Chapter 257: This War Is Peace
Not only Yin Zheng has purchased "Metal Gear Solid: Phantom Pain" all over the world, but also well-known game review websites at home and abroad, as well as evaluation self-media, are experiencing "Metal Gear Solid: Phantom Pain".
Unlike the average gamer, these reviewers basically evaluate from all aspects, and a triple-A game is usually reviewed by two or three editors at the same time.
For the game's plot, gameplay and other in-depth things, it is necessary to conduct in-depth evaluation, and one of the most important things that review editors need to do is not to substitute their emotions into the game, because in this way they can score more objectively and give a more credible score.
After all, for a game, it will never be possible for everyone to like it, even if it is known as a masterpiece that has not been produced for a hundred years, there will definitely be people who don't like it, and they don't like it, which is an inevitable thing.
But at the time of the evaluation, as the plot of the game slowly advanced, when appreciating the CG cutscenes brought by Yang Chen and Wang Yaliang, the long shots with a great sense of substitution and just the right BGM cooperated to completely substitute them into the world of "Metal Gear Solid: Phantom Pain".
The somewhat mysterious Revolver Lynx, Miller, who only thinks about revenge, the BIG BOSS who serves as the commander of the Diamond Dog, and even the ordinary soldiers in the Diamond Dog base all give players the illusion that this is a real world, and in a certain parallel time, the world line is like this.
This is a fairly serious war-themed game, although the main gameplay seems to be a sneak type according to the official level design, but as players get deeper and deeper into the plot, there is more and more a sense of heaviness.
For a game, too heavy may make it a classic, a good game; But it doesn't have to be a fun game.
Therefore, there are some very interesting and interesting things in "Metal Gear Solid: Phantom Pain", such as the fact that players in the game will get a stealth artifact - a chest through the improvement of technology.
As long as the player is hidden in a chest, even soldiers will not notice you when they walk in front of you; There are also hot air balloons that can be used to recover resources, whether it's enemy soldiers or tanks.
Of course, according to the recycled items, it costs a certain amount, and players should also consider whether they can recover their original costs when recycling.
At the same time, the weather, as well as the enemy's vision, are all factors that determine whether the recovery can be successful.
These slightly absurd and humorous designs make the whole game a little more interesting, and although it is a little unrealistic, the game itself is a fantasy, and Metal Gear Solid: Phantom Pain is not a hardcore realistic game.
In the beginning, they just played Metal Gear Solid: Phantom Pain as a game that was almost akin to the action-adventure genre, such as infiltrating enemy bases and accomplishing their objectives in various ways.
Find a way to stun the enemy with a higher rating, then use a hot air balloon to retrieve them from captives, and slowly build your own base, just like farming.
But as the plot of the game slowly progresses, more players are infected by the plot in "Metal Gear Solid: Phantom Pain".
…………
In the middle and later stages of the game, the BIG BOSS infiltrates Skull Face's base and tries to assassinate Skull Face, but is discovered.
But the surprise is that they don't immediately start fighting together, but instead the big boss follows Skull Face to somewhere.
Skullface's remarks on the way also tell players more secrets about the BIG BOSS, who had already known the BIG BOSS and was in some ways a subordinate named Major Zero.
And while riding in the same car, Skull Face begins to tell the big boss his story and clues about the vocal cord worm.
"In order to unite the United States and the whole world, Zero thinks that this war is a friend's last wish, but I don't think he understands her ideals at all."
At the same time, in the note next to the screen, the word THE BOSS appears.
"Before he could walk and cry, even before he was born, his mother tongue was always English."
"He wouldn't have known the pain of losing his native language, and he hasn't had it until now...... He couldn't understand her will. ”
He gently took off the hat on his head, revealing his hideous and terrifying face, and looked into the distance with his skeletal face, then put the hat back on and looked straight at the BIG BOSS sitting opposite him.
"But I can!"
He then began to tell about his experience, which was the line from the trailer of Metal Gear Solid: Phantom Pain.
After recounting his story, Skull Face begins to talk to BIG BOSS about his plans.
He reproduced a part of Project Zero and successfully developed the language vocal cord worm, the English language vocal cord worm.
"This is not an ethnic cleanser, he is a liberator, liberating the world from Zero and making the world ......"
"Eliminate the lingua franca of the world, the world will be torn to pieces, and then the world will be free, and the people will suffer, of course, but ...... It's just a phantom pain. ”
"After this, the world will usher in a new lingua franca, the nuclear language, and my metal gear will become a thread, linking nations without distinguishing between them, languages will no longer be necessary, and everyone will have to recognize their neighbors......"
"The world will be one...... This war is peace! ”
As the words of the skull face fell, the BGM sounded just right.
In the dream memory, many of the plots in "Metal Gear Solid: Phantom Pain", the BGM used and the parallelist Yang Chen have always felt that they are one of the best props to set off the atmosphere.
Yang Chen can be said to know nothing about composition, but at least he can understand what kind of melody he wants and the meaning expressed in the song.
Sadness with strength, low with high-pitched, combined with the story of "Metal Gear Solid" provided to the band, this is definitely a song with another charm.
At least the players who sat in front of the computer and watched this scene were not shocked at all.
Low words, but so deafening: this war is peace!
At this time, the players suddenly realized that maybe the big boss and the skull face are actually the same kind of people themselves.
But more than that, players are curious about the boss mentioned in Skull Face's words.
BIG BOSS, Skull Face, and even the zreo mentioned by Skull Face are all influenced by THE BOSS, what exactly did she do?
Countless players who have played the plot of the game here have a common question in their hearts.
When the players were confused, Yang Chen was also in the office of Nebula Games, carrying out the follow-up DLC plot production.