Chapter 607: It's so exciting
The start is the foot control benefit!?
Of course, it's different from the little feet of the imaginary beauty.
Appearing in the field of vision is a pair of big-footed girls of the white wolf Geralt.
[Kyl Mohan: Witcher Fortress, Guanlezi Coast]
A place name appears in the lower right corner.
In the game screen, the white wolf Geralt is naked and soaking in a bathtub with his eyes closed, and then a strange scorpion-like monster burrows into the bathtub.
Geralt, who was enjoying the bath with his eyes closed, suddenly felt as if he had been bitten by something.
I don't know why, when I saw this scene, especially the position where the shoe entered the bathtub before, Quincy's legs involuntarily clamped, and she seemed to feel a little empathy.
It's not funny at all. ’
Geralt looked helplessly at a corner of the room, grabbed the monster scorpion from the bathtub and threw it to the ground, and then the scorpion turned into a ball of light.
I'm not asking you to laugh, I'm trying to make you quicker. It's already noon. ’
You promised Ciri to practice with her. Go to Ciri, lest he be annoyed to death for Viselmir. ’
A woman's voice rang out.
The perspective turns, a woman sleeping on a chaise longue, her head covered with a headscarf wrapped in her hair, quietly reading a book with her back to the camera, her whole body without a strand.
"Good boy! OMG! ”
Quincy in front of the computer, his eyes were wide open, although there was no exciting picture, and