1097, Element Zero (57)

Since you have decided to defend manually, it is quite necessary to know yourself and your opponent.

Compared with the previous attack of the Red Light Tribe, the intensity of the Orange Light Tribe's attack this time was much weaker.

For example, there is no chief in the team attacking the Orange Light Tribe, so they can't perform micro-exercises, so they can only come over with A.

[But there is no green light here.] ใ€‘

For another example, how can the wolf cavalry also be cavalry, the rule of "no entry in the forest" still has to be observed, as long as the laborers are allowed to hide in the woods, there will be no loss.

[But their purpose is only to demolish the house.] ใ€‘

โ€ฆโ€ฆ For example, they are melee classes and are naturally restrained by spearmen.

[But they will cast the net.] ใ€‘

'You're enough! Is it fun to splash cold water? โ€™

[As you said yourself, knowing yourself and knowing your opponent is the only way to win a hundred battles. ใ€‘

Ignoring the stupid system's funny words for the time being, as far as the facts are concerned, it is indeed difficult for this group of wolf cavalry to deal with the remaining troops of the Green Light Tribe alone.

Just look at their orderly arrangement and march even if no one is commanding, as well as the pair of ferocious Xueliang twin knives, and then look at the free and scattered members of the Green Light Tribe, in the case of the attribute has not reached the crushing, is there still suspense about winning or losing?

Of course not, after all, the green light is decided, and I have to ask why, becauseโ€”well, I won't say that in the future.

Seriously, the Wolf Cavalry has a minor weakness: the rider and the mount are two different species.

[Orange Light Wolf Cavalry, Carnivorous, Attack: 8, Friendly: 8, Speed: 12. ใ€‘

[Stunts: Throwing, plundering, combos. ใ€‘

It can also plunder resources, and can throw nets to catch prey, and the most annoying thing is that it can actually make two attacks, even if the second blow is carried out by the wolf, it is enough to threaten.

But if you separate them......

A black shadow flashed, and the cavalry who was originally sitting on the wolf's back fell directly down.

[Orange Light Wolf, Carnivorous, Attack: 4, Friendly: 4, Speed: 12. ใ€‘

[Orange Light Rider, Carnivorous, Attack: 8, Friendly: 8, Speed: 0. ใ€‘

Well...... A cavalry is an infantry that completely transfers its speed to its mount.

Of course, this attribute is only visible when the rider has just left the mount, and after a little longer it will revert back to the "infantry" and "normal wolf" attributes.

[That's why you suddenly attacked and kicked people off their mounts?] ใ€‘

It was clearly passing by and suddenly seeing a wolf cavalryman's unpleasant boot cat kicking. โ€™

[I think your understanding of your own identity is getting deeper and deeper. ใ€‘

'Prizes, prizes. โ€™

In short, if you want to defeat the wolf cavalry of the Orange Light Tribe by virtue of the old, weak, sick and disabled people left in the main base of the Green Light Tribe, you must start from this point.

For example, based on the fact that wolf cavalry can be easily kicked down, there is nothing like a saddle between them, and they can use powerful attacks to knock the rider away and break it, and these wolves cannot be too domesticated, so there should be some way to attract their attention so that the rider cannot control it smoothly.

The only embarrassing part now is that most of the resources are used by me to buy heroes in remote trading, although the labor owned by the base itself is still being mined and collected, but the total amount available is still insufficient, whether it is to build new buildings or train new units, the gap in the resources required is quite large.

But the premise of the existence of these "gaps" is that I intend to use normal means to go head-to-head.

โ€”โ€”โ€”โ€”

โ€œWAGGGH๏ผโ€

As the wolf cavalry roared as they approached the main base of the green light, many of the green light civilians fled, leaving only the buildings, walls, and defenses in the empty base, as well as the spearmen scattered on the city heads, and there was no gathering of spearmen.

Although this scenario is very suitable for another empty city plan, the other side does not have a leader, and they do not have the means to lead people into a trap, such as the Pied Piper or the Crowd Charm, and if they really do that, they will only be laughed at by the wolf cavalry - if they know how to make such a mockery.

Since this group of wolf cavalry "plundered" all the way, there should be no problem with force, but also because of this stupid move of not knowing how to change the road, the IQ is probably worrying.

Further corroboration is that this group of wolf cavalry has obviously been attacked by the defending forces, but they turned a blind eye, brandished their double knives and went straight to the "hole in the ground" outside the city wall.

Click, click, boom!

It was just a "hole in the ground", and it couldn't resist the attack of dozens of knives at all, and it exploded almost the moment the wolf cavalry surrounded it.

And after this cave was destroyed, the wolf cavalry's movements were divided.

More than half of the wolf horsemen went to another hole nearby, and the other half of the wolf horsemen staggered in the opposite direction, a huge bonfire with roasted meat, and it was obvious that the riders did not want to go, but the wolves did not listen to them.

Only a few handful of badly beaten wolf cavalry roared at the "watchtower" on the other side of the wall, and tried to attack the wall that stood in between.

The wolf ran a dozen steps, and the wolf cavalry attacking the city wall had been condescendingly killed by the green light spear throwers standing on the watchtower, and the wolf who had been attracted by the aroma of food on the side of the campfire was also surrounded by the green barbarians with their masters, and was only one step away from the total annihilation.

And the wolf cavalry army that demolished the house over there had successfully demolished the second "hole in the ground" and continued to advance towards the third "hole in the ground", completely unaware that they had gone astray.

Every time they demolish a hole in the ground, they will find a new hole, and while they are attracted by the instinct of demolishing the house, they do not notice that they are far away from the main base of the green light, and except for the most worthless "hole", they are surrounded by tall and sturdy walls and watchtowers at various key nodes.

This type of tower can be built with only a small amount of wood, and has no abilities of its own, but it can be used to station ground troops in it to gain effects, such as putting barbarians into watchtowers, putting spearthrowers into arrowtowers, and putting up to four units in the same watchtower, but that is basically wasteful.

At this time, the large army of wolf cavalry was in a very awkward position after demolishing the hole I had deliberately built far away: surrounded by watchtowers and the walls that formed the zigzag passages, unless they chose to break the thick walls directly, whether they were advancing or retreating, they would be shot by the arrow towers that were quietly arranged by spearshooters along the way.

And those spearmen have already been targeted, and only the riders are killed, not the wolves, and the wolves who have lost their control will only cause more confusion in the ranks of the panicked wolf cavalry.

In a word: they are dead.

[Change the city wall into this defenseless labyrinth shape, and use the bonfire in the main base to bake meat to lure the enemy, as long as there are a few classes with normal behavior patterns, most of the buildings at home will be demolished.] The stupid system complained.

But this group of enemies is only wolf cavalry, and adjusting the defense mode to the enemy's configuration is part of the tower defense game. โ€™

[What about the real-time strategy? ใ€‘

"Today's wind is so noisy~'