Chapter 347: Who's Playing the Game Better? The kind that can kill Juggernaut without injury?
It can be said that "Wolf: Shadow Twice" is an action game, and he does not have his own original game wit.
Parrying, rebounding, execution, or using prosthetic ropes to fly the eaves and walk the wall, or climbing the wall and double jumping, including the parry value of weapon defense and iron, these can be said to be in other action games.
The core thing is that "Wolf: Shadow Passes Twice" really makes the duel between the player and the boss into the kind of mode that can fight heartily, and the parry and rebound in this type of game can be said to be dug deep to a very high level.
This is not only in the dream memory, but also in reality, Yang Chen has not seen any game like "Wolf: Shadow Death Twice" has made the boss battle like this.
It's not that the boss puts a skill and you dodge, and then it seems that the action game is the same as the turn-based one.
Parrying, bounces, and jumps can all be said to create a sense of excitement, putting aside the ending of you being slashed to death by the enemy like a chicken.
During the battle, the feeling of your defending enemies slashing at your weapon, making a sound like striking iron, and your character trembling slightly and constantly retreating.
………………
Time has passed, and the development progress of "Wolf: Shadow Passes Twice" is also improving day by day, in addition to the first batch of exclusive custom machines for "Yu-Gi-Oh" has also been put into the market on the Warwick side.
It's just that the sales are a little ugly, mainly because it's too expensive.
Although the experience of VR devices is better, more players still choose other platforms to play.
On the other hand, there are a lot of interesting maps out of the map mod of "Warcraft", but the most popular are the two competitive maps of "Dynasty Warriors" and "DOTA".
After all, fighting people is the real fun.
However, these are not the focus of attention in the game circle today, and the focus of players and manufacturers is still the latest 3A masterpiece of Jiasheng and Phoenix Games.
Of course, Nebula Games' new game "Wolf: Shadow Passes Twice" also has a lot of attention, but more players are still there.
"What's the situation? Why is there no new news about Nebula Games' "Wolf: Shadow Passes Twice"? The games of Jiasheng and Phoenix have been launched! ”
"yes, I thought Nebula Games would also release the game on the same day!"
"Don't ask, if you ask, you're drawing cakes!"
"So far, it's all gossip, why hasn't there been any official news."
"It's mainly a matter of development time, after all, how can a 3A masterpiece be done so quickly."
"No, normally this should be enough time, after all, it's been several months since "Warcraft" was launched."
"By the way, you've all forgotten a key point, what if this game is announced, Nebula Games can't explain it before it is done?"
"Impossible! The game hasn't been done yet, what did Mr. Yang announce? ”
Countless players are having heated discussions, but Nebula Games is really a bit too low-key, and no game news is released.
That is to say, Yang Chen's official blog often uploads some daily life in the studio during the development process at two ends in three days, but there is no actual game screen at all.
Some players even wondered if Nebulas Games didn't do it at all and created a folder.
Regarding this kind of suspicion, Yang Chen felt that Wang Ye and his group of core development employees had something to say.
In order to get the game out as soon as possible, although I didn't work overtime until 12 o'clock every day, I worked overtime on weekends for two days.
But it also maintains a 996 pattern.
Although Nebulas Games does not have mandatory overtime, Yang Chen often says that it is not when the game is just launched and needs to observe the game and carry out emergency bug repairs.
However, sometimes for the sake of progress, the employees of the project team are still very happy to stay and work overtime, after all, this is a small amount of money.
Overtime with overtime pay and additional subsidies is called overtime, and if there is none, it is called hooliganism.
Of course, Yang Chen also ensures that the employees in his own company can get overtime pay when they work overtime, including taxi subsidies to go home at night, and as for the employees of the outsourcing company, it is not a problem that Yang Chen can consider.
But there is one thing to say, to be able to do a decent job in the game outsourcing area, domestic and foreign outsourcing companies still have a brush, in the case of they give enough money, the quality and speed can be said to be nothing to say, the only thing that worries is that the programmer hair of the other company may be a problem.
"Who has the best game and the one that can kill Juggernaut without injury?"
In the project conference room of Nebula Games, Yang Chen pushed open the door and walked in and asked everyone.
Although the development of the game is not yet in its final stages, the publicity that should be carried out is still to be carried out.
These online players are a little impatient, and they ask under their official blogs every day.
Not to mention the rest, let's first show a picture of the actual machine to the players, Yang Chen, who was thinking so in his heart, decisively came to the project room.
Quietly, only the sound of breathing was heard, and with Yang Chen's questioning, there were twenty people in the project room, and everyone dared to squeak.
??????
"No one has ever beaten you?" Realizing something, Yang Chen was a little surprised.
Hearing Yang Chen's words, everyone was a little embarrassed, isn't this a shame?
No shame on you!
After all, they were fighting with the highest hidden difficulty, and the lightning attack of the third stage of the Sword Master at this difficulty was simply terrifying and ruthless, not the kind that could be thundered by simply jumping up and swinging the sword on the ground.
It's about grasping a point in time, to describe it in accurate words, one second in an ordinary video is 24 frames, but to grasp this point of thunder, there is only about 4~6 frames of time for players to reflect.
At the same time, even if the player strengthens the wolf's HP to the upper line, it can only resist two lightning strikes.
This is the hardest Hell difficulty they play, and it requires players to clear the normal story for two weeks before they can unlock it.
As for the difficulty of the week, it is much simpler, as long as you are proficient in Lei Anti, then the Sword Master is a younger brother.
Of course, the premise is that you can beat the first two forms.
"Forget it, forget it, Wang Ye, you first write an auxiliary tool for internal testing, the kind of tool that can automatically dodge attacks and automatically rebound and parry." Yang Chen said helplessly.
Skipping the plot code, scene teleportation code, including cheat codes to complete tasks directly, and automatic defense and bounce reversal are not unfamiliar to game developers.
These are all tools that make it easier to test the game, otherwise you can't expect the test team to come in later and really test it for you from start to finish.
Each boss, each plot, is specially selected and tested many times with this tool.
"Mr. Yang, is the game going to be tested? But there's a lot we haven't done yet. Wang Ye asked a little strangely.
"It's okay, just continue to develop according to the normal development schedule, the main thing is to provide some materials for the Propaganda Department, and record a cool video of the martial arts duel, which will be used to promote the actual machine for the Propaganda Department." Yang Chen didn't think too much about replying.
Cool videos of no injury, perfect parry, bounce back, warrior duel.
??????
Listening to Yang Chen's words, some employees who were testing the game silently closed the beta version of the game by looking at the blood-red word 'death' displayed on the screen, along with the black and white screen.