"Chapter 31: Heavenly Sword Rhapsody"

The moment Cheng Zhen entered the YY channel, he heard Huangpu's words, and at this time he was very confused, thinking about how to go on with the heavenly sword in the future, and how to take it to heart about the many matters of cooperation in the outer city of Shura.

"Didn't the boss of Huangpu discuss it with Ye Yu?"

"There was a discussion, but there was a disagreement about the allocation of innercity slots."

Huangpu Wentian said the biggest contradiction between the two. When the discussion began, Yeyu asked for 30 places in the inner city as soon as he opened his mouth, and he refused to give in to anything, so he had no choice but to call Cheng Zhen, the real speaker of Xiaoxiao Yeyu, to come over in person.

"This is very simple, if it is in our hands, we will ask for 40 places, if it is in your hands, we will need 20 places."

"Xiaoxiao, this ......"

Ye Yu couldn't help but speak, even if they could get this little number of people they helped, it would be strange if they could keep it. What happened with the greatest probability was cut by Cheng Zhen at once, and it was strange that he didn't refute it.

"Night rain, that's it, I have other things, you can continue to discuss with the boss of Huangpu, and you will reply to me directly on WeChat."

"Okay, Xiaoxiao."

Although Yeyu was helpless, he had to come down, who made Cheng really his boss?

Huangpu Wentian was happy in his heart, watched Cheng Zhen quit the channel, and continued to discuss the details of cooperation with Yeyu.

At this time, Cheng Zhen's mind was on the reform of the Heavenly Sword, this kind of thing was irrelevant, and he really didn't care about the number of places in the inner city. He took out his notebook and began to write and draw on it.

There are the following points that restrict the development of ordinary players of Tiandao, Cheng Zhen wrote in his notebook.

"The first is the weekly CD mode of the dungeon, after the player finishes the book, there is no other way to play except to do power tasks every day, earn cash, interact with friends, or fight."

When it comes to weekly CDs, we have to say that another aspect of Heavenly Knife that is not friendly to ordinary players - team CDs.

As the name suggests, a team CD means that once a player forms a team, regardless of whether the level is cleared or not, you can only team up with players on the same team, and you can't continue to team up with other players.

This severely limits the development of new players, and even veteran players suffer from this mechanic. Everyone wants the good things in Ben, but you can only play once a week, and if you team up and meet your teammates, you may not be able to clear the level...... It's common for a dungeon to play for a day, and time is stretched.

If you don't clear the customs, and you don't go online on time to meet with your teammates to continue to play this book, then if your teammates clear the customs, this week's CD is also gone, quite a pit person, the game experience is extremely poor, and playing games is more tiring than going to work.

The rookie player has no sense of experience, and the first sentence of the team leader will ask: "Veteran? "If you answer yes, you'll be put into the team, but the newcomer will be blacked out when he enters the book, not to mention the mechanics, even if he runs the map, he will get lost...... The result can be imagined, if the team leader kicks you out of the team, and another group of players with zero CD from other dungeons joins the team, then you don't have to play this week......

Just like the famous quote on the job posting: work experience in this position is preferred!

I am a recent graduate, where did I get my work experience? You don't let me work, how can I have work experience?

It's very helpless, the rookie players of Tiandao are so helpless and sad. Old players are afraid that the newcomer will not lead to the destruction of the team, and the time that is not sufficient will be even more urgent, and even the CD will be hacked due to the inability to clear the level; The survival soil of new players will become more and more harsh, and there will be countless withdrawals.

So Cheng Zhen wants to change this kind of copy weekly CD and team CD model, which is why he specially recorded, there is no new blood to join the Tiandao Jianghu, it has been a niche game from beginning to end, just the number of players of more than 100,000 people......

And in order to make a profit, manufacturers have to pluck the wool of these niche players. This is an obvious topic, and the base determines the fee rate.

If there were millions of players in the Heavenly Sword, would the clothes be so expensive? No, absolutely not. If it's the same size as LOL, the clothes will be the same price as LOL's skin.

Thinking only about throttling, but not open source, this is nothing more than drinking water to quench thirst......

"The second is to bind gold - broken silver, which is not proportional to the acquisition and consumption, causing a lot of burden to the player."

Why? Players who have played it will understand the use of broken silver, which is used to strengthen equipment and improve skills, and it can be said that broken silver is the most important resource.

In the later stages of the game version, equipment enhancement is "Seiko" and "Pondering", and the amount of broken silver required is even more massive. Some players may say that you can use liquidity. But what is the output of circulating gold? A player is full of calculations, even if he earns circulating gold all day long, he will only have more than 300 gold in the sky, and it is only a drop in the bucket for equipment enhancement......

Cheng Zhen thought that the enhancement of his equipment used about 100,000 RMB in circulation, how can ordinary players afford it?

