1127 Bring in the choice of skills

Three active universal skills: [Tyrant Strike], [Thunder Prison], [Might].

In fact, there are a few good choices - [Strong Physique], [Regenerative Physique], [Thunder Spear], [Summoning Qi Element], and [Space Barrier], but after reviewing and considering, Yun Xiaohan still chose [Tyrant Attack], [Thunder Prison], and [Great Strength Technique].

The choice he made mainly depends on Yun Xiaohan's purpose and inclination, after excluding the shield skill, Yun Xiaohan lacks the means of attack, and the difficulty he mainly faces is the siege of a large number of players, he must strengthen his output ability, and it is best to output in the nature of group attacks.

The skills he can keep are limited, if he just blindly strengthens his self-protection ability, but he can't shake off or kill the enemy, there will be more and more players who besiege Yun Xiaohan, and they will only die faster, and they won't be able to kill many people, and the purity of killing energy will not be improved. Attack is the best defense, and only by killing players as much as possible and reducing the number of siegers can Yun Xiaohan last longer.

Yun Xiaohan's professional skills don't have too strong group attack skills, so Yun Xiaohan chose skills in healing, displacement, support, etc., and the output must be considered in terms of general skills.

He can't put all his hopes on the inherent skills of the boss, what if the random boss doesn't have an inherent skill, or the inherent skill is not a range output skill, then he can only wait for death.

And the skills that failed to be selected also have their own shortcomings.

The CD time of the two physical skills is too long, Yun Xiaohan has already chosen the [Gentle Wind] with a CD time of only 35 seconds, and the [Tyrant Strike] also has a healing effect, so the demand for these two blood recovery skills is not so urgent.

[Thunder Spear]'s skill damage is very high, yes, but Yun Xiaohan has become a boss, and the attributes and attack power are estimated to increase a lot, and the output of [Thunder Spear] will overflow a lot, no matter how high the damage is, it is not only possible to kill one target, it is estimated that it is the same with other skills, even if there is a high defense T position does not fall in seconds, but the BOSS played by Yun Xiaohan is not affected by the hatred mechanism, I can't drop the T position in seconds, I will first go to the treatment position to add blood to the T position, no one will add blood to you and then hit the T position.

[Summoning the Qi Element] The output ability of the summoned Qi Element is indeed related to the summoner's magic attack, and the output is estimated to be able to increase a lot, but the amount of blood and double defense can't be improved.

The reason why the [Space Barrier] is not brought is because the output will be weakened during the use of the [Space Barrier], and the [Empty Illusion Magic] is a special chosen skill, which cannot be brought in, without the [Empty Illusion Magic] enhancement, the effect of the [Spatial Barrier] will be reduced a lot, so it is not worth bringing in.

An active rare skill is selected [Bloodthirsty Retrospective Target], the reason for choosing it is to strengthen the output, [Bloodthirsty Retrospective Target] This skill is suitable for large-scale group battles, and the probability of not receiving the target is also very small, Yun Xiaohan doesn't believe it, with BOSS resistance, players can easily knock him back or knock him down and cause him to not receive the Retrospective Target, not to mention that Yun Xiaohan has a high probability of playing the giant BOSS, how can players be able to knock down the giant BOSS of the domain level king level, can't you go to heaven?

That is to say, as long as Yun Xiaohan does not run around, it is difficult for the [Bloodthirsty Echo Target] to be interrupted, and it can always provide a stable output for Yun Xiaohan without affecting his other operations. What's more critical is that the [Bloodthirsty Retrospective Target] can provide damage effect feedback for Yun Xiaohan, which can increase Yun Xiaohan's double attack by up to 70%, and the basic double attack of the boss is definitely much higher than that of the player, which is a large base, and the improved double attack is naturally a significant increase.

Although the effect of [Bloodthirsty Retrospective] is stable in normal leveling, it is not particularly conspicuous, but in the killing mode, [Bloodthirsty Retrospective] has become a real super thigh, and the role of one skill is almost half of the other skills. Therefore, I have to admit that skills still depend very much on the quality of the user and the environment in which they are used.

The last three unrestricted passive skills (excluding attribute growth skills): [Mana Mastery (Mutation)], [Talent Divine Power], and [Commander's Heart].

