Chapter 14 The plot is very touching, and my younger brother is crying

In the NetDragon Publishing and Publicity Department, Zhang Shaoming looked at the work report in front of him and a website opened next to him.

He picked up the teacup next to him and took a sip of tea.

There are two advertisements displayed on the website, one is NetDragon's own "Time and Space Wheel" and the other is a game he was optimistic about at the beginning, "The Combination of Isaac".

He is responsible for the publicity of "Time and Space Wheel", and when "The Combination of Isaac" was promoted, the publicity of "Time and Space Wheel" was increased, and the most important thing was because of the promotion plan of "Time and Space Wheel", which was originally scheduled for May because Chang'an Studio needed to carry out later BUG fixes, but the development progress was very smooth, so after internal discussions, it was decided to launch it a week in advance.

On the other hand, "Time and Space Wheel" is only an independent game after all, and the company wants to fulfill the contract of "Time and Space Wheel" as soon as possible, and after providing enough resources, the main resources will be put into other games within the company.

Therefore, Zhang Shaoming's practices are completely in accordance with the company's internal determined strategy.

As for the simple revenge, and then forcibly concentrated the propaganda resources of "Time and Space Wheel" on "The Combination of Isaac", Zhang Shaoming is not so stupid, and he doesn't really say anything about deep hatred, so he won't use his future as a treasure.

However, while implementing the company's publicity strategy, it was able to add blockages to Yang Chen, which also made Zhang Shaoming feel quite comfortable.

………………

In a certain community in the mountain city, turn off the video recording software and save the video screen that has just been made.

Chang Le stretched and took out his mobile phone to look at the time.

It's 0:00 in the morning? Chang Le was stunned for a moment, and then the alarm that had been set for a long time rang, and he turned it off when the mobile phone in his hand vibrated for the first time.

"Isaac's Bondage isn't going to be as bad as the game he used to play. Hopefully I can find some good points, let me blow it. Open a commonly used game platform, then click Add Game in the lower left corner, enter the product activation code that the manufacturer has already given him, and receive the game for free.

Chang Le is a professional game video producer, and in the game section of a two-thorn ape website, he has about 800,000 followers, which is a well-known video maker.

When there are no famous video makers in the same period, they can occasionally get the first number of views in the section.

Similarly, as a video maker, it is normal to receive advertisements.

Recently, he took over two indie game commercials, one of which is NetDragon's main indie game, the industry-famous Chang'an Studio, and the well-known indie game producer Lin Jiayi's "Time and Space Wheel".

The other is a galaxy network whose name I haven't heard much, and their "The Marriage of Isaac".

He wasn't too worried about "Time and Space Wheel", after all, it was developed by Chang'an Studio and Lin Jiayi, and the only thing that made him a little uncomfortable was that this "Isaac's Combination" was picked up at the beginning, and after playing the trial version provided by the other party, he felt that it was okay to follow.

But when he made preparations, he didn't know if he didn't check, and he was shocked when he checked it.

The Galaxy Network, which publishes this game, also released a Dungeons of Monsters game before that.

It's a mess, whether it's sales or word of mouth.

That's not the point.,After all, even the big three often release bad games.,It's a normal thing.。

But the most important thing is that this "The Binding of Isaac" and the previous rotten "Monster Dungeon" were developed by a producer.

And it's been a trembling short time since his last game.

"Forget it, the money has already been taken, and I really can't find any advantages, so I just break the contract, and the liquidated damages will be compensated, and the reputation can't be bad." Chang Le sighed as if he had accepted his fate.

"Download it and play it for a while.,Determine what kind of game it is.,And then go to bed.,Tomorrow at 12 noon, "Time and Space Wheel" will be on sale.,The first video,It's mainly about "Time and Space Wheel".。 Chang Le sighed helplessly.

The game itself is not big, only about 2 G.,And because you want to upload a video or something,The Internet speed at home is still very fast.,It only took ten seconds for the game to be downloaded.。

Didn't open the video recording software,After installation,Chang Le is ready to experience this game as an ordinary player first,At least figure out what this game is about,How to play,Convenient for video recording later,And follow-up copywriting。

Since he took on this job, he had to work hard, even if "The Marriage of Isaac" was probably what he thought was a bad game.

A glance at the game's description, "Isaac's Bonding" is a shooting ARPG that randomly generates different elements, follow Isaac on his journey, along the way you will find some strange treasures, and these treasures will give Isaac all kinds of superhuman abilities, allowing him to fight off mysterious creatures.

I can't see anything from the game description.,I just know that this should be a shooting ARPG game.。

Click on it to enter the game interface.,Like most indie games.,Even the game can't even choose the picture quality.,Only give a custom setting button function.。

"The UI is pretty simple, and it seems to be quite thoughtful."

Chang Le looked at the very concise UI interface, observed it a little, and gave an evaluation.

There is definitely no way to compare with the 3A production that costs a lot of money.,After all, it's just an ordinary indie game.,The UI doesn't have much to do with the game content.,But at least it can reflect some problems.。

When you make options on the UI,It's also accompanied by the sound of BGM.,At the same time, the UI interface itself is not rough.,These alone can give a good score.。

These external things are still very important.

Some game producers think that the game content is good, but they don't know that the UI, operation mode, and painting style bring players an experience that is no worse than the weight of the game content.

Entering the game, the beginning is an ordinary level teaching, an ordinary dungeon level, which shows the keyboard keys and design methods, which belongs to the simplest and most direct fool-style game teaching.

"And the effect of object destruction? However, the game is a little bit bloody, which is a bit different from the average indie game. Chang Le gave an evaluation in his heart.

Manipulating the villain to walk in the dungeon,Break the obstacles in front of you,Unexpectedly, the game even has the effect of crushing the soil.,At the same time, after killing a mob.,Looking at the pile of ketchup-like blood on the ground after being blown up directly.,It's also a little bit of a sense of curiosity.。

Because the cycle of indie game development is long and difficult, most indie game makers choose to make the kind of style that will be rated as suitable for all ages, and it is rare for games to be made like this, after all, the game sales are still quite strict.

With a rating of 17+ or more, you can't reach the age, and it's generally hard to buy a game, unless you go through an unofficial route, so under normal circumstances, few game manufacturers will do this, after all, the important thing about the game is the content and not just a gimmick.

Well,Not necessarily.,After all, there's a part of the indie games that are specifically made for adults.,Under the comments of these indie games,It's basically 'bought for my brother', 'The plot is very touching, and my brother cried when he watched it' This kind of more zombie evaluation.

But it's a special game, and the one in front of me looks like an ordinary side-scrolling dungeon shooter game.