Chapter 313. New game

In the evening, after Han Qingwen washed up, he dried his hair with a towel, walked to the living room, and found Li Xue sitting on the sofa with her legs curled, indifferent to the variety shows on TV, and only looked intently at the tablet on her lap.

Li Xue, who had short hair, was wearing a short-sleeved pajamas with a bear pattern, which made Han Qingwen's heart beat faster for a moment.

"What are you looking at?"

Han Qingwen kept a little distance and sat on the sofa next to Li Xue, when he was at his house before, the distance between the two was closer, that was because Han Qingwen tensed his nerves and knew that he couldn't do bad things, but now, at Li Xue's cousin's house, there were only two young people, and no one else disturbed, Han Qingwen didn't guarantee that he wouldn't be able to control it, so his demeanor was more polite.

"This is the information given to me by Sister Xu Rong, and I will start writing this tomorrow."

Li Xue didn't care about Han Qingwen's existence, and handed over the tablet in his hand.

Han Qingwen took a look at it and found that it was a paragraph by paragraph, and when he looked at it, he found that it was something similar to the description of an item.

【Hawkwood Shield】

【Escapees from the Immortal Squad - Hawkwood's Shield】

[The Watchers of the Former Immortal Squad]

[Because of the use of unique swordsmanship, he does not take a shield.] 】

[This shield is probably a symbol of discouragement.] 】

Hawkwood Han Qingwen knew that this was a character in "Bloodborne: Cursed", and was also affectionately called "Brother Gray Heart" by players, and this shield was a piece of equipment in the game, and Han Qingwen didn't notice that there was such a text description of this equipment.

Glancing down, he noticed that there were two other items from the Hawkwood Shield, similar in style to the first one, but with a different facet of the item.

"This is the introduction to Bloodborne: Cursed equipment?"

He looked at a few more, such as the wolf knight's sword, the original bottle and other weapon props, and returned the tablet to Li Xue.

"Hmm."

Li Xue bowed, her gaze swept over the tablet, and then looked at Han Qingwen.

"These are all in-game instructions, and to be honest, if it weren't for the assigned tasks, I'd looked at the instructions for a lot of things, and now that I think about it, these instructions seem to contain a lot of stories."

She was a little emotional.

After the first two days of study, Li Xue has basically mastered the work of copywriting and began to actually do some work.

Different from most game companies, Hatsune Games' copywriting status is very high, like Hollow Fee, which is basically a part-time copywriter for the main designer, and in fact, whether it is "Bloodborne: Curse" or "Hatsune Miku: Idol Master", the effort spent on the text is very deep, as long as you dig carefully, you will definitely be able to find some clues about the background of the game and the story of the game from the copywriting.

This is also the tone of the game set by Xu Rui.

Although "Bloodborne: Cursed" has a main plot and a side plot, it is difficult for a large number of characters to rely on the main story alone, and the description of various items and skills is where the story of the characters is really displayed.

In addition to the description of the attributes related to the game, all skills, equipment, and props have an additional text description, some of which are specious introductions, some are fragments of a legend, and some are even simply a ballad.

"And you're going to write a description of an item like this starting tomorrow?"

Han Qingwen was a little confused, although these items are full of meaning, ninety percent of players will not notice these texts at all, and there seems to be no difference between writing seriously and writing casually.

"Well, Sister Xu Rong asked me to try it, in fact, there is more than one copy of these items, and there are two or three alternatives for the copywriting description of each prop, and the more important ones even have to be scrutinized in the way of breaking sentences."

Li Xue glanced at the Hawkwood Shield, the first one was the copywriting used in the game, and the other two were scrapped cases.

"Is it that complicated?"

Han Qingwen asked puzzled.

"Well, I thought it was too picky at first, but then Sister Xu Rong told me that although most players may not notice these places, as long as they will be seen by players, they can't slack off, writing game copywriting is actually like doing subtraction, what is really presented in front of players is actually the tip of the iceberg, even if you have all kinds of whimsical ideas, all kinds of heart-wrenching stories, and in the end you can only condense the most essential part into a short sentence."

Li Xue's explanation made Han Qingwen seem to grasp something, but he couldn't grasp it very surely.

"However, it doesn't seem that Sister Xu Rong will ask me to write tomorrow is not the copywriting of the three games that are currently in operation."

She frowned slightly.

Bloodborne: Cursed is now in a period of steady growth, and due to years of operation, some events have begun to be revived, and with repetitive activities such as Ancient Battlefields, there are not many opportunities to write new copy.

The Last of Us doesn't require ongoing operational activity, and there is no need for copywriting for in-game updates.

The number of copywriters for "Hatsune Miku: Idol Master" is small, and the lyrics are not something that the copywriting team can be responsible for.

In this way, Li Xue should be exposed to new games tomorrow?

Han Qingwen thought a lot, some people on the game forum have been rumoring that Hatsune Games is brewing a new console game, which is different from a linear narrative game with movie-level graphics like "The Last of Us", but a game with a higher degree of freedom.

"Is it really a new game?"

Han Qingwen unconsciously leaned closer and asked.

"I don't know, I'll see the information tomorrow."

Li Xue felt that it was unreasonable for her, an intern, to write the item copy of the rumored new work of Hatsune Games.

She and Han Qingwen casually discussed their work during the day.

Compared with Li Xue, who has already gotten started, Han Qingwen is obviously more in line with the identity of "intern", and so far he has only used a pen tablet to copy the original painting, and today he just started to draw the original painting independently according to the storyboard script, of course, this original painting is only for practice, and it is impossible to put it into the production process.

By comparing his original paintings with those of Wu Hongyan and others, coupled with the guidance of the two, Han Qingwen was able to immediately discover his shortcomings and make rapid progress.

Originally, Han Qingwen should have only one mentor, but Lin Shuyi and Wu Hongyan have a good relationship, and the two seem to have just moved in together at the beginning of this year, so invisibly, Han Qingwen is equivalent to having two mentors.

Early the next morning, Li Xue came to the office, and Xu Rong mysteriously took her to a conference room.

On the projection screen in the conference room was a game name that Li Xue had never seen before.

Breath of the Wild.

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