Chapter 448: This difficulty is too low

"No, the attack of the 'Ash Inquisitor Guda' is still too slow, and all of my three shield counters have succeeded."

Looking at the three consecutive shield counters, he successfully used the knight to slash Guda out of the second abyss form.

Yang Chen frowned and said.

Although he designed the skills of the 'Ash Inquisitor Guda' in the game, he almost knew about Guda's next moves, but knowing it was a different story, reacting and using it in actual combat.

Just like "Wolf: The Second Shadow Dies", even if he knew Genichiro's moves, he still died so many times before he practiced muscle reactions.

Even if 'Gunda the Ash Inquisitor' is the kind of character that belongs to the novice teacher, the difficulty is inevitably too low.

And that's not a good thing for the genre either.

Because of the boss of 'Ash Inquisitor Guda', in addition to being a novice teacher, he also plays the role of a rookie dissuasion teacher.

You must know that handicapped players are not really just describing the kind of rookie who is new to the game.

Including some games for dozens of hours, hundreds of hours, and no one else has played for a few hours to play good players, in fact, there are real players.

These rookies can be said to be real handicap players, and even make most players produce one, isn't this acting? Can anyone really make such an illusion?

Although in the design concept, "Dark Souls" is a seemingly difficult game, but as long as you can stick to it and adapt to the rhythm of the boss's attack, you will definitely be able to clear the game, but for some players with handicaps in the real sense, this kind of game may never be cleared without opening the cheat.

For these players, the boss at the beginning is still very necessary as a novice to persuade the master.

On the other hand, the difficulty is really a bit low.

"The action here has been redesigned, and the big knife of the 'Ash Inquisitor Guda' is a little bigger, a little longer, and the range of attack judgment is a little wider, and this large-area attack action is a little more hidden." Yang Chen pointed to Gu Da on the screen and said to Wang Ye next to him.

didn't say anything, Wang Ye next to him wrote down a little bit in his small notebook.

A game known for its difficulty.,I only played the first novice village boss once I came up.。

That's a bit undeserved.

In addition to Gu Da at the beginning, Yang Chen also told Wang Ye a lot of things about ideas.

Two days later, Yang Chen got a new demo from Wang Ye and them again, and the scene environment and nothing had been done yet, that is, ordinary block modeling, including Guda and the characters controlled by Yang Chen, and the relevant modeling had not been done, and the ordinary attack judgment was also block-based.

However, after changing the attack breakpoint, Yang Chen felt the smell as soon as he got started.

'You're dead! ’

Blood-red words appeared on the screen, and compared to the simple dead words of "One Wolf: Shadow Died Twice", two words were added this time.

"According to this difficulty, the follow-up bosses and mobs will gradually increase in this difficulty coefficient, and this will be a step-by-step game, from easy to difficult." Yang Chen looked at Wang Ye and said.

There's nothing wrong with the gradual progression of difficulty, but if you challenge an inappropriate monster at an inappropriate stage, then wish you good luck.

………………

The development of Dark Souls is progressing in an orderly manner, but there are still players in the gaming industry, and there is a bit of a commotion.

Because after Yang Chen sent a message on his official blog, it was as if he was diving.

Not even some of the original updates have been released.

If it weren't for the official blog news of "Dark Souls" before, as well as the major game forum communities, and some game media editors who had no news to write and water again Nebula Games' new work "Dark Souls".

It all feels like there's no such thing as "Dark Souls" at all.

It's not just players who are asking under Yang Chen's official blog, but also media such as Game Starry Sky who want to interview Nebula Games and get some of the latest insider information.

Yang Chen thought about it and decided to make some responses, as for how to respond.

Naturally, it is not possible to publish the latest development progress of the Dark Souls game.

WHILE THIS IS A DEPARTURE FROM THE PREVIOUS PROJECT WHEN A NEW FOLDER WAS CREATED, SO FAR THEY HAVE ONLY COMPLETED A SIMPLE TEST DEMO SNIPPET.

Not even some of the main NPC scenes in the game were modeled well.

It is still in an early stage of development.

So soon the players saw his latest reply on Yang Chen's official blog.

The development of Dark Souls is going very well, and as I believe everyone knows, this is a difficult ARPG game, and this will be a completely different game from Wolf: Shadow Twice, both in terms of story and combat system. ’

Again, in this kind of difficult game, what we want players to experience is not our malice, but the strong sense of accomplishment that comes from being weak to becoming stronger, defeating enemies that they originally felt invincible, and this is not a game that confronts players with malice. ’

The level and difficulty of the whole game are designed by me, including the follow-up tests, and every monster in the game, every boss, every level, I will personally play, and ensure that I can clear the level with my own efforts, we hope to be able to do it, every player can rely on their own efforts to clear the "Dark Souls", players who have not cleared the level are not unable to do it, but they give up halfway. ’

With this paragraph on Yang Chen's official blog, all players were very excited when they looked at the previous content.

Game development went well, good news!

Difficult ARPG, no problem!

What differentiates the game of Wolf: Shadow Twice, whether it is the story or the combat system? More excited!

After the game is finished, will it be released after Mr. Yang clears the customs? Not......

No! There is a problem, or a big problem!

All the players were shocked when they saw it.

Wait for Mr. Yang to clear the customs?

Who doesn't know that Mr. Yang, you are a rookie when playing games?

Play Genichiro in "Wolf: Shadow Passes Twice", you can die dozens of times before you pass.

After the development of this game and the completion of the customs in person, isn't this daylily cold?

All the players who know Yang Chen are cold in their hearts when they think of the personal skills that Yang Chen showed during the live broadcast promotion before.

Watching Mr. Yang play games, he can eat three bowls, and that's how he eats.