Chapter 790: Let the Bullets Fly a Little Longer

Next, Yang Chen and Wang Yaliang continued to double row a few handfuls, but they didn't succeed in eating chicken.

In Yang Chen's view, the main thing is the limitation of teamwork, and he can't give full play to his greatest Yin strength, such as Yin Man, but because it is a team mode, the other party sometimes doesn't act together, and then Yin death causes another teammate of the other party to discover them.

Of course, in the eyes of other audiences, that is, Mr. Wang can't bring Mr. Yang.

The two sides faced each other, Mr. Yang fell seven times, his head armor was gone, and the blood fell out faster than the poison that ate the last poison circle.

The ruthless nice machine, the team's first aid kit grinder, as long as it hits, no matter how many shots it takes, it will be a drop of blood in the mouth, the king of the See kings, and the people will be killed by See, and the human body will be stroked.

And these videos of Yang Chen's live broadcast were also made into videos by players and then uploaded to the Internet.

The videos themselves have a very program effect, coupled with Yang Chen's special identity, which instantly made these videos popular.

Including foreign YouTube and other video platforms, even though Yang Chen spoke Chinese throughout the whole process, there are still many video authors who specially made subtitles and then posted them on video websites.

This also made players discuss Yang Chen's performance in the game more.

'Laughing at me, Mr. Yang originally ate the first chicken, I thought Mr. Yang was very strong! ’

'Learned, learned, no matter whether you hit or not, you have to shout a shot, you can't lose in momentum, if you hit it, that's the head, don't ask if you don't die, ask is the third-level head. ’

'I feel like this game is really fun, but there is one thing to say, Yang is always really good! ’

'+1, I never thought there would be such an operation as fishing, it's just too obscene! ’

But this game feels really friendly, Mr. Yang is such a dish, as long as it is obscene enough, he can successfully eat chicken. ’

In addition to paying attention to Yang Chen's performance in the game "PlayerUnknown's Battlegrounds", more players are paying attention to the gameplay of the game "PlayerUnknown's Battlegrounds" itself.

This game adapted from "Real War", in fact, many players were worried at the beginning whether it would still be a very good, but still very hardcore game.

But after playing the game and watching the game-related videos, they realized that it was not what they thought.

Although the game is compared to ordinary FPS games, there are still a bit of hardcore places, such as the fall of bullets, and the trajectory is also a little more difficult to control than FPS games such as "Battlefield" and "Call of Duty".

But the mode of the whole game is very simple and easy to use, that is, to survive and live to the last place.

And it's not difficult to figure out the equipment configuration in the game, such as the grip, and the scope, as well as the projectiles, and the medical kit, which is actually not absent in other FPS games.

As for vehicles, they are even more common.

The game's map is huge, which means players can actually have a different experience wherever they go.

Even if you jump to the same location, different houses bring different experiences.

Then there's the rhythm of the game, unless you're playing with a friend, and even if you land in a box, you'll be able to opt out of the next matchmaking game right away.

At the same time, the in-game currency income of the previous game will also be distributed to the player after the end of that game.

Originally, when he was developing, Yang Chen also considered the setting of a sci-fi style battle royale in the dream memory after the player's death.

That is, in the team mode, after the player dies, he can enter a team-like mode and fight against each other.

But this idea only appeared for a moment and was abandoned by Yang Chen.

Because there's no need for that. bar

Players with friends, even after they die, pay more attention to how their friends play and what sand sculpture operations are in the game.

Instead of entering a gun training mode, the confrontation mode, and the ordinary passerby bureau mode is even more unnecessary.

This kind of setting of being able to quit when you die actually reduces the negative feedback of players on the other hand.

…………

With the launch of "PUBG", major game forums, and live broadcast platforms, the popularity of "PUBG" instantly climbed to the first place.

Previously, the popularity of "Star Wars" before the launch of "PlayerUnknown's Battlegrounds" has reached the second place at this moment.

For this situation, Apex Games and NetDragon have not panicked for the time being.

This is a very normal thing, after all, it is a game of Nebula Games.

If there is no such great popularity and reaction on the line, it will be a strange thing.

At present, Apex's main job is to stabilize the camp of "Star Wars", because they clearly understand one thing, that is, iron still needs its own heat, and the multiplayer mode after the rework of "Star Wars" has a very good momentum at the beginning.

And they also seized the advantage of the first mover, and what about PUBG?

To say that the mode of PUBG has not been studied at all is definitely fake.

But after a brief understanding, NetDragon's three major and Apex games still analyzed a little something.

Vehicles, accessory assembly, poison ring settings, and high-magnification lenses are the same settings in most FPS games.

Including them, doesn't "Star Wars" also have this kind of setting?

Isn't "PlayerUnknown's Battlegrounds" just a little bit of bells and whistles, and then equipped with a so-called battle royale concept?

Gu-raising gameplay.

The last player who managed to win was naturally full of accomplishment, but wouldn't the rest of the player experience be terrible?

"This is just a relatively new model, the path is still the old way of traditional FPS settings, the most important thing for us at the moment is to stabilize the content of Star Wars, and according to the rate of player growth, we should expand the server again to ensure the smoothest experience for players!"

After a simple internal analysis, Apex came to a conclusion in the game.

Ignore Nebula Games' PUBG for the time being, after all, you can't do anything with PUBG, the main thing at the moment is to make sure that the content of Star Wars is good, expand the server, and don't have the worst thing in most online games: network latency and server crashes.

Normally, there may not be much of a problem with the game server, but later to apologize and send some materials in the game by the way, players are still very happy, because it can make them have a lot less time.

But at this stage, when competing with Nebula Games, this cannot happen.

Especially in the past three days, the number of Star Wars players has grown too fast.

Let the bullets fly for a while, the initial hotness does not mean that it can be hot to the end.

"Star Wars" has already given a 100-point test paper, and the rest depends on how you Nebula Games struggles!

In Apex's game, Ethan looks at the Star Wars data report with a satisfied look.

In terms of revenue, although it is not as good as some of Apex's old games, this player data is too eye-catching!