Chapter 553: It's still too conscientious

If there were still people who were a little strange about whether "Overwatch" would be successful at the beginning, then when the popularity of "Overwatch" is getting higher and higher day by day, everyone also understands that Nebula Games has created another hit game.

And it's also an FPS game that seems to be on a completely new path.

It's just that most people in the industry have a little emotion that Nebula games are still not 'black' enough!

This "Overwatch" skin profit is still a little too conscientious.

It's the same as the current "League of Legends".,It's all a full set of skins.,If they come, even if they don't add in-app purchases.,Then you can play the skin out of flowers.。

For example, clothes are separated from weapons, and hair is separated from facial styling.

Sledgehammer's weapon box, what an ordinary hammer, the scythe of death, all for you to get up, and then all kinds of particle effects are full.

"Nebula Games is still strong! The number of players in Overwatch seems to have exceeded 20 million worldwide, right? ”

"I don't know, but it should be about the same, the point is that this game is really toxic, and now my mind is full of voices like 'I'm heading to the Lijiang Tower'."

"Originally, "Call of Duty" came out and divided a part of the FPS game market, and now "Overwatch" is out again, as long as this momentum is maintained, even if the popularity decreases in the future, it is also the top overlord level, and now the market for domestic FPS games feels finalized."

"But then it feels like there will be a lot of people copying Overwatch."

"If it's "League of Legends", it's not surprising, but in "Overwatch", if someone really goes to the copycat, then I'm really not optimistic."

"It's not good-looking +1, it's all free games, and "Overwatch" is not "League of Legends", as a combination of FPS and MOBA, not to mention hero skills or something, just shooting and action feel are not something that ordinary game manufacturers can imitate."

"It's also today's Nebula Games that develops these games, when the first generation of "Resident Evil" was developed, the action and shooting feel of Nebula Games are completely different from now!"

"It's all money piled up!"

There's a discussion going on in an industry forum where game designers gather.

I also couldn't help but sigh for a while.

The shooting feel, as well as the action elements, even if Yang Chen checks them, they still test the team's ability.

The original team, also under the leadership of Yang Chen, made little progress from the earliest "Octopath Traveler" to the later "Escape".

If the original team had come up and worked on works like "Call of Duty" or "Wolves: Shadow Twice", the essence of it would definitely not be restored.

And the earlier games were more of a sword-sided, such as "Octopath Traveler" hit the nostalgia of players, and "Escape" and "Resident Evil" were not pure games that allowed players to experience action and shooting.

As long as the atmosphere is good enough and the story is well told, players will be able to buy it.

However, it is clear that "Overwatch" and "League of Legends" are not the same type of games, but there are still many game manufacturers and designers who are working overtime to launch the design drafts of similar games.

I didn't want to surpass "Overwatch", I just wanted to take advantage of the popularity of "Overwatch" to be able to drink a sip of soup.

It doesn't matter if you can't eat the meat, but if you can drink the soup, it's a success.

Wouldn't it be beautiful to be a Tongda person?

However, this time, NetDragon and Phoenix Games and other three major have not moved.

Regarding the big fat meat of "Overwatch", they naturally look at it, this kind of performance and data are still pillar-level game projects even if they are placed under the three major banners, not to mention that the reputation of "Overwatch" is good enough.

And its performance is not only in the game, but also in the IP.

Including the aspects outside the game of "Overwatch", it also attracts many players who do not play games to play the characters in the game, and there are even many people who fall into the pit simply because of a certain character in "Overwatch".

A game always has its life cycle, and of course, if it is run well, a game can last for years, or even longer.

But an IP game that can be remembered by players is an endless stream of gold mountains.

Overwatch doesn't seem to have that trend at the moment, but at least it has the potential to do so.

Tenghua has not made much movement on his side, except for the latest open-world 3A games that have begun to warm up before, the main resources are placed on mobile games.

Although there are few classic games in mobile games that can continue to be popular, the money is not bad at all.

Including NetDragon and Phoenix Games, the main output also comes from mobile games.

On the contrary, Nebula Games has not been involved much in the mobile game industry, although there have been several works that have tested the waters before, including an otome game, but it has only been popular for a while.

And compared with the PC platform, mobile games have a fatal shortcoming, that is, the channel.

The fast-paced mobile game field is more accessible than the PC platform.

This is obviously a big problem for Nebula Games.

…………

In NetDragon's conference room, Ma Lei looked at the latest quarterly data and couldn't help but have a headache.

Compared with NetDragon's previous revenue in the mobile game and online game segment, there has been a considerable decline.

Especially in several of its classic games, there is basically a situation where cutting leeks can't be moved.

Unlike ordinary bosses, Ma Lei still knows a lot about games.

NetDragon's several IP games, which are the mainstay of revenue, have basically entered the end of their life years, and simply put, the leek root is about to be cut.

"The 3A project, don't pay too much attention to the part of "Overwatch", unlike "League of Legends", this game needs too many resources, or focus on Plan A, if it can be successful, you can determine that the streamlined 3A game is feasible." Ma Lei looked at the people in the conference room and quickly made a decision.

Not only NetDragon, but also Tengda and Phoenix Games, which are basically the same.

An ordinary original IP mobile game, or a well-known triple-A masterpiece mobile game, if you don't know the quality of the game, which one is better to cut leeks?

It's the latter, no doubt!

The failure of "Dragon and Phoenix Heroes" made Ma Lei also see clearly, and don't think about so many things for the time being.

It's still based on stability, and according to the template of Red Dead Redemption, even if it can't reach that height, it should be no problem as a good open-world game.

When the time comes, there will be a wave of mobile games, online games, and a wave of leeks, won't the financial report of the new quarter look good instantly?

This also has a good explanation for investors.

You can't brag about it every time the financial report is not good-looking, saying that this is betting in advance on the AR or VR industry, all in order to grab the future market.