Chapter 490: Don't worry, we're not good people
After a simple episodic animation, Joseph is finally able to control the characters in the game.
At the same time, he also understands who the protagonist of the game really is, Arthur, a gunslinger who seems to be strong.
I don't know the rest, but the way this picture is presented is amazing! ’
Joseph actually played a lot of open-world games, but not many of them could make him addicted.
Whether the "Red Dead Redemption" in front of him can make him addicted, he still doesn't know.
But at least the opening scene now already made him feel something.
The top-notch graphics, the marks left by the horses' hooves on the snow, and even the salsa sound of snow being trampled from the earphones made him feel a great feeling.
As with The Elder Scrolls Skyrim, or most games, this is a guided prologue tutorial.
Manipulating Arthur to follow Ducky, they meet Mika, who is the first to find out where they can be their base.
Not a big estate.
"My health is decreasing, which means that if I stay in this blizzard for too long, will I freeze to death?" Looking at the system prompt that appeared in the upper left corner, and the heart icon that kept flashing in the lower left corner, representing the health value, Joseph nodded secretly.
This kind of player-controlled character interaction with the environment is not a surprising design, and this kind of environmental interactive design will actually come with a lot of trouble.
For example, Joseph once played an open-world game, which also had an element of interaction with the environment, and when he was exploring freely on the same snowy day, he had to make a fire to keep warm and find a cave to keep warm, and then there was no more, and he was directly persuaded to quit.
Ten minutes of play, one minute of warmth, who can stand this!
It's like watching someone else drive, just a little feeling, and someone will park the car for you, how uncomfortable it is!
The plot in the game continues, when they came to a small manor, Ducky and they wanted to spend the night with the owner in the snow, but they were worried that the owner of the house would misunderstand, Arthur and Maika they hid aside, and because of this, they happened to find a stiffened body in the car by the cowshed.
An expected shootout plot, in terms of the feel of shooting, can only be said to be good, but it is still a lot worse than the previous FPS type of "Call of Duty Modern Warfare", which Joseph is not too surprised, after all, this is an open-world game.
Then they went inside the house and collected some supplies.
"Is it still part of the beginner's tutorial?"
Scavenge all the rooms inside the house, then open the backpack to replenish your health.
Arthur and Ducky search for what might soon be their temporary base.
Inside the stable, the last living member of the Odrisko gang learns that they have a plan to blow up the railroad tracks and carry out a robbery.
Once you get the message, three options appear on the screen in the bottom right corner.
Let go, strangle, and beat.
Joseph thought about it and chose the second option.
"I'm sorry, I'm an emotionless killer."
Watching Arthur directly break the other party's neck in the game, and listening to the click of the broken neck in the headphones, Joseph, who was sitting in front of the computer, couldn't help but sigh and said.
The horses in the stable were calmed and led out, when a cacophony came from the basement, accompanied by the screams of a woman.
'Mike, what the fuck are you doing!' ’
Hearing the woman's scream, Joseph in front of the computer was startled, and Arthur in the game seemed to be startled, and then he immediately slammed open the basement door.
Inside the room, Mika was circling around the table with a woman with only one nightgown left.
'Oh! See what I found inside the basement? ’
'You're pretty strong, huh? ’
Looking at this scene, Joseph's eyes widened, if this was not a new game from Nebula Games, but an OD, he would have already made up the follow-up to the 'Lab of Love' in "The Elder Scrolls Skyrim".
This is a bandit entering the village!
The table was overturned, and the oil lamp fell to the floor, setting the room on fire.
Daqi next to him couldn't help but curse, and then stepped forward to comfort the woman.
'Ma'am, it's all right now! ’
'We have no ill will. ’
Now we have to get out of here. ’
'Don't worry, while we're not good people, we won't hurt your ......'
Looking at the plot that entered the real-time calculation, I don't know why Joseph just felt a little weird.
Although I smoke, drink, and get tattoos, I'm a good girl.
Suddenly, Joseph thought of such a sentence.
Well, just thinking about it, judging from the previous plot and what is being shown so far, Joseph feels as if he understands a little bit about Arthur and Dutch in the game.
A bit like the so-called Robin Hood of the Grand Theft?
But this one named Maika always gave Joseph a bad impression.
From the dialogue in the basement, Joseph feels that the character is a bit obscene, and he doesn't look like a good person.
Although they themselves are a bunch of outlaws.
In a makeshift base, the woman from before has joined their gang.
In the following episode, a woman escapes Arthur to find her husband.
A white world of ice and snow, a beautiful scene, this scene reminds Joseph in front of the computer of the throat of the world in "The Elder Scrolls Skyrim".
Talking to his fellow travelers along the way, Joseph also learns some stories, before which Ducky and the others plan a robbery.
The original plan was to make an astronomical amount of money after this vote, but it was clear that they had failed in this operation.
Not only did they fail, but they also lost many brothers, and now they are also being pursued by police detectives, and they have to come to this snow-covered deep mountain and old forest, wanting to temporarily avoid the limelight.
There was no grandiose battle, but the controllable cinematic footage when Arthur found Marston really shocked Joseph.
Nebula Games and Yang Chen are showing off their skills!
Looking at the controllable cinematic shot, an idea instantly crossed Joseph's mind.
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