Chapter 343: A Wolf: The Shadow Passes Away for the Second Time

After Yang Chen left, everyone gathered together to discuss the project of "Wolf: Shadow Passed Twice" that Yang Chen had just mentioned.

Although GDD has not yet been obtained, and the core participants of the project team have no way to know the whole picture, through Yang Chen's words, they already have a rough guess in their hearts about this game.

"Facing this game, it feels like the players are going to collapse." Wang Ye couldn't help but let out a burst of emotion.

As a game maker, although there is no corresponding finished game, through the introduction of various values and gameplay, they have already sketched a picture in their minds.

Especially the numerical problems that Yang Chen specifically mentioned in the game, such as deleting the setting of defense power in the game, the mob slashing the protagonist and dropping a quarter of the blood is a quarter of the blood.

In Yang Chen's words, even if the protagonist can be strengthened through various methods, in terms of health value, it is still necessary to keep the miscellaneous soldiers slashing the protagonist four times and the protagonist kneeling, the elite slashing the protagonist 2~3 knives The protagonist kneels, and the boss slashes the protagonist twice or leaves you a bloody skin.

Hearing Yang Chen's words, the whole person in terms of numerical planning was a little confused.

Does this really work?

If the player has a little food, wouldn't even the miscellaneous soldiers be able to cut down the protagonist with two or three knives?

"And I always feel that there is something wrong with this resurrection setting introduced by Mr. Yang." Yuan Ye next to him touched his chin and said with a little uncertainty.

Although in the previous meeting, Yang Chen said that the setting of this resurrection is to increase the error tolerance rate for players, such as a mistake accidentally made by the boss and gave seconds.

That's completely right to respawn and stand up, and then fight the boss for 300 rounds.

It doesn't sound like there's any problem at all, and the resurrection setting itself can indeed make the game a little less difficult, but Yuan Ye just still feels that something is wrong.

Wang Ye next to him and the first batch of old employees who followed Yang Chen, listening to Yuan Ye express his doubts, he secretly glanced at the closed door of the conference room: "I think about it, for most players, this setting is just one more death." ”

Yuan Ye et al.: ............

It seems to make more sense to explain it this way!

When Wang Ye's discussion was in full swing, Chen Shu, Zhao Jie and Long Chuan, who were sitting on the side, glanced at each other and showed a very subtle smile, and then Chen Shu stood up: "Anyway, have you forgotten something?" It's time to get off work, "Digging for Ascension" and "The King of Jumping" are waiting for you. ”

Wang Ye, Yuan Ye and a group of people: ............

They were originally talking eloquently, but when they heard Chen Shu's words, their faces suddenly stiffened.

…………

Ignoring Wang Ye, they fell into deep pain, and Yang Chen returned to his office.

Although he is ready for the GDD of "Wolf: Shadow Dies", there are still some places where he needs to be more detailed.

And for the control of the difficulty of the game, you can not make a direct foolish choice, but also let the player have a moderate adjustment.

For example, the map is full of a large number of items that can be collected, which can allow players to relieve a little pressure in boss battles, and at the same time kill miscellaneous soldiers to gain experience and money, as well as some things dropped by elite monsters, which can strengthen the character.

These are some of the changes to the difficulty of the game.

But the functions of this liver skill data can only make the player a little easier, and it really depends on the player's skills.

For example, if the player was killed by a knife in the face of the boss before, then the player will be left with a bloody skin after all the content.

To put it bluntly, this strength boost only gives players a higher margin for error, and if you don't have that skill, you have to die.

"In addition to some special bosses, players can directly solve their first life, or second life by means of assassination, but it also requires some skills, rather than stupidly sneaking past to be able to assassinate them."

In the office, Yang Chen made changes to the original GDD.

There is still a lot of preparation and change to be made in the future.

The first thing is the modeling of the characters and the background story, but the original artist and the plot screenwriter are responsible for this aspect, and they polish and supplement it completely according to Yang Chen's narrative, and finally let Yang Chen determine it.

At the same time, in terms of action experience and sense of impact, Yang Chen is not worried, whether it is Lin Jiayi's studio or their own studio of Nebula Games, they can complete it well.

And even if you are not satisfied with some places, you can find some well-known studios in the industry to OEM at that time.

As long as you are willing to pay for it, there is not much technical problem with this action performance.

…………

In addition to the development of "Wolf: Shadow Passed Twice", Yang Chen has some other things to do.

First of all, the improvement of the follow-up map editor MOD community on the side of "Warcraft", as well as the exclusive equipment of Xu Yu and Warwick about "Yu-Gi-Oh", as well as offline physical card peripherals, etc., although these tasks are not mainly responsible for Yang Chen, but he also has to understand them.

In short, he is still very busy, and not only that, especially during this period of time, Yang Chen also has to face the very enthusiastic praise of online players.

In this era of the rise of game platforms and video platforms, it almost takes only one or two days for the players to understand what the reputation of a game is.

This is the case with the two games "Digging for the Ascend" and "King of Jumping".

Countless anchors shed tears of excitement and knocked out the keyboard and mouse excitedly, and countless players also excitedly left enthusiastic messages under Yang Chen's official blog.

In the face of these messages, Yang Chen definitely can't keep pretending to be dead, he has to reply.

Especially his character is a down-to-earth star producer, and it is impossible for players to be very cold.

So soon Yang Chen sent an official blog, digging a big hole by the way: "Why is "Digging for Ascension" and "The King of Jumping" so difficult? The main thing I want to tell you is that whether it is a game or a life, everyone's biggest enemy is themselves; In addition, a new game is already in development, an ACT game that can give everyone an unprecedented feeling - "Wolf: Shadow Death Twice"

Whether the players believe it or not, he is about to believe this set of rhetoric anyway; And it's also great to reveal the news of the new game and divert the attention of the players.

As for waiting until "Wolf: Shadow Dies" comes out, it doesn't matter.

There must be a road before the car reaches the mountain! Can a living person be suffocated by urine? There's always a way to get it.