Chapter 217: It's Good to Make a Mind for the Player (3 More Requests)

"What do the rest of these easter eggs mean?"

Inside the room, Wang Yaliang, who was also looking at Red Alert: Some News of the World War, asked Yang Chen.

Unlike ordinary players, she has inside information about what is and isn't Easter eggs in the game.

"It's related to several other games, one is a garbage picking game, one is an archaeology game, and two games that can give players a sense of real war and cinematic FPS." Thinking about the dream memories in his mind, Yang Chen said with a smile on his face.

He had already thought of these things when he was building the background world of the world war.

It's not like Yang Chen who has dream memories, listening to Yang Chen's explanation, Wang Yaliang, who has no reference to the object, seems to understand it or not, anyway, he just knows that this will be a very awesome plan.

And when Yang Chen and Wang Yaliang were bragging, Red Alert: World War was still in the game circle, which caused a lot of waves, not only players but also industry peers who paid attention.

On the major forums, players are studying the campaign plot in Red Alert: World War, and by the way, they are studying the strategic plan in the multiplayer mode.

Several completely different plot directions, plus a wealth of easter eggs, this is a carnival for players.

But for people in the game industry, there is no doubt that they see Nebula Games, or Yang Chen's ambitions.

In the NetDragon game, looking at the discussion and news about Red Alert: World War on the Internet, as well as a few cutscenes edited internally, Zhang Yida, who had just completed some post-production work of Sword and Magic VR Auto Chess, narrowed his eyes.

This is his habit when thinking: "It's very ambitious, the multi-line ending, and the deployment of the plot is more focused on the creation of the world view, paving the way for the follow-up game?" ”

It seems that the world view of Red Alert: World War is very large, and dozens of countries are involved in a large-scale war on a global scale, but this is a game after all, and this is a fictional war.

For players, this may seem awesome, but without a specific story of a certain person or group, this sense of immersion will be poor.

After the freshness, the player will not dig deep and explore anything.

If it's a normal story, it's better to have the player play as an ordinary commander, or a mustache of the Axis powers, and the leader of any of the Allied factions of the United States and the Soviet Union.

In this way, the player's sense of substitution will be more powerful, and the current Red Alert: World War shaping only allows players to watch the changes in the world pattern like God, just like watching the official history.

Although there is a game process involved, there is still a little less sense of substitution after all.

"Body and Skeleton, Red Alert: World War creates a huge world view like a skeleton, giving players the concept of such a world, and then through Metal Gear or even later games, it can tell the story of a certain person or a group normally, and add flesh and blood to this skeleton." Zhang Yida put himself in Yang Chen's perspective to analyze such a game and what kind of plans he has for the future.

"If that's the case, it's really an ambitious layout!" Zhang Yida couldn't help but sigh.

Not to mention all, only the next two games, especially Metal Gear Solid, can achieve the same results as The Elder Scrolls: Skyrim, I am afraid that Nebula Games will be directly praised to the altar at that time, and this war series will also become a cornucopia of Nebula games.

"However, the premise of everything is that Metal Gear can succeed!" Zhang Yida had a smile on his face, and there was also a trace of heat in his heart.

Building a huge series of games is something any game producer would want to do, and Zhang Yida is no exception.

For a moment he had the idea of making a game to compete with Nebula Games, but he soon calmed down and put the idea behind him.

There is no need for this, he has already achieved fame, why do this?

He is famous not only in China, but also overseas, and is also a well-known top game producer; As a senior executive of NetDragon, he has single-handedly created several high-quality IPs, not to mention opening Nebula Games like Yang Chen, with various assets of almost two or three billion, but it is not far behind.

This situation is head-on with Nebula Games, except for satisfying his so-called juvenile blood psychology, there is no meaning.

However, for ordinary players, it is clear that the plot of Red Alert: World War has not yet made them think so much.

They are also studying the plot of the game, as well as the new classes of the country, which one is the strongest.

Soon, all the easter eggs in the game were found out by the vast number of supernatural players.

Of course, some of them were found by the players themselves, and some of them were released to them by Yang Chen's cameo enthusiastic players.

After all, the easter egg thing has to be shown to the player, you can't find it, wait for the game to pass and then find out what's the use?

So it doesn't matter, if you players can't find the easter eggs of the Nebula game, the official can release them for you, and don't worry about not being able to play all the content when you play the Nebula game.

Looking at the heated discussions of online players about several plots, Yang Chen showed a happy smile.

I'll find out the easter eggs for you, but I just won't tell you what these easter eggs mean.

After watching the heated discussion of the easter eggs in Red Alert: World War, Yang Chen transferred his attention to the work report sent by the Nebula Games Metal Gear Project Team.

The main team project team has already been formed, and things including the characters in the game and some map backgrounds have also been completed.

Looking at the original painting of the characters in the mailbox, Yang Chen nodded with satisfaction.

It is not exactly the same as the main characters in the dream memory, such as BIG BOSS, Skull Face, Bobcat, Miller, and Jingjing, but at least it meets Yang Chen's requirements in terms of temperament.

During this time in the play, Yang Chen also learned a lot of things, referring to the metal equipment in the dream memory, Yang Chen also had a lot of insights, maybe Yang Chen still couldn't reach the professional level, but after all, he had a dream memory to refer to, and he could understand what was wrong with some details, so as to make adjustments.

It's time to develop the Metal Gear Solid game!

And there is also a very important point, that is, Yang Chen is really a little afraid, and when the time comes, the players will find out that the project progress of the Metal Gear is actually the kind that has made a clip.

In that case, it is estimated that he will be able to switch careers to sell blades at that time.

"Let's settle my mind for the players first." Looking at the original painting setting in the mailbox, Yang Chen picked out the original painting of BIG BOSS, then took a picture with his mobile phone and chose to post it on the official blog.

One of the main characters of Metal Gear Solid is newly revealed: BIG BOSS.