Chapter 380. A whole new game genre
"Your workstation is right here, and you'll be a member of Hatsune Games from today onwards."
Huo Luofei pointed to the corner of the office and said to Gao Yingqi.
He himself is not a few years older than Gao Yingqi, but in Gao Yingqi's opinion, Huo Luofei is the predecessor of the industry, and he is the existence that he needs to look up to, and his eyes can't help but bring a little respect.
"Okay, thank you, Boss."
Gao Yingqi then took the computer, fiddled with everything, and sat in the position, still feeling a little dreamy.
He waited less than a week before he received a call from Hatsune Games inviting him to join the company.
Since he had no other job, Gao Yingqi flew to Ningjiang the next day to participate in an interview, and it was quickly decided, and in mid-November, Gao Yingqi joined Hatsune Games and became a producer in the game development department.
From the point of view of a serious position, Gao Yingqi belongs to the level planner of the design department, mainly responsible for the process design of the game, obviously, although his works have a high popularity, but it is impossible to directly let him lead a game as soon as he enters the company.
"Hello, I'm Xu Liang from the design department, are you Gao Yingqi, the designer of the Moon Temple?"
As soon as Gao Yingqi sat down, a young man at the workstation next to him poked his head out.
"Well, that's right."
Gao Yingqi nodded.
"Wow, I also played that map, it's very interesting, the design of many places can see the author's intentions, and the guidance of players is also good, I thought it was a company that did it to test the waters."
His praise made Gao Yingqi a little embarrassed, and smiled shyly.
"Where do you live now, have you found a house?"
Xu Liang probably heard that Gao Yingqi was not from Ningjiang, so he asked enthusiastically.
"I rented a single room in a nearby neighborhood and cycled here for about 10 minutes."
Gao Yingqi began to look for a house after passing the interview, and finally settled on a community near Ningjiang High-tech Development Zone.
"It's a high-tech new garden, there are quite a lot of people in our company who buy houses over there, well, there are many rents."
Xu Liang immediately said the community where Gao Yingqi rented, and it seemed that he was already very familiar with this neighborhood, and he looked more familiar, and said.
"Let's have lunch later, you just came, I'll take you to meet your colleagues."
"Ah, well, yes, yes."
Gao Yingqi nodded, it was the first time he felt this kind of enthusiasm among colleagues.
......
After a few days of familiarizing himself with the work, in late November, Gao Yingqi was finally able to attend the production meeting.
The production process of Hatsune Games for a new work is like this, first, Xu Rui or Huo Luofei put forward the original plan, and after the exchange of heads of several departments, the possibility of implementing the original plan was determined, and after it was finalized, it was a meeting between various departments.
The game design department has the most work in the initial stage, because they are the designers, and they have to determine the gameplay, design mechanism, feedback mechanism, etc., and during the period, for some uncertain new features, they will contact the development department and the numerical department for testing and communication.
During this period, the development department will also carry out the underlying structure for the game, and when the main body of the design department's plan is almost complete, the numerical department will carry out the work, if the designer is qualitative, then the numerical department is the quantitative game.
After the work of the design and numerical departments is completed, in fact, the game has been "playable" on paper, and the desktop RPG in the past is actually a game with only design and numerical values, and all the graphics and damage event calculations are completed by human beings, while video games are just to hand over this process to the computer to complete the implementation.
After that, there is art, development, testing, etc., depending on the company, the progress of each link is also different, for example, some companies will make the demo first, and then carefully improve the values.
Gao Yingqi attended the meeting of the design department.
This means that Hatsune Games' new work has been completed in the concept design stage.
Gao Yingqi sat in the conference room, although he was not the youngest, but the people sitting around him were seniors, and he didn't dare to make a sound.
If we could have a design meeting now, the new game would have been conceived three or even four months ago?
Gao Yingqi thought to himself that judging from the development progress of "Breath of the Wild" and the like, the preparation time for this new work is much longer.
And during this period, Hatsune Games didn't even reveal a trace of news.
This made Gao Yingqi very curious.
He was a little excited, he was the first person to see Hatsune Games' new work, and it was on this occasion that he really felt like he was joining the game industry.
After waiting for a while, Gao Yingqi saw Xu Rui and Huo Luofei walk into the conference room, this is the second time he has seen Xu Rui since the interview, this man who has created countless legends in the Chinese animation and game circle, Xu Rui looks very young, in fact, he is not yet thirty years old, and he does not feel imposing, but makes people feel gentle and elegant, and there is a confidence in his eyes.
In contrast, Horofi is slightly gloomy, revealing a capable atmosphere, quite a bit of a mad scientist's texture.
"Ladies and gentlemen, the next game that Hatsune Games is going to make is a game genre that doesn't exist on the market right now."
Xu Rui's first sentence surprised everyone, including Gao Yingqi.
Genres that don't exist on the market?
This is not just a new game, Xu Rui is trying to create a new game form?
"Of course, this may not be uncommon from a gameplay standpoint, it's just that this genre is unprecedented."
Hollow added another sentence, which made Gao Yingqi somewhat understand, it seems that this new game has made innovations in the existing game genres, such as adding action elements to RPG games to become ARPG.
Despite this, Gao Yingqi was also looking forward to it, he looked at the slides and listened to Xu Rui's explanation at the same time.
"The basic genre of our game is action, with a simple story, the core gameplay of the game is to fight huge monsters, and at the same time, it can support online with friends, in short, this is a common battle type action game that encourages online play."
With Xu Rui's words, the slide also switched to a picture.
It was a muscular man, dressed in fur and metal, holding a huge broad-bladed sword, and across from the man, a two-winged wyvern covered in crimson scale armor with a large mouth was sparkling and ready to attack the man.
Just by looking at this picture, you can feel a feeling of wildness and freedom, this scene of fighting a huge monster with a mortal body is moving, and Gao Yingqi's heart is shocked.
Originally, when he heard about fighting monsters, he subconsciously looked at Huo Luofei, thinking that it would be that kind of indescribable existence, but now it seems that the monster Xu Rui refers to should be a huge beast that does not exist in reality.
Wielding a huge weapon, he fought the dragon in close quarters in the wilderness, and this interweaving of blood and fire made Gao Yingqi's blood boil.
Underneath this conceptual design is the name of the new work, which is simply revealing the contents.
Monster Hunter.