Chapter 8 Friend, Your Number May Be Gone
Tenghua, NetDragon, and Phoenix, the three largest game companies in China, are also the three most powerful game publishing companies in China, but these three large-scale game publishing companies are not Yang Chen's first choice, even if they are the strongest in terms of strength.
Whether it is triple-A game distribution, online games, mobile games, or niche independent games, these three are involved.
But Yang Chen also has a spectrum in his heart, even if these three companies fancy their own games, the conditions they offer are estimated to be unacceptable to them, and the so-called shopkeepers bully customers are this reason.
If a small game maker like Yang Chen wants to distribute the game to them, in addition to the proportion, they have to take the lion's share, including the IP copyright.
But people always have an illusion, what if the conditions given by the other party are actually quite superior, and they can accept it?
And even if it can't, if the game can be favored by the big three, Yang Chen also has some capital to negotiate terms with some small and medium-sized publishers.
After all, Yang Chen's previous resume was really a bit ugly, and a "Monster Dungeon" exploded, not only because he blew it up himself, but also because the company that issued the game to him at that time also suffered serious losses.
"Still, let's see if they're willing to release it." Thinking of this, Yang Chen had some thoughts in his heart, opened the communication software and found a friend with the note 'Galaxy - Chu Ge', and then entered the email interface and sent the demo version of the game over.
…………
Monday, nine o'clock in the morning
In the office building of Galaxy Network, Chu Ge, who was holding a pancake fruit in his hand, sat in his office, put the documents on the table next to him, and then turned on his computer, logged in to his mailbox and the company's internal account, and saw if there was a work report that needed to be reviewed by himself, or some independent games that wanted to cooperate with Galaxy Network.
Although Galaxy Network is completely incomparable with the three major domestic Tenghua, NetDragon, and Phoenix, it can be regarded as a well-known game publishing company in the industry.
Of course, this fame is only limited to the circle of independent games, competing with Tenghua, NetDragon and Phoenix, which is simply a mayfly for Galaxy Network.
So Chu Ge made a very correct decision, that is, to fight his way out in a relatively chaotic and niche indie game.
Thankfully, judging by the status of the Galaxy Network now, he has indeed succeeded.
But there is also a drawback, that is, it is really not very profitable to publish indie games as an agent.
And the quality of indie games is even more uneven, there are classic hits, and there are also bad scum.
For these works, Chu Ge can be said to be very serious in reviewing them, especially after his own agency released an independent game called "Monster Dungeon" a while ago, he was even more serious.
Compared with the three major in the circle, the competition in the indie game segment is not as small as thought, and the profit of indie games is not high.
Unlike the three major companies with harsh conditions for independent game producers, the main reason why they can develop the Galaxy Network is to be more inclined to a win-win situation, giving a small part of the fee for agency distribution, and then providing channels and promotion for free, and the two sides are sharing profits in the later stage.
Instead of being like the Big Three, they generally give a generous fee directly to buy out the IP copyright of the work, and at the same time share it with them.
Because of this, if it has a game that is mainly promoted, once it encounters Waterloo, the company's losses are also quite serious.
"There are so few good indie games!" Chu Ge looked at the pile of crooked melons and cracked dates in the mailbox, and couldn't help but sigh.
After opening the game, the UI and the initial sound effects made him not want to play.
And what kind of game is this "Legend of Luohe Heroes", since you don't have enough money and technology, isn't it good to do a good 2D plane turn-based system?
Do you have to be so ambitious, what do you do 3D games? And then the 3D game that came out,BUG a lot,The battle mode is not a real-time system.,It's still the kind of war chess mode that belongs to the 2D round.,Even as a martial arts game involving the government court.,The limited 3D mode gives people a small and pitiful pattern.,It's not as good as the previous 2D.。
Of course, that's not the most critical thing.
The optimization of the whole game is basically equal to zero.,Although the computer in his office is not a top configuration.,But it's also a configuration that is currently low in the mainstream.,But this configuration can't even be stable at 60 frames.,The prologue is over.,Just be able to manipulate the protagonist.,There's a card modeling bug.,It's really speechless.。
If you want to launch a game of this quality, do you have to pay a lot of money to overturn and redo it?
"It's getting harder and harder in the game industry." Chu Ge sighed, thinking of the three mountains in the industry, Tenghua, Netdragon and Phoenix.
Even if it's involved in 3A and large-scale online game projects, it's now starting to get involved in independent games, with huge funds and a strong enough team, if the studio team they work with can endure the harsh overlord treaty, then the probability of success of the game is really large, after all, the three can provide too many advantages.
Technology, funding, channels, these are all things that indie gamers dream of.
With these emotions, 4 game works have been reviewed in a row, and almost no game can be played by Chu Ge for more than 20 minutes.
"This one?"
Looking at the next game, Chu Ge, who had just downloaded the demo version of the trial and glimpsed the sender's ID, was suddenly stunned.
'Drink a glass of red wine'
This ID is a little familiar.,It seems like I've seen it somewhere.,And it's still my friend?
Clicking on it and glancing at the registration information of the game maker provided by the other party, Chu Ge couldn't help but be speechless for a while.
It turned out to be this guy!
Looking at the favorites of his web page, there is still a rating page about "Monster Dungeon", and the miserable 3 points when he clicks on it, Chu Ge even wants to directly delete the game he just downloaded and throw it into the recycle bin.
"How dare he send me games?"
Chu Ge laughed angrily, it has only been a month since the failure of "Monster Dungeon", and he made another game, and he was embarrassed to send it to himself?
Failure is not terrible, especially Chu Ge also knows some inside information, the original failure of "Monster Dungeon", the pot can't be thrown to Yang Chen, but it's only been a month.
What kind of games can you make?
Are you when you are the Big Three? With more than a dozen studios and thousands of game developers, working overtime to make a game a month?
Sitting there and taking a few deep breaths to calm himself down, although Chu Ge really wanted to throw this game directly into the recycle bin, his professionalism still made him choose to open this game.
"If this game is still that kind of garbage, you're going to be blacklisted." Installing the demo version of the demo, Chu Ge made up his mind in his heart, this game called "The Combination of Isaac", if it is very bad, your friend may be gone.
The game is not big, which is also a common state for indie games.
"Pixel-art, outsourcing studio ......"
Looking at the LOGO at the beginning of the game, Chu Ge felt a little desperate, this game also hired an outsourcer?
Don't talk about the pixel style, after all, the retro stream is still quite a selling point? But this 17+ rating? This whole bunch of outsourcer logos? You're really not kidding me?
Chu Ge didn't have much interest in this game anymore, but although he didn't have much hope, now that he had downloaded it, Chu Ge decided to give it a try, and he couldn't waste much time anyway.