Chapter 1045: It's an MMORPG?

Except for a game CG trailer and the name of the game called World of Warcraft.

In fact, the real content of the game, Nebula Games still doesn't show it at all.

And the characters that appear in the game are basically the races and professions that appeared in the previous "Warcraft".

For example, the dwarves who start to partner with brown bears, the Night Elves who can later turn into black panthers, and the necromancers, minotaurs, mages, and so on who summon hellfire.

Although there are no popular characters such as Illidan, Tyrande, and Sylvanas that players are familiar with.

However, these classes and races still give players a sense of familiarity.

But it is also because of this that many players feel curious and confused.

That's what kind of game World of Warcraft is.

If the previous game "Warcraft" is still an RTS game, or it is an RPG game like "Final Fantasy" that has just been online for a while.

After all, this is possible, judging from the previous "Warcraft", such as the conflict between humans and orcs, and the subsequent invasion of the Burning Legion, so that the orcs and humans can reach an agreement.

There are also Tyrande, Sylvanas, Arthas, Illidan, and Malfurion, who players mistakenly refer to as Mario.

The stories between these classic characters can also be deeply explored, which can be said to be quite suitable as a story-telling RPG game.

On top of that, open-world games like The Elder Scrolls Online, Skyrim, are also quite popular among players.

As you can hear from the promotional CG animation, it has been four years since the Alliance and the Horde jointly fended off the Burning Legion's invasion of Azeroth, and the relationship between the Alliance and the Horde is fragile.

It is clear that this is going to be a conflict, a war.

Just like the Stormcloaks and empires in The Elder Scrolls Online: Skyrim, choose different factions, and then choose each race to witness the development of this grand epic story.

But soon the players got the answers they wanted.

The topic of "what kind of game is World of Warcraft" lasted for about half a day, and at twelve o'clock at noon Chinese time, Yang Chen also gave a positive answer to countless players at home and abroad on his official blog.

The content of the official blog is also very simple, with only a few simple letters - MMORPG.

MMORPG?

After seeing the news of Yang Chen's official blog, many players, including various manufacturers who have been paying attention to Nebula Games, were also stunned.

Just like Lin Jiayi heard Yang Chen say that "World of Warcraft" will be an MMORPG before.

It's really the theme of this game, and it's really a little embarrassing.

It used to be popular, but now it's sunset.

Including mobile game platforms, although a variety of MMORPGs are emerging endlessly.

But those who really know it know very well what those so-called mobile game MMORPGs are.

It's all about cutting a wave of leeks with the hot momentum of the launch, and then falling into the roll-off mode.

Open a new server in an hour.

When it's time for the next game, take the previous set and change the skin to make a new game.

There are even quite a few players, because these MMORPGs are already a little scared.

When they heard that "World of Warcraft" would be an MMORPG, many players and game manufacturers also had some doubts.

"Is there really a way for MMORPGs to survive? I feel like Nebula games are not exempt from vulgarity, right? And in the case of Nebula Games, it seems that there really hasn't been an MMORPG game, right? ”

"However, the reputation of the Nebulas Games team is one of the best in the industry, and up to now, Nebulas Games' first FPS online game "Biochemical Survival" is still in operation, and there are many players."

"It's not the same as MMORPG, so I feel like World of Warcraft might be better if it's an open-world genre, right?"

"In addition, I don't know how this game is charged.,If the props are charged, it is estimated that Nebula Games should not do it.,It's likely to be a time point card system or a buyout system.。

Many players and people in the game industry have also started to discuss it.

For Nebula Games suddenly said that it would make the IP of Warcraft into an MMORPG game, I have to say that it still attracted a lot of attention.

Because it's too easy to Waterloo.

It can even be said that if it is not handled well, the undefeated golden body of the Nebula game may be broken directly.

This situation is not unprecedented, for example, many of the works launched by well-known overseas movie narrative game manufacturers are very classic works, and there is even no lack of existence that is regarded as a god by players.

But in the new work, I directly encountered Waterloo.,It's not that there's a problem with the quality of the game.、It's not even a problem with the theme of the plot.,It's just a problem with the screenwriting technology in the game.,For example, a character's behavior is not equal.,The original spicy and cautious character incarnated as a good old man and walked into the enemy's encirclement and was killed.。

This screenwriting technique can be said to be a fatal flaw for cinematic games driven by the plot.

In MMORPGs, there are more things to consider.

For example, the numerical and level design, as well as the balance of professions, the balance of skills, and even the plot and tasks in the game, as well as the allocation of related resources.

It can be said that MMORPG games are the most difficult genre among many game genres.

Of course, this difficulty is measured by a very high level, and if you just say that it is an MMORPG instead of making a classic good game, it is naturally different.

And now what can the game "World of Warcraft" be made by Nebula Games.

This is where the vast majority of gamers and game manufacturers are concerned.

It has little to do with Nebula Games, and its competitors such as NetDragon and other game manufacturers are basically watching how Nebulas Games will go next.

UEgame and other game manufacturers are asking about the release time of World of Warcraft.

Just in case you bump into it.

In the office of Nebula Games, Yang Chen, who was talking to Grayson, smiled: "Don't worry, your project will be promoted normally in the future, and it will definitely not collide with you." ”

Listening to Yang Chen's words, Grayson of UEgame on the other end of the phone had a question mark on his face.

The movement is so big, this kind of production-scale promotional CG has come out, you tell them that they will definitely not bump into it, and they haven't said their publicity time yet!

Yang Chen, who hung up the phone, had no idea how many question marks there were on Grayson's side.

will definitely not collide with the other party, Yang Chen has enough confidence in this.

Because even if most of the art materials can be used off-the-shelf, at the scale of World of Warcraft, it is definitely not possible to produce it in a short period of time.

During this period, Yang Chen's plan is to launch promotional CG animations of "World of Warcraft" one after another, so as to build momentum.

In addition, Yang Chen also considered some IP-style linkages, just like the "FF14" in the dream memory.

In fact, "World of Warcraft" has also carried out a lot of linkage in the dream memory, of course, it is all linked to its own game.

In addition, there are many tributes, such as the flower girl in Dalaran City, who pays tribute to Alice, and Link in the crater camp.

On the premise of not deviating the story and world view of "World of Warcraft" itself, this kind of easter egg-like linkage is also a point that increases the fun of players in Yang Chen's view.