Chapter 831: Feasibility of Other Types of Games
"This is a stage victory! It seems that "Super Heroes" lost to Nebula Games, but did we really lose? In the NetDragon conference room, Ma Lei was chatting with everyone.
Although at present, "Super Heroes" does not seem to be as strong as they thought they would have beaten "The Last of Us", but the results of "Super Heroes" themselves are already very good.
This is a good sign in Ma Lei's view.
The quality of "The Last of Us" is obvious to all, it is not a traditional popular sandbox and open-world game, it is just a simple line, but its excellent interactive design and script have undoubtedly taught people in the game industry a lesson.
It seems that the line that can't keep up with the trend of the times*** can also allow players to experience the fun of it, and it can become a masterpiece.
Especially with the development of VR platforms, online *** has more advantages than open world and sandbox games.
And it's such a game that can be called a masterpiece, and their "Super Heroes" can still have such sales as it is today, which can be said to rely on their real quality.
This time it was not crushed, the next time it was a chess opponent, and the next time it was a small advantage.
Ma Lei is quite optimistic about this.
"However, the development technology of VR platform is really not to be underestimated by overseas game manufacturers." Thinking of something, Ma Lei couldn't help but sigh.
The development of "Super Heroes" is indispensable to the technology of Apex Games, after all, it is a top overseas game manufacturer.
"It's really amazing, including Nebula Games, the optimization of "The Last of Us" on the VR platform is so good, and it has something to do with UEgame." Ding Teng from Tenghua Games also smiled and nodded.
"Super Heroes can only be said to be a run-in this time, and the sales itself are also quite good, I think we can already carry out the next new projects." Ma Lei proposed.
Although it is Nebula Games that is out of the limelight, this does not mean that he has failed miserably, on the contrary, thanks to the news of the sales of "Super Heroes", the market value of each of them has increased slightly.
Of course, if it weren't for Nebula Games' "The Last of Us", it might have risen even more, but it doesn't matter.
The important thing is that they didn't get run over like a toy car this time.
"What do you mean by Apex's game?" Ding Teng asked Ma Lei.
"They shouldn't say no." Ma Lei said with a smile.
Although there has been no communication yet, the results are clear.
…………
As time goes by, It's been almost a week or so since The Last of Us went live.
However, its popularity has not cooled down at all, and the game itself also has a multiplayer mode of gameplay in the dream memory.
But compared to the content of the game itself, this multiplayer mode is more of an add-on.
In addition, there are already many PVP-based FPS games under Nebula Games, so Yang Chen did not join the multiplayer mode in "The Last of Us".
But even so, with the excellent quality of its own game, and the content still make it the most discussed game by players at the moment.
All kinds of clues in the game, as well as easter eggs, have been dug up by players one by one.
However, unlike the admiration and emotion of players and others in the industry about "The Last of Us", Yang Chen was in the office watching the technical team analyze the performance of the VR platform.
Compared with the mainstream VR platforms in the past, it is true that there has been an improvement in performance, but compared to large-scale open-world games, it is still a bit unsightly.
In particular, the transformation of map scenes, such as "The Last of Us", linear games such as "The Last of Us" basically use animated cutscenes to carry out map transitions, and there will be no situation where the screen of a new scene on a new map will be black.
But this technology is only limited to online *** storytelling games, if it is an open world game based on free exploration, or a sandbox game, this model is not very suitable.
Because it's impossible to change a scene, you have to load an animated cutscene, right?
For a game like GTA, it's hard to port it to a VR platform, not to mention the development.
Of course, if you insist on eating the configuration, then there is naturally no big problem, but this is meaningless.
No matter how fun a game is, if it has a minimum requirement of 2080, it will not become a popular game, whether it is dream memory or reality, there are countless examples.
However, although the current low-end VR platform configuration is still a bit insufficient for games such as large-scale open world, in addition to lines such as "The Last of Us", there are also some special types of games, and Yang Chen feels that it is very suitable for VR platforms.
There are strategy games like "Yu-Gi-Oh", and there are also simulation management games.
It doesn't require a large scene map, and it doesn't require the same tedious operation as RTS-like games, and it can even be easier to use the characteristics of the device than to sit in front of the computer and use the keyboard and mouse.
At the same time, compared with other platforms, the VR platform also has its unique advantages, on the one hand, it is a better sense of immersion and substitution, which can bring players a better visual experience.
General business simulation games, as well as strategy games, basically use God's top-down perspective, including RTS.
The main purpose is to give the player better control, but it also doesn't bring much visual impact.
As long as they are human, they all advocate beauty, there is no doubt about this.
And most RTS and simulation games, if it involves game modeling, rather than card painting, basically provide the player to control the shot, zoom in and out, why is this?
Naturally, it is to allow players to better experience the beauty brought by the visual impact, although most players will not use it, it does not mean that players do not want this better art visual experience, just because of trouble.
In the case of a game like League of Legends, for example, when you are playing against others, you zoom in on your hero to see how good your 36D looks.
Apparently not.
Most players won't dislike being able to enjoy this visual experience without affecting your normal gameplay.
As for the VR platform, thanks to its uniqueness, it presents a large box garden sand table from the perspective of God, which is not much different from the display of ordinary PC platforms.
But the difference is that in VR mode, it's stereoscopic.
Leaning back in the chair, Yang Chen closed his eyes and thought about the feasibility of it, and after half a day, Yang Chen opened his eyes, opened the computer, created a new folder and renamed it: "Civilization".