Chapter 932: The Spirit of the Assassin

When it comes to the content of Assassin's Creed: Odyssey, the most important thing is undoubtedly the player.

Even though it's only a short clip, players are still studying the content of the game through this simple video.

And according to the video, players have also unearthed a lot of key points.

For example, Herodotus, Homer's epic poems, and 431 BC, Isu artifacts, and keywords related to the will of the gods have aroused infinite reverie among players.

"Herodotus, Homer, and then 431 B.C., plus the statue of Zeus at the beginning, and the island of Kephallonia, it should be a story located in Greece, right?"

"Where do you use so many summaries? Didn't you see the statue of Zeus on the island at the beginning? It's all stone-hammered. ”

"Altaïr and Ezio, these stories seem to revolve around real events in history, if you look at it this way, at this point in time, I just searched, it seems that there is a war between the Delian League led by Athens and the Peloponnesian League led by Sparta!"

"By the way, at this point in time, the Assassin Order and the Templars haven't been established yet, right? So isn't it telling the story of the Assassins? ”

"It doesn't feel like it's impossible! The video mentions the Isu artifact and the will of the gods, and the name of the game, Odyssey, itself is one of Homer's epics, and it is still a mythological story, plus the world view of "Assassin's Creed" also has the existence of higher beings, such as Juno and the First Civilization Forerunners, is it possible that the Isu race mentioned in the video? ”

"Looking at this promotional video of the game, I don't know why, I always feel that something seems to be wrong, Athens and Sparta's "Assassin's Creed" is a little weird tied to Sparta, the enemies are all shirtless muscular hunks, and then the player plays the originator of the assassin in it? Is this to allow players to find confidence in their appearance? ”

"But in this work, I don't know if the assassin is handsome or not, whether Altaïr and Ezio are as cool!"

"Do you need to ask? It's definitely handsome, but I just don't know what replaced the Hidden Blade, after all, the Hidden Blade shouldn't have been invented during this period. ”

"In this way, the Assassin's exclusive white robe hood doesn't seem to be a product of this era, this Assassin's painting style feels a little strange!"

"Haha, it's a little interesting, it feels a bit like a black soul, but there are too few clues!"

In the Nebula Games' promotional video, many Assassin players have turned into Assassinologists in order to find bits and pieces of clues about what the game is about.

However, soon the players were a little dissatisfied, because judging from the content revealed by the current Nebula game, in addition to being able to clearly know the timeline and the story of which area it belongs to, there is no way to get more content in addition.

Because this promotional video of Nebula Games is too short!

The content inside is also very vague, making it impossible to understand at all.

But it's also a normal thing.

It's because of the game that a folder was created.

Where can you get players dry goods like the actual picture of the game, as well as some other content?

If you really want to do it, it can only be described to the player in the form of a text narrative.

But this is actually very bad for the promotion of Assassin's Creed: Odyssey.

After all, this is a major innovation.

At the same time, it can also be regarded as a work that breaks an inherent impression in the hearts of players, so in terms of publicity, Yang Chen wants to make players feel the charm of the game as directly as possible.

To put it simply, it's fast, accurate, and ruthless.

Rather than slowly releasing the content.

Directly let players feel the charm of it, although many players feel unacceptable because of this kind of change, but they can also feel the excellent quality of the game itself, at least in terms of the feeling of the promotional content to them.

But if the content is released little by little, Yang Chen estimates that the players may make a fuss.

At the same time, Yang Chen also intends to use the game "Assassin's Creed: Odyssey" to change players' stereotypes of the series.

The so-called Assassin is not just a white robe and hood with a Hidden Blade like Ezio, the Assassin is not an image, a profession, but a spirit.

As the name of the game suggests, Assassin's Creed, the real core is the Assassin's Creed, not a single Assassin.

In fact, Ubisoft's changes in this area can be clearly seen in the dream memories, since the appearance of Altaïr and Ezio, two classic characters, a man in a supporting role represents a temptation for Ubisoft.

The father of Connor, the protagonist of the third generation of assassins: Haytham Kenway.

His presence shattered the stereotype that the Assassins must be good, the Templars must be bad, and that the Assassins and the Templars must be incompatible.

And such a concept is strongly highlighted in later games, such as the origin of the Great Revolution, and Assassin's Creed: Odyssey.

As included in Assassin's Creed: Odyssey, the concept of an assassin is virtually absent entirely, and there is nothing other than the player-controlled protagonist learning assassination-like skills.

This is also an effect that the game hopes to achieve, so that the meaning of the assassin is no longer fixed on a certain profession and a certain image, but sublimated to a concept and a spirit.

Regardless, it still requires players to actually experience the game before they can understand that Assassin's Creed: Odyssey, like the previous Assassin's Creed, has changed in terms of gameplay, but at its core, it is still Assassin's Creed.

This requires the players to be brought in first.

Although the game has not yet been made, this publicity is indispensable.

There is no need to reveal the gameplay of RPG for the time being, and the focus of the early publicity is temporarily reflected in the game's graphics and scenery, as well as various big scenes.

In particular, the elements of national warfare in the game, like "Mount and Blade", in a game set during the Peloponnesian War, players can help one of the factions weaken the opponent's power, and after meeting certain conditions, they can have a 150V150 decisive battle.

At the same time, players will also be presented with the gameplay of naval battles in the game.

These are the main publicity points in the early stage.