Chapter Eighty-Seven: I Seem to Have Forgotten Something

"Next, we will release part of the trial of "Resident Evil" for a limited time, players do not need to pre-order, only need to log in to major platforms, and you can download the trial DEMO." At the press conference, Yang Chen solemnly announced.

Hearing Yang Chen's words, the players who followed couldn't help but be excited and looking forward to it.

Compared with the vain propaganda trailer, and the verbal bragging, it is obvious that this operation is full of sincerity.

After all, whether the game is fun or not, you will only know if you have played it yourself.

Many players who are paying attention to "Resident Evil" are staring intently at Yang Chen on the stage, wanting to hear him announce the next time when the "Resident Evil" trial DEMO will be launched.

However, Yang Chen's next sentence made them scold.

"Regarding some content of "Resident Evil", if you still have anything you want to ask, you can ask questions." Looking at the media reporters present, Yang Chen said with a smile.

Isn't it the release time of the demo?

Normal rhythm, shouldn't you just say when the demo will be launched?

Why did it suddenly become a question session?

Ordinary players looked confused, but the reporters present were happy.

There were not many media who came to the press conference, and all the major domestic and foreign mainstream game media were present, and the necessary media replies were also unavoidable.

And it also helps a lot with the promotion of the game.

Compared with ordinary players, although the previous media reporters were quite concerned, they were not too excited.

After all, these are really not hot news, at most they are repeated reports, but when they hear the Q&A session, the media present will instantly come to their senses.

Isn't this the time for the release of major games?

According to the order of the media present, a reporter from the well-known domestic game media Game Star was selected and couldn't wait to ask: "Mr. Yang Chen, can you briefly introduce what type of game "Resident Evil" is?" On the surface, it doesn't look like a horror game. ”

What type of game is Resident Evil?

It turns out that everyone is still a little unclear, only industry professionals through the lens, the atmosphere and the editing of the promotional trailer, it is clear that this should be a horror game.

In particular, the information reported on the official website of the review department later clearly marked the R-18 elements of "Resident Evil" with "bloody" and "violent", and the genre label was horror game, which can be regarded as the conclusion of the coffin.

But it really doesn't feel like a horror game at all, although it has zombies and all kinds of monsters, as well as bloody shots.

But the handsome male protagonist Leon, the heroic Claire, and the super cute little Lori Shirley, and the mysterious coat girl, it doesn't feel like the rhythm of a horror game at all.

Instead, it's more like a traditional RPG genre.

Hearing the reporter's question, Yang Chen smiled: "If it is said to be a pure horror game, it is actually a bit inaccurate, I prefer that this is a survival horror game." ”

"Is it similar to the genre of 'Escape'?" The reporter hurriedly asked.

"No, it's two different types entirely, compared to "Escape" in "Resident Evil", the pure fear will be lower, but this doesn't mean that "Resident Evil" can't bring players a sense of tension and fear, it's just that we hope that more ordinary players can experience this exciting feeling, but it will make them afraid to play because it's too scary, because this is reflected in the "Escape" I developed before, many players are like this." Yang Chen said with a smile.

Listening to Yang Chen say a bunch of things, the players who watched the live broadcast were quickly attracted by this topic.

'This is the same as wanting to fall in love, but being afraid of being? ’

'It's incisive, but you're also vulgar upstairs. ’

'Is "Escape" terrifying? I've heard but haven't played it. ’

'It's not scary at all, Yang Chen lied to you. ’

Yes, it's not scary at all, the patients at Jushan Psychiatric Hospital are very amiable, the fat man will give you a neck massage, the doctor will give you a manicure, and everyone is very hospitable. ’

Some players who knew that Nebula Studio still had Yang Chen because of the UEgame promotion, heard that Yang Chen had also developed a horror game called "Escape" before, and it seemed that many players were too scared to play the game, so they immediately began to be curious, and began to ask on the Internet.

Compared to the focus of ordinary players, it was obvious that the media present was a little surprised.

Because players find horror games too scary to play, and then make the game less scary?

Why does this sound so awkward?

Isn't a horror game supposed to be a game that scares players?

Since you want players to be less scared when playing the game, why don't you just stop making horror games?

Isn't this taking off your pants and farting?

Not only the game media, but also some game designers who watched it live felt confused.

This feeling is probably the feeling of a bowl of beef noodles, as long as the beef is not noodles.

The next question is mainly about some details of the game, and some of the systems, such as whether it is a shooter game.

Yang Chen only talked about this, and did not introduce it too deeply, after all, this is just a promotional trailer, and it is more important to retain some sense of expectation, otherwise how can players take out the tickets in their pockets to buy them?

Of course, some useful information was basically obtained by the media reporters and players.

For example, in the game, players do not face monsters like in "Escape", but can only escape.

In Resident Evil, players have the means to resist, and can use guns and other weapons to shoot and resist.

The game itself has very detailed and rich settings.

At the same time, dynamic difficulty has been introduced into the game, so that players can experience the fun of horror games even more.

The disclosure of these element information has made players who originally paid attention to "Resident Evil" more and more interested in it.

Finally, I believe that the issue that everyone is most concerned about is that the release time of the game is temporarily set on February 1, that is, the fifth day after the Spring Festival. The game itself has bilingual dubbing in Chinese and English, and the subtitles also support multiple Chinese, priced at 248 yuan. ”

At the end of the press conference, Yang Chen announced the last very critical information.

After finishing speaking, in the live broadcast room of the press conference, countless players were hotly discussed.

Then the press conference was announced, and players who were still knowing the release time of "Resident Evil" suddenly came back to their senses after a short period of excitement.

Wrong!

It seems that something has been forgotten.

Isn't there a demo version of the demo?

Why hasn't it been announced when the demo DMEO will be open!?

Players who remembered such a thing were suddenly stunned.