restored in the high-quality headphones, and people's biggest feelings are still those two words, real!

Originally, I thought that there was only this content, but in the next level, the use of shadows and light made people shine, and things like wall texture immediately became less important.

In the church, the candlelight flickers, and the light and shadow on the ground cast by the object will also change, and occasionally the sporadic sunlight shines through the glass mirror, and even the edge details of the illuminated object can be clearly seen.

Garrett cautiously navigated the shadows, the graphics were very dark, the buildings were dappled with light and shadow, and if the environment had been better rendered, it would have been mistaken for a live action shot of a church somewhere!

After walking safely through this darkness in the church, Garrett did not disappoint people, and he went through the basic training of thieves.

The game then enters the first level, where his first mission is to infiltrate the castles of the town's big families, steal the most precious treasures, and sweep them up to his mentor to help the poor.

The mission is simple, but the game is difficult to play, and everyone is holding their breath to see how this self-proclaimed 95% realistic game will show people an immersive sense of realism. (To be continued......)