Now the main place to produce broken silver is to get it, by selling unwanted items to the system store, it will be exchanged for the corresponding broken silver, but the copy of the weekly CD, the amount of broken silver can be imagined.

"Would it change if I changed the CD of the copy to no CD?"

Cheng Zhen couldn't help but speak, and then he felt that it was feasible, so he hurriedly wrote it down in his notebook, and drew a few circles, prompting that this was the point.

"Third, there is a single model. There are too few scenery parties and players who are not in contention with the world. ”

The scenery party is very easy to understand, because the picture quality of the heavenly sword is really good, and the scenery in the game is very beautiful, which breeds many players to take photos with their relatives and friends on various maps.

Because of the game screen of Tiandao, many players jokingly call Tiandao as: "Art first, game second, planning third." It is ironic to say that such a statement appears.

There are also a lot of players who are indisputable.,Their daily life is very simple.,Don't care about skill and don't care about copies.,In line with the idea that I can play if I can't play.,If you can't beat me, I'm going to play other modes.,A game is a whole day.。 These players are just a small group of people, but they really have a lot of friends, because they think of this game as a large-scale character interactive dating game, and all kinds of interactive actions emerge one after another......

Perhaps because they don't pay attention to skill, these two types of players will always be maliciously killed by boring people in the wild, and the experience is extremely poor...... This kind of treatment is also often encountered by new players. Although there is an assassination game, there is always a bad experience.

"It is necessary to increase the penalty for the death of a malicious player."

Cheng Zhen then wrote in his notebook that games are for relaxation, not to vent anger, and this kind of exchanging other people's pain for happiness is a very disgusting practice in Cheng Zhen's view.

"Then since the scenery party likes to travel in the mountains and rivers, and casual players who have no quarrel with the world love to make friends, should you consider giving these players some special welfare mechanisms separately?" Cheng Zhen thought about it.

I feel that this can also be done, not only does it increase the fun, but the enthusiasm of other players can also be mobilized, who doesn't have a boring time? Boredom can only go to make trouble and fight? That's it!

It's just that I have an idea, and I want to discuss the specific matters when my mother gets the game management rights.

"Fourth, the Heavenly Sword competitive gameplay is missing, and there is basically no truly balanced competitive mode."

Cheng Zhen has a deep understanding of this aspect, and he basically has no fun entering the arena now...... When a player with low skill sees his ID, he will break himself at the beginning of the competition, and the gap is too big to even have the desire to fight.

Many players will have a sense of powerlessness in the sword field. Obviously, the skill is much higher than that of the other party, but it doesn't hurt to hit a set of combos on the opposite side, and a skill on the opposite side throws most of the blood on his body, how can he balance his heart? Slowly, players with good skills will either go to power-leveling or abandon the game and move on to fairer competitive games.

"It is necessary to turn the competition arena into a fair place for competition with the same skill and even the same equipment."

Cheng Zhen wrote down his brief thoughts in his notebook again, and he was not worried that the players would not be able to soak in the martial arts arena, nor was he worried that the local tyrant players would not have the game experience.

Do local tyrant players care about the battle in the arena, or the experience of being ten or hundred in the wild? Yes, but not much. What they experience is the refreshing feeling of dominating one side and responding to every call. After all, no matter how powerful you are, you are only one person, and the number of people under your command and the strength of the power are the main pursuit of those players.

Cheng Zhen not only laughed evilly, but he will also pick up the wool of the big boss in the future. In terms of skill, you can ride the dust and improve quickly, but ordinary players can catch up with you by slowly developing. Although it is not in a flat state, you can still beat one of ten to get by. When high-end combat power cannot influence the victory of a major battle, the number of people often becomes the key, and more people are wanted...... Then the bosses will have to think about recharging money, hehehehe......

"Often the more difficult goals are the motivation to struggle, but they are not unattainable and unattainable like a castle in the air."

Cheng Zhen pondered in his heart, so that every player has the motivation to pursue, it is nothing more than that the players who charge money are faster and more efficient, and ordinary players can catch up within half a year if they work hard. It's good not to say that it's completely equal, but it's good to be able to fight quite well through technology......

Cheng Zhen is very proud in his heart, his game talent is open, he is naturally not afraid of this, and he is more willing to appear in such a situation. He has long been impatient with the battle of equipment skills alone, he wants to use his skills to subdue everyone, he wants others to admire his skill level, not more money and less money......

"Fifth, the diversity of competitive gameplay."

Let enthusiastic players experience the fun of competition more, not only in a fair game, but also in the wild. Even grievances are not limited to the two modes of gang war and popularity, and more modes can allow combat players to enjoy the fun. It will not let these players deliberately make things happen because they are bored, which will cause anger and resentment.

What kind of BATTLEMODE should I add? Cheng Zhen inevitably fell into deep thought......