[Mana Mastery (Mutation)] is a must to choose, if you don't choose, the player can only go to the boss with no mana slot, only physical inherent skills when random. The same is true for other players playing as bosses.

It was a bit hesitant to use [Innate Divine Power] as the second passive skill, as most of the attributes it provided were useless.

Permanent kicker is already counted and will not be double-counted; The weighting effect of strength and physique is not large, after all, the attributes of the boss are already super high, and there is no need to re-weight; [Plate Armor Mastery] or something is even more useless, and there are a few bosses who wear plate armor; As for raising the size of the boss by one model, it is estimated that it will not be used on the boss, and even if it can be used, it is nothing for the boss to increase the player's standard body size by one model.

However, one of its attributes made Yun Xiaohan firm in his thoughts: "For creatures with an antibody type smaller than their own, each time the creature is one size smaller than the player, the player will increase the strength effect by an additional 5% when attacking the creature." ”

This attribute is ox X, if Yun Xiaohan is random to a super-large body type, a model can increase the strength effect by 5%, how much strength effect can be added to N models higher? I can't think about it, I guess I can torture the player to death.

[Commander's Heart] is also very useful.,First of all, it's guaranteed to increase your own 10% of all character attributes.,Secondly, you can also increase the full character attributes of your non-player troops by 20%,If the random boss doesn't have a little brother, it's naturally not useful.,But in case there's a little brother.,That's not cool.。

Of course, because it is the [Commander's Heart] selected with passive skills, the active skill effect of [Commander's Heart] cannot be used, and only the passive part is retained.

[Perfect Casting Gesture Construction], [Arcane Focus], and [Dragon Vein Meditation] are also good choices, but Yun Xiaohan gave up.

These all provide a bonus to the success rate of casting and an anti-interruption bonus, but the problem of a low success rate of casting after playing the boss does not exist, so naturally there is no need for this bonus, and the domain-level king-level boss is not easy to control, and it is difficult to interrupt.

And the bonus of spell power provided is not as comprehensive as the increase of all attributes, and the limitations are very large, and the magic attack skill of the cloud owl cold zone is only a [Thunder Prison], and the effect is limited.

The increase in the effect of BUFF skills is the most useful, but the problem is the same as the spell power bonus, there are too few skills that can be affected, and only two skills, [Gentle Wind] and [Great Strength], are affected by it.

It can be seen from the process of Yun Xiaohan's selection and retention of skills that this selection skill is a great test of the player's mind, and players who don't know enough about their own skills and don't know their own goals and needs can't play the killing mode well.

Selecting skills can not only pick good ones, high quality, but to pick the right ones, in terms of skill quality, [Thunder Spear], [Perfect Casting Gesture Construction] and other skills are all legendary skills, which are stronger than many of the skills that Yun Xiaohan is picking now, but it is useless if they are not suitable, and they should be given up or given up.

After selecting the reserved skill, the game switches to the advertising interface and starts Loading, which is estimated to be matching or generating the domain-level king-level boss that Yun Xiaohan wants to play.

After waiting for about 5 minutes, Loading ended, the game screen returned to normal, he appeared in a large forest, but he didn't know where it was, Yun Xiaohan hurriedly checked his situation.

As he expected, he turned into a forest giant due to his sub-giant bloodline, and yes, Yun Xiaohan played a real giant, not a sub-giant.

As a domain-level king-level boss, he must have a name, but Yun Xiaohan didn't care about the name of the boss he played at all, and his eyes swept over.

There is no BOSS level, either it is not displayed, or there is no level, so that there is no level difference between the player and the BOSS, this situation is not unique to the BOSS played by the player, and there is also this situation in the computer-controlled king-level BOSS, which is a benefit given by the game in order to encourage players to challenge the powerful BOSS.

And this situation is rare, most of the bosses still have levels, and once there is no level, it means that the drop rate of this boss will be relatively high, and the BOSS appearance announcement will also specifically state that the BOSS has no level, so that there will often be more players to surround the BOSS.

The Forest Giant is not a good template, but it can't be said to be too bad, as a terrain giant, the attributes are low among the giants, but there is an attribute increase in their home terrain, and all attributes are increased by 10%, in addition to having inherent skills related to the home terrain.

Yun Xiaohan can check the attributes of the boss he plays, not only the current attributes, but also the normal attributes of the boss under the control of the computer.

