Chapter 491: I Have a Plan
The gorgeous real-time calculation graphics, and the game full of details, you must know that in "The Elder Scrolls: Skyrim", although there are also a lot of details, but it is not like the "Red Dead Redemption" in front of you.
Even though The Elder Scrolls: Skyrim is an old game from a few years ago.
Moreover, the use of game lenses is Yang Chen's and Nebula Games' specialty.
The use of cinematic shots in the original "Metal Gear Solid: Phantom Pain" is simply amazing.
Fast-paced players are not interested in that kind of movie shot, but players who don't hate it and like it are shocked by that kind of shot.
And for the first time, I felt like I could do it before.
Even the game industry at that time was also affected by this impact.
In the next few games, Yang Chen and Nebula Games did not use it unusually, and only used this aspect in the promotional CG of "Warcraft".
But then "Call of Duty: Modern Warfare" came out, once again allowing players to see Yang Chen's achievements in the game camera.
Now, Yang Chen has once again begun to show off his skills in Red Dead Redemption.
The camera pulls out a distant view, a vast white snow-capped mountain, and the distant scenery is faintly visible in the blizzard.
Follow the plot of the game all the way down, but at this time Joseph is a little skeptical.
Is this Red Dead Redemption an open world?
How do you feel like there's no other way to play.,I've been running the main story.γ
You must know that after "The Elder Scrolls: Skyrim" escaped from Helgen, it was possible to start the waves.
However, although he was a little emotional, Joseph did not feel any impatience.
Because the quality of the game is still very good, especially the various details inside.
With a little doubt, Joseph continued to advance the game.
Stationed in the ice and snow, and then turned on the element of hunting, in the middle he also tried to go out and play the waves, but soon the cold weather of the blizzard taught him a lesson, nothing to do, don't run blindly, too far away from the camp, he was frozen to death in the ice and snow.
And he also got the first achievement trophy in the game, 'The First Time in Life'.
The plot slowly moves forward, and after rescuing Marston, the leader of the gang, Ducky, Arthur and the members of the team are ready to plan a thing.
This time they're going to trouble the Odrysco gang and grab the explosives they have to use to rob the train.
βI have a planγ You just have to trust me'
Inside the room, Ducky called Arthur, who was controlled by Joseph, to his side and said with a serious face.
'We need a lot of money'
Standing still, Ducky patted Arthur on the shoulder and comforted him in a very infectious tone.
'We will be okay'
This is a big brother you can trust!
Looking at Daqi, who was very serious in front of him, Joseph in front of the computer couldn't help but sigh in his heart.
And the people in the gang seem to trust Ducky.
Especially when he saved the woman in that room before, Ducky's performance also made Joseph feel that this boss should be a very good person.
As the plot progresses, it soon comes to the place where the attack on Odrisko's camp is.
This was also the first large-scale battle Joseph had ever encountered in Red Dead Redemption.
Compared with the previous battle with wolves in the manor and on the snowy mountain, this scene made him even more excited.
In particular, the kill effect that appears when choosing not to open the scope and blind fire, as well as the bullet time that enters after opening the name Eye of Death, makes Joseph even more excited.
And these are all parts that Yang Chen deliberately added in the game.
The original Red Dead Redemption had this kill effect, which only triggered when the last enemy was killed.
This style is also largely derived from a game called Max Payne.
Yang Chen has added some special content to Red Dead Redemption, which will trigger this special kill effect when the player shoots blindly and attacks a specific part.
And compared with the ordinary kill special effects, Yang Chen and they deliberately added bullet close-ups.
Similar to the kill effect in a game called Sniper Elite.
Of course, they joined Gui Join, but Yang Chen didn't want this special kill effect to interfere with the game experience for players.
The first time you see the kill effect, most players will be excited.
But if you kill one and watch it again, the excitement will turn into irritability.
The original Red Dead Redemption featured the last enemy to have a kill effect, which was considered in this regard.
Therefore, Yang Chen also introduced such a concept, if he didn't specifically want to hit a specific part to watch the killing effect.
With blind shots, the probability of turning on the kill effect screen is very low.
β¦β¦β¦β¦
Not only Joseph is experiencing the game, but also major review media at home and abroad are also experiencing the game "Red Dead Redemption".
Unlike the previous "Dark Souls" also invited a special game review media to conduct a pre-sales review, this time "Red Dead Redemption" can be said to be very well kept secret.
Except for some content revealed by Nebula Games to Yang Chen, basically ordinary players have no other channels to understand the situation of this game.
Naturally, the application for evaluation and trial play by major game media was also rejected.
The content shown in the prologue at the beginning of Red Dead Redemption has surprised many game review media.
Because compared to the open world mentioned by Yang Chen before, Red Dead Redemption shows more like a linear game at the beginning.
Apparently the players are playing as a gang of outlaws, as mentioned before.
Like most outlaws, all gang members are fighting for one thing, and that is money.
It's just that the player plays as Arthur's Van der Linde gang looks a little different, and they seem to want to be a character like Robin Hood.
However, this linear feeling quickly disappeared in an instant after entering the content of the second chapter.
Arthur, who is controlled by the players in the game, seems to feel free.
The town to the east, a large map that can be freely explored.
β¦β¦β¦β¦
After robbing the train, he arrives in a new place, and in the face of the promising promise of Ducky, Joseph takes control of Arthur and starts a new game.
This time, he finally found the feeling he wanted.
Untethered waves that are blind on the big map.
It's beautiful!
Although Joseph doesn't know exactly what kind of game Red Dead Redemption is capable of, he hasn't even traveled to the town that Dutch talked about so far.
But now he doesn't care about those things, he just wants to ride his horse and take a good look at this part of the Westworld, and hunt some wild animals by the way.
After wandering around in the wilderness, Joseph headed for the town.
After all, this is Red Dead Redemption and not the wild mazes like The Elder Scrolls Online, and the main gameplay of this genre should be the villages and cities in the game.