999 Ogre Decoron 3

The chanting time of De Coren's special version of [Humanoid Immobilization] is not long, only 1 second, although it can be interrupted in theory, but in practice it is difficult to achieve, this is because [Spell Identification] cannot identify the skills of wild monsters and bosses, and most of De Coren's other spells have a chanting time of half a second or 1 second, and [Humanoid Immobilization] has no obvious signs, so before the skill is used, Yun Xiaohan is not sure that he is using the [Humanoid Immobilization Technique], so it is too late to react. Pen @ fun @ pavilion wWw. biqUgE怂 ļ½‰ļ½Žļ½†ļ½

Of course, figuring out the approximate cooldown time of [Humanoid Immobilization], Yun Xiaohan can try his luck later, and after the 3-minute cooldown, the boss will directly use the two chosen skills of [Lonely Charge] and [Dreadnought Shield Dance] to try to interrupt as soon as he sings for more than half a second, and if he hits his luck, he will earn it.

But that's what happened later, De Coran's second [Humanoid Immobilization] has already been used, and there must be no way to interrupt it again.

This time, the [Humanoid Immobilization Technique] was still used on Yun Xiaohan, and he was fixed for 20 seconds again. But this time, the teammates all controlled the hatred, and after Yun Xiaohan was fixed, the first object of hatred of the boss was Brother Yang, and De Keren would not chase the back row like last time.

Brother Yang is a Templar, his magic defense is very high, and he can also add blood, but the holy knights can only wear heavy armor, not plate armor, and although the physical defense is also okay, there is still a big gap compared with the professional T position, let alone compared with Yun Xiaohan.

In front of Yun Xiaohan, Brother Yang only occasionally resisted for three or four seconds, and it was quite difficult, but now that Yun Xiaohan was determined, he was left with only one to carry the boss, and it was even more hopeless.

With Brother Yang's physical defense and provocative ability, even if he can barely carry it, he has to rely on a few healing positions to increase his blood and continue his life with strong recovery skills, not to mention the blue consumption and CD problems of strong recovery skills, the problem of hatred alone is unsolvable, so forcibly continue his life, or it won't be long before the boss will OT, and then go after the healing position, which is more troublesome.

After De Keren fixed Yun Xiaohan, he turned sideways and knocked Brother Yang back 7 or 8 yards away, and instantly knocked out 35% of his blood, which is only the damage of a general attack of the boss, to replace it with a melee physical skill, it is estimated that 2/3 of Brother Yang's blood will be gone with a stick.

Brother Yang is not stupid, he knows very well that he will never be able to carry the BOSS, so after being repulsed, he immediately turned around and charged to open the distance between him and the BOSS, and when he launched the charge, two blood skills also fell on his head, and Brother Yang's blood volume was full.

Next, Brother Yang took De Keren and began to circle around. He's quite smart, he definitely can't outrun De Colon in terms of speed, but De Colon will stop and use spells to attack him, although the previous smile drunk magic defense is also very high, but the amount of blood is too small, and he doesn't dare to resist spells, and Brother Yang is different, he can't resist physical attacks very much, but anti-spell attacks are okay.

Therefore, when the boss chants spells, Brother Yang will also stop, and then use his healing skills to add blood to himself, which can further increase his threat value. However, Brother Yang is only a Templar after all, and the number of healing skills and the amount of blood added are limited, when the strong recovery skill is not CD, he will continue to provoke the boss with the provocation skill, further consolidating his position as the first hateful object, and at the same time allowing the healing position to add blood to himself.

Only when Brother Yang continues to improve his threat value, other teammates and a few healing positions dare to output and help him add blood, and he must be very restrained, Brother Yang himself adds blood once or provokes a boss, and other teammates dare to output or heal a wave.

Because there is a big difference in the output ability of different teammates, the specific output operation has to be grasped by the player himself, for example, if the output is too high, he only dares to use one attack skill, and he does not dare to use the skill that hurts the most explosive, and some teammates will not cause OT if they hit twice or even three times.

The same is true for the healing slots, in order to avoid accidents, several healing slots take turns to add blood to Brother Yang, so as to share the threat value, and try to use gradual healing skills to increase blood, or use auxiliary covers such as [Holy Word Shield] to support blood, this is because the threat value increment of these two types of skills is much lower than that of direct health recovery skills.

Fortunately, De Coran's AI is not particularly high, and it is clear that his physical attacks are more threatening to Brother Yang, but he still uses a mix of melee attacks and spells, and the proportion of spells is much higher.

Of course, there is also the credit of Brother Yang, who methodically uses several of his displacement skills, and most of the time keeps the distance between him and the boss very well, so that De Colon has to use more spells.

And a more important reason for this result is De Kelun's lack of control spells, although his melee attacks are accompanied by verification control effects, but there are only two remote control spells, one is [Humanoid Immobilization], the other is a spell with a slowdown effect, [Humanoid Immobilization] He has been used on Yun Xiaohan, and the deceleration effect teammates can help Brother Yang to solve it, so De Keren has no way to remotely control Brother Yang.

And as a defensive Templar, Brother Goat's physique attribute is quite high, De Cologne's melee check can knock him back or knock him away, but it is difficult to directly hit the knockdown or stun effect, if the knockback effect does not bring the ground down, it will help Brother Goat to open the distance, and the distance of the knock-off effect is even farther, even if it will fall to the ground or stiffen after landing, the delay of 1 second or 1 and a half seconds is acceptable, the key is that it requires a high verification difference to achieve the knock-down effect, so the probability of occurrence is very low.

In addition to Brother Yang's very good performance, the other teammates also behaved more calmly this time because they already had a deal experience, and the command division of the Fuyi Hidden City and the Necromantic Judgment was also clearer.

The main thing in the downtown is to command the position, assist and heal, not only to keep the distance from the boss, not to let his range skills spread, but also not too far from Brother Yang, to add blood to him, add status, especially various states, to give Brother Yang defense, acceleration and other buffs, and even help him return to blue.

Needless to say, these buffs are very critical and can't be stopped for a second. Brother Yang is a holy knight, and that bit of mana is not enough to see, all kinds of healing, displacement skills, and aura skills all cost mana, and if the bard didn't give him back blue, he would have knelt down a long time ago.

The Necromantic Verdict is mainly responsible for hindering the BOSS, using summoned units to block the BOSS's path when Brother Yang's situation is unfavorable, such as when Brother Yang is knocked to the ground, or when the displacement skill is cooling down, but the BOSS is chasing nearby.