He quickly checked all the attributes and found that compared to the computer boss, the boss he played was much weaker.

The first is that the attributes, basic attack and defense, and HP limit are lower than those of computer-controlled bosses. Although his attributes and basic attack and defense will be based on the attributes of the BOSS after he becomes a BOSS, and then strengthened according to the increase in Yun Xiaohan's attributes, but because the base has dropped more, it is still not as good as the original BOSS after strengthening, but Yun Xiaohan's attributes have a high permanent increase, and there are many strengthenings, and the gap between several key attributes and the computer version of the boss is very small, and even the strength attribute is higher than the computer version of the boss.

The second is skills, the inherent skills of the boss are generally the special skills of the BOSS version, which are very powerful, and they will only become weaker after they burst out. And although the skills brought in by Yun Xiaohan are also very strong, they are not the boss version after all, and there is a certain gap in power.

In addition, the level 3 [Gentle Wind] he brought in could have restored 15% of his HP in 10 seconds, but now he can only recover 1.5% in 10 seconds, and the skill cooldown has also increased from 35 seconds to 1 minute and 10 seconds.

The situation is similar for [Tyrant Strike] and [Whisper of Life's Breath], and the HP recovery ratio has dropped significantly.

[Tyrant Strike]'s healing effect is 45% of the damage dealt to each enemy, and the healing effect is 55% when attacking the player. Now it's 4.5%, 5.5%; The recovery cap of [Life Breath Whisper] has been reduced from 20% to 2%, but these two skills are not pure healing skills, and the skill cooldown has not increased, which is good news.

But this is also normal, the upper limit of the boss's life is much higher than that of Yun Xiaohan, his own health recovery is high, and the attack is also high, if it is still such a high ratio, it will be difficult for the player to kill the boss he plays, so the game will inevitably restrict this kind of health recovery, blood support and health recovery skills.

Yun Xiaohan couldn't help but be a little glad that he didn't choose [Strong Physique] and [Regenerative Physique] to come in, the main role of these two skills is to support blood, heal and provide recovery speed, and they will definitely be weakened very much, and it will be a loss if you bring it in.

The third is that all kinds of control resistance have decreased slightly, and the computer-controlled king-level BOSS is basically immune to the vast majority of controls, and the king-level BOSS played by Yun Xiaohan is obviously not so awesome, but no matter how bad it is, it is also a domain-level king-level BOSS, and compared with Yun Xiaohan's own control resistance, I definitely don't know how high it is, and the bonus of his bloodline confrontation will also be superimposed on the BOSS. The difference is only that one is not controlled at all, and the other has a 1 in 10,000 or 1 in 100,000 probability of being controlled.

The fourth is minions, most of the king-level bosses have a lot of minions, but I don't know if the boss played by the player doesn't have so many subordinate relationships, or the number of giants is relatively small, and the relationship is not so gregarious, Yun Xiaohan didn't find his little brother.

The fifth is that the "Majesty of the Dominator" ability has been weakened, and the "Death Respite" BUFF caused by the "Dominator's Majesty" ability of the computer-controlled king-level boss will last for 10 minutes to two hours, but as a domain-level king-level BOSS, this duration is generally more than half an hour, and the duration of the original "Death Respite" state of the boss he played even reached 45 minutes, while the "Death Respite" caused by the boss played by Yun Xiaohan THE BUFF ONLY LASTS 15 MINUTES.

This means that after the player who chased him dies, he only needs to wait 15 minutes before he can return to the battle, which undoubtedly greatly increases the pressure on Yun Xiaohan.

The last is the problem of the upper limit of receiving the enemy.,The computer king-level BOSS has an upper limit for receiving the enemy.,If you exceed the upper limit, there will be an extra "over-limit of the enemy"BUFF.,The attributes will be comprehensively improved.,And the boss played by Yun Xiaohan obviously doesn't have the upper limit of the enemy.,He has to be honest about how many enemies come.,It won't explode.。

Of course, although the strength is weaker, the player's brain is much better than the computer, which is why the game weakens the boss played by the player, otherwise the normal domain-level king-level boss can deal with about 1000 players, plus Yun Xiaohan's mind, 3000 people can be grinded to death by Yun Xiaohan, how can the player besiege him?