Chapter 35: The Royal Road JRPG

'Albelik Eisenberg, who served in the Kingdom of Holnburg, was once known as ' Resolute Blade', he and his friend Earhart are the strongest swordsmen in the kingdom and the king's most trusted henchmen, but on a journey, his friend betrayed the kingdom and stabbed the king in the chest, the king's death changed the tide of the war, the kingdom of Holn Fort died shortly after the defeat, the exiled Olbelik came to a small village of Cowstone, concealed his identity and became a sword teacher, after eight years Albelik found out the traces of the former betrayer Earhart, he made a decision to start his journey as a knight, looking for the reason for Earhart's betrayal, and the reason why he wielded the sword。 ’…………

looked at the setting of hundreds of pages, and it was a brief story, which made everyone stunned.

It's not a big game, but it's not a small game either.

This is a non-mass commercial game aimed at the king JRPG market, Yang Chen thinks so.

Retro pixels, royal road JRPGs are not destined to become mass games, but that doesn't mean it's not a commercial game.

There's a lot of content, and the four of them see only a small part of it, but even then they basically understand what kind of story it's a game.

"Mr. Yang, the eight people have different target stories, is this too severe?" After reading the whole simple story, Wang Ye put forward his own opinion.

"In fact, behind everyone, there is a hidden story, this story links all eight people, and finally defeats the final boss." Yang Chen nodded lightly.

This game in the dream memory,Actually, it's not without shortcomings.,For example, the plot of the whole game.,It's the purest kind of royal plot.。

And the setting of the eight characters and the protagonist in the story itself, there is no doubt that this is a group drama, but the real plot is not what the player thinks, the story lines of the eight people are intertwined, weaving a magnificent epic chapter, on the surface, the story of the eight people is almost completely unintersecting, it is really just eight independent plots.

Even if in fact, the game itself has a hidden plot that can connect the plots of the eight people, as long as the player finds the right way, they can enter the hidden maze after clearing the level, and the plots of the eight people are really intertwined, and they have to face a common enemy, and at the end of this hidden maze, they will completely go to the purest royal road JRPG road.

But the most important problem is that it is hidden too deeply.

The makers hope that players can abandon impetuousness when playing this game, calm down and experience every part of the game's design, explore every corner of the continent themselves, and discover the hidden secrets inside, which is indeed what traditional JRPGs have been talked about by players.

But we also have to face the fact that the times are different, and since we have decided to use modern technology to combine pixel art and create innovation.

So in terms of the game's plot design, why did you make this kind of setting?

Maybe real hardcore RPG players will like it very much, but Yang Chen can be sure that more than 7 percent or even more players, without looking at the strategy, there is no way to enter the hidden plot.

At the same time, the player chooses each protagonist in the game, and there is very little interaction between the protagonists of the story, which brings another problem, that is, the lack of immersion.

Except for the protagonist you control, you may even feel that the rest of the characters are just ordinary NPCs, just thugs.

It's not about emphasizing sensationalism for the sake of sensationalism, infection for the sake of infection, and it doesn't necessarily have to be added to things such as friendship, protection, love, and sacrifice, which belong to the royal RPG.

But at least in terms of the rhythm of the plot, it needs to be more compact, so that the player can be engaged, so that the player can have a sense of substitution and immersion, the eight travelers are not unrelated, they each have a firm goal because of some small things to get acquainted, at the beginning they have no common purpose, but as their original goals slowly uncover the secrets, they find that fate still intertwines them.

The last thing is the mandatory setting in the numbers.,The value of the monster makes you have to go to the plot he stipulates.,Upgrade.,Admittedly, this is to make the weak system in the game perform better.,But it's also a non-free forced regret.。

"This is just a preliminary design document, as divisive as you said, and all of you will be involved in the design of the game in the future, which is why I asked you to submit my game insights." Yang Chen nodded lightly.

Although there are dream memories, he also knows very well that he is not omnipotent, and many details in the game, including reasonable and unreasonable places, often he may not be able to find out by himself.

"The Combination of Isaac" is not large, so it is still under his control, but "Octopath Traveler", the game he is about to make, there are many places where he can't even say that he can master it well, even if he has all the memories of this game in his mind, the overall situation includes the game's weak system, and the main plot Yang Chen is not easy to change, but he can improve some details.

In the dream memory, the development team of this game is also limited for various reasons, which makes parts of the game have regrets, such as the most classic arrangement of traditional JRPGs mentioned above: group drama.

Compared with a game called "Final Fantasy 6" in my memory, the game "Octopath Traveler" is obviously much inferior in the arrangement of group dramas.

The arrangement of this aspect of the story of the intertwined protagonists is absolutely crucial, partners with different backgrounds and identities get together because of various karma, fight side by side along the way, meet each other, separate, reunite, and soothe each other's wounded hearts in the company of each other, when the characters go to their respective endings one by one, the whole story will seem extremely grand and impactful.

And in Octopath Traveler, it's obviously almost interesting in the plot, for example, when a protagonist is working on his own story, everyone else will automatically disappear, even if they are still on an adventure with you in the plot, but only when they fight monsters, they will appear in the form of a team, just like a high-level fighter.

Coupled with the hard values that need to take care of the weak system, although it allows you to choose the strategy freely, but in terms of difficulty, unless you brush the level like the Shilipo Sword God, otherwise according to the normal process, you don't go through the same chapter tasks of other characters, and the value of the follow-up monster will make you unable to challenge at all.

You can say that this is a hardcore JRPG, or you can say that this is a more rigid setting, of course, Yang Chen also has his own cognitive understanding, that is, the game makers don't have enough money.

It can be clearly seen from the hidden line at the end that the production team has plans to arrange the group drama, but the effect presented is not satisfactory.

It is very likely that there is not enough money and can only use such means.

With the existence of dream memories, Yang Chen kept thinking about it during this time, and finally he decided to push down some of the plot and details of the entire game, and then carry out follow-up processing, instead of being a porter and carrying the game out unchanged.

Compared with ordinary game producers, Yang Chen has the advantage of dream memories for the unknown of game production, his future is not dark, he doesn't have to carefully grope by himself at all, he has a comparison that can compare the advantages and disadvantages.

In terms of specifications, "Octopath Traveler" has no way to move towards a grand plot, which is limited by the plot itself, and in fact, if you want to take the grand route of the plot, the modern picture technology of high-definition picture quality and 3A modeling is obviously better able to express that effect.

Just like a Hollywood-style superhero movie, it is actually a royal RPG genre, where the protagonist is powerful and finally defeats the villain to save the world.

But this is based on the premise of very strong special effects with a very strong visual impact, if there is no such big scene in the movie, and the blessing of gorgeous special effects, it is ordinary people fighting each other on the street, but it means that the protagonist has killed the leader of the enemy and successfully saved the world, it is simply embarrassing.