Chapter 215. Cha Fan video
After the test screening, Xu Rui received more than 200 carefully filled questionnaires.
Most of them are positive for this new animation, and only a few think the pace is slow.
Of course, Xu Rui can't completely follow the audience's opinions, the audience will do whatever they say, after all, the audience will only think about what they like, and the animation is bad and has nothing to do with the audience, it's a big deal to abandon watching other animations.
He used big data to count these 200 questionnaires and obtained a relatively comprehensive model, which was used for the analysis of his works.
For example, from the perspective of the performance technique of the reasoning process, the symbolic technique is more suitable for the audience who have a certain experience in animation, and the direct flashback image method is more suitable for the beginner audience.
For example, almost most of the questionnaires gave praise to the heroine's figure depiction, and some of them didn't notice it at all, which are all things that need to be paid attention to in painting in the future.
To put it simply, Xu Rui needs his works to have a certain depth to immerse the audience in thinking and appreciate repeatedly, and he must ensure a certain amount of superficial elements to attract the general public.
August is coming to an end soon, and in September, it's the beginning of the school year again.
At the beginning of September, there were two industry news worth noting.
First of all, Tomato Manufacturing announced that the animation "When the Seagull Soars", which was originally scheduled to be broadcast in October, temporarily jumped due to production reasons, and the specific recovery time is unknown.
This news is related to Xu Rui's previous accidental revelation of the core trick of "When the Seagull Soars" at the Ningjiang Comic Con, you know, after that day, the players who were originally immersed in decryption almost all began to spray the game production team, and the highly anticipated game became the target of public criticism in an instant.
There are also so-called "industry insiders" anonymously asked the question of "how to evaluate the second season of "When the Seagull Soars" animation jumps", and replied in a similar way that it was Tomato Manufacturing that directly cut this controversial animation, which made people even more keen to dig up the gossip in it.
As for the final ending and truth of the game, no one will pay attention anymore.
The second news is the revenue flow of mobile games and web games in August.
In Shitan's monthly report on the flow of games, Hatsune Games occupies the top two positions on the list.
The first is naturally the first anniversary, and there are new swimsuit characters in "Bloodborne: Cursed", which firmly occupies the top spot with more than 900 million flows, and in contrast to the popularity of most mobile games and web games that can only maintain for half a year or even a month or two, "Bloodborne: Cursed", which has been a year, has not shown any decline, and even makes people feel that it has just begun to rise.
The second place is "Hatsune Miku: Idol Master", which was launched in mid-August, and surprisingly, this music game also has the charm of making players crazy to pay for kryptonite, although the turnover is not as good as the first month of "Bloodborn: Curse", but there is also a turnover of close to 300 million, you know, this is a game that has only been open for half a month.
The next few are all familiar faces, and the income is much worse than the top two, and someone counted it a little and found that the income from the third place all the way to the fiftieth place with data is not enough for "Bloodborne: Curse".
Naturally, this video was also reposted on the v9 forum.
[Landing Mushuang]: The two games have earned more than a billion in a month, and in comparison, the best-selling 3A shipments this year are less than one million.
[Kitty Rowing]: Don't say it, I also went to play "Hatsune Miku: Idol Master", of course, this was downloaded and played at the strong request of my girlfriend, this game ...... It's kind of fun.
[Mango Mousse]:, I have a girlfriend and I go to play mobile games again, this double traitor, I have already reported it.
[Orange]: To be honest, I also went to play "Bloodborne: Cursed", I think this game is still a very hardcore turn-based RPG without removing the elements of kryptonite gacha, and many RPGs on consoles can't do some innovations in this game.
[Rainbow Ice]: Wait, I remember you didn't say that a month ago, why have you changed your mind now?
[Salted Fish Immortal]: I think, as players, we should still look at the problem objectively, these two games can make so much money, there must be so many users, there must be a certain reason, if there is no actual experience to draw conclusions, then what is the difference between us and those players who don't even buy the game and evaluate it.
[Cats and Birds]: I originally thought that the players of those mobile game web games were [beep-], but I didn't expect that the players in this forum have also fallen, which really chills me, and I just hope that this month's tsunami game carnival can produce something new.
[Eternal Night Fantasia]: Yes, I heard from others that Tsunami Games has been recruiting people to do new projects some time ago, and I suspect that it is the fourth part of "Ultimate Destruction", and this Tsunami Game Carnival can be watched.
Shi Tan turned off the post of this discussion, he looked at the schedule, in late September, before the long holiday, there was a carnival celebration of Tsunami Games, this celebration as a game media he naturally had to attend, Shi Tan also got some inside information.
Tsunami Games is a game company with a history of many years, starting with the real-time strategy game "Space War", and later bought other unwanted IPs, and developed "Orc Wars 2" and "Orc Wars 3" by themselves, thus beginning to make a name for themselves in the game industry.
So far, Tsunami Games has three big IPs and countless derivative IPs, as if it is a veteran in the game industry.
This Tsunami Game Carnival, Shi Tan already knows that they are indeed developing a new work of "Ultimate Destruction", but it seems to be a little different from the original expectation, and the specific information Shi Tan himself is not very clear, but according to the senior management of Tsunami Games, it will be a "surprise".
Faintly feeling a little strange, Shi Tan still didn't get any specific news.
He looked at the table, at present, several game companies have found Shi Tan, and want him to make some special videos to recommend their own games, this kind of video is very common, and it is also known as "just rice" video in the industry, Shi Tan also took a few orders when he was short of money, and everyone laughed and laughed, but now, the career is on the right track, and this kind of video feels not very easy to do.
He rejected them one by one, and finally relaxed a little and was able to watch the next feature video that the staff had just made, the video about "Hatsune Miku: Idol Master".
"Do I have to ask Xu Rui for advertising money, it's too much of a loss to promote it for free."
Smiling self-deprecatingly, Shi Tan clicked on the video.