Chapter 270: Animation Planning and Interstellar

The main difficulty in the development of "Yu-Gi-Oh" is actually the card rules in the game, including the design of the combat system, as well as the values of each card, which are quite troublesome.

Although he has dream memories, it is certainly unrealistic to expect him to complete all the card combinations and everything by himself.

Corresponding design planning team, it is necessary.

In the conference room of Nebulas Games, Yang Chen explained to several newcomers who had just joined the company, two of whom passed the school recruitment review, and the remaining two were transferred from the customer service team under Nebulas Games.

Customer service and planning sound a bit incompatible, but it doesn't mean that they really don't have a little ability, otherwise they wouldn't have been transferred.

Although they lack some basic things, they understand how to play the game, and at the same time, they understand the needs of the vast majority of players, which is what some game planners lack.

And Nebulas Games is also undergoing internal changes, such as new employees will go to the customer service department for two months after entering the company, and then return to their own positions.

"Core cards, and ordinary cards, these you need to distinguish clearly, in a deck of cards, in fact, most of them are repeatable, of course, it's not exactly the same, but their essence is not much different, for example, a monster 4-star attack power 1400, a monster 6-star attack power 2000, but they have no special effects, only the race and attributes are different, which belongs to homogenization." Yang Chen watched everyone give a lecture on the projection screen.

In this kind of battle card game, there are only a few main soul cards in a deck, and there are only a few through the chain.

The rest can basically be said to be used to support the scene, or used as a pendant.

If every card in the deck can be chained, not to mention whether their development team can figure it out and ensure balance or something, even if it does, then the players themselves are probably going to be stunned.

"In the initial version, ordinary monsters were used to create a winning relationship with magic cards, trap cards, environment cards and equipment cards, and the proportion of effect monsters in ordinary decks was maintained in the case that players did not build custom decks." Yang Chen said to the people in his team.

"In addition, when designing the deck, you need to write a background story introduction of about 300 words, and the effect monsters and high-star cherished cards need to have a complete story, and you can communicate with the screenwriting department in this regard." Yang Chen suddenly thought of something and said to a few people.

The main core cards in the cards, such as the blue-eyed white dragon, the dark archmage, the three illusion gods and the black magician, do not need to be responsible for the story, they are all in charge of Yang Chen himself, but some of the cards they designed must have a story origin, otherwise the comic department will not be able to create?

You can't just give someone a card when the time comes, and then leave it all up to the artist.

After an hour of explanation every day, after bringing a few newcomers, Yang Chen returned to the office and began to look at the finished products in the mailbox.

This will be the IP of comics and animation broadcast together,Yang Chen has already found an animation company on the side of the animation company,An animation company in Japan,Although the domestic animation industry has been developing and progressing in recent years,But if you really want to say animation, there is still a certain gap with Japan, which has become a mature industrial chain。

According to Yang Chen's requirements, because they don't need to bear the script, character design and other inputs, only including original paintings, coloring and normal production such as storyboards, the price is also a lot cheaper, about the average price of an episode is 20 million yen, which is converted into RMB almost 1.2 million per episode.

"That's a lot of money." Yang Chen looked at the archive of the signed electronic contract, and Yang Chen couldn't help but let out a sigh of emotion.

Because of the cost problem, the animation in the dream memory is too inferior, and in addition to the still frame, there will be a picture collapse.

If he wants to make it into a huge series, Yang Chen will naturally not save money on it.

There is no need at all, this money is just a small amount of money after the success of the "Yu-Gi-Oh" project.

The card income of the game online platform, the income of the peripheral figures, and the income of the other things co-branded, plus the income of board game cards, as long as the game can be successful, are you still worried that the money will not be earned?

Yang Chen, who was emotional, began to look at the works in the mailbox, like the previous "Resident Evil" and "Metal Gear Solid", under the condition of meeting the quality requirements, he would still choose the painter under the studio signed by himself to be responsible for the project.

After all, the fertilizer and water do not flow into the fields of outsiders, and the painters who signed their own contracts still have to take care of some.

…………

When Yang Chen and the team were working on "Yu-Gi-Oh", Jiasheng's "Interstellar Storm" was also officially launched.

Although there have been some twists and turns ahead, the hidden ending of Metal Gear Solid: Phantom Pain, and the new DLC content, Snake Eater, have given him a hard hit.

But there is no new content announced in the follow-up, even if there are three major channels to add fuel to the fire, after a gust of heat, players will eventually be diverted by other hot spots.

And "Starstorm" is also a triple-A level masterpiece, and it is impossible to say that players don't pay attention at all.

There are no competitors, although there are three major secretly made some stumbling blocks, but the quality of the game itself is here, "Star Storm" can be said to be a very good sci-fi game in recent years, otherwise Jiasheng would not have the confidence to dare to use this work as the first shot to be shot.

In the first week of its launch, the domestic sales alone exceeded 2 million copies, and the global sales reached 5 million, which is similar to the original "Metal Gear Solid: Phantom Pain", as for the previous "Epic Continent" and "The Elder Scrolls: Skyrim", there is still a little bit of a gap.

But either way, there's no doubt that Starstorm is definitely an excellent game.

"Protoss, Zerg, Terran, this setting is a bit interesting."

In the Nebula game, Yang Chen was also paying attention to Jiasheng's situation, and after experiencing their latest game, Yang Chen was a little surprised.

He hasn't played much of the story yet, but he has also learned the overall background in the first few chapters, the alien civilization that claims to be a god, and the Zerg civilization that invades and encroaches, and the ordinary earth civilization.

With a background of a vast galactic empire and alien culture, coupled with an authentic cosmic hero plot, there is no doubt that this is a space opera game.

Looking at the setting and background of "Star Storm", Yang Chen thought of a classic game in his dream memory.

One was ridiculed that its players were blind, and a game called Interstellar.