Chapter 271: The Stunned Player

In the office of Nebula Games, Yang Chen leaned back on a chair and looked at the picture on the display screen, and suddenly thought of a game in his dream memory, but he was a little interested in it.

In fact, from a certain point of view, the "Yu-Gi-Oh" currently under development and the "StarCraft" in the dream memory still have a common feature, that is, these two games are PVP games, and they can also be called competitive games.

PVP mode, the confrontation between people, this is no matter when, will not be replaced behind, from the ancient times of Keju, archery these activities can be seen, competition or win or lose, this is rooted in people's bones.

As a carrier of competitive games, the game is definitely a huge market, and it can be said that there is no real competitive game under Nebula Games.

Although the multiplayer modes of "BioShock", "Red Alert" and "The Elder Scrolls: Skyrim" all have PVP gameplay, they are more interesting than competitive elements.

And "Yu-Gi-Oh" can be said to be an out-and-out competitive game from a certain point of view.

…………

In the construction of the "Yu-Gi-Oh" project, including the development machine on Warwick's side, it has long been in place, and many aspects of the platform conversion to VR need to be improved.

For example, the model of the monster in the game, according to Yang Chen's idea, all kinds of monster cards, magic cards and trap cards have their own unique modeling instead of a simple card.

And this requires a lot of art resources, it can be said that the development of the game "Yu-Gi-Oh", the most important resource is concentrated in the art part.

The whole team was developing VR for the first time, using various tools, and there were still some problems with the communication with outsourcing.

In addition to solving these problems with the team, Yang Chen is also working on the mode plan of the follow-up game.

Regarding the difficulty of the game of "Yu-Gi-Oh", Yang Chen does not want to be too complicated, such as various complex chains, and a card even needs to be chained several times in a row to be able to complete the layout once.

This is too brain-burning, not that it is bad, but in terms of early promotion, Yang Chen hopes that players will think that this is just an ordinary monster card battle game.

Simple monster effects, simple and straightforward monsters of 4 stars and below can be summoned directly, monsters of 4 stars to 6 stars need one sacrifice, monsters of 6 stars to 8 stars need two sacrifices, and monsters of 9 stars and above need 3 sacrifices.

At most, with the buff of the magic card and the prevention of the trap card, Yang Chen didn't want to directly let the players fall into brainstorming.

If the threshold is too high, the game will be doomed to become a hardcore niche game, not a mass game.

Referring to the multiple game examples in the dream memory, Yang Chen was very clear and unambiguous.

Although the follow-up gameplay rules are more perfect, such as link, and the same tone, the simplest and crudest is actually the initial superior summoning, and the rules of this mode in the dream memory are actually very confusing, especially in the animation, and the so-called rules are basically mouths.

What Yang Chen needs is to refer to some follow-up rules of "Yu-Gi-Oh" itself, and work with the team to make it more perfect and formal.

Among them, Yang Chen also referred to many other game modes, such as a game called "Hearthstone", which is easy to learn but not easy to master, of course, the two still have a common attribute.

That is, there is a profession called 'God Pumping Dog'.

And in Yang Chen's opinion, the gameplay of "Hearthstone" is actually quite similar to the gameplay of the early "Yu-Gi-Oh".

Similar to the game mode of "Hearthstone", Yang Chen also plans to put it as an entertainment mode in "Yu-Gi-Oh" at that time, and it is not very difficult.

The level of the card monster can be used as the energy needed to summon the monster, while the magic card and trap card can also be set through different levels of importance and energy points.

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When Yang Chen was busy with the development of "Yu-Gi-Oh", on the other hand, Wang Yaliang was in charge of the DLC of "Snake Eater", which had already been developed.

Although it is said to be a DLC, the modeling of various characters has been reworked, including the original game art and the new map venue, so it can be said that a new game has been developed entirely.

Especially on the real-time CG cutscenes, the clips in the entire game add up to a total of three hours, which can be said to be almost a large-scale movie.

In fact, Wang Yaliang also officially filmed according to the idea of the movie.

"The color of this part can be brighter, and in the end, THE BOSS died in a sea of flowers, and all the white flowers slowly turned blood red, plus BGM, it can definitely become the most classic scene in the history of the game." In the office, Yang Chen and Wang Yaliang squatted in front of the computer, looking at some of the shots that had been completed.

"I think the scene where the BIG BOSS salutes at THE BOSS at the end is a real classic, that is, from that moment on, he transformed from the original snake to the BIG BOSS." Wang Yaliang gave a different view.

Faced with the rebuttal of his predecessors, Yang Chen nodded very heartily, not arguing or making trouble.

As a person who loves his wife, there is no need to compare his eyes on this matter.

…………

In the outside game circle, all players and industry insiders are a little confused about the Nebula game that suddenly fell silent.

Why is there no sound all of a sudden?

For such a long time, why did Nebula Games suddenly have no sound?

The new work, as well as the DLC of "Metal Gear Solid: Phantom Pain", why is there no movement?

Although the previous Nebula game was not released, there has always been various news, and you can get a glimpse of it from Yang Chen's official blog.

But how is this happening for a while?

I can't hear any news about the new project.

Although Yang Chen's official blog is still posted every day, it is all news of daily life, and it is also the kind of news that abuses dogs.

For example, what movie we went to watch together, what dinner we went to eat together, and where we went for a walk together.

In short, you can see all kinds of news, but you can't see the news related to the game.

If you want to say that it is secretly developed, then forget it, but after the hidden ending of the world without core, a new DLC plan was revealed, Snake Eater.

And when all players and people in the industry expressed their strangeness, the official blog of Nebula Games and Yang Chen's official blog suddenly released a blockbuster news.

A message that stunned all players.

The anime they made is coming soon!

??????

All the players who saw the news showed shocked faces.

What the hell! What are you doing?

You're a game company! What kind of anime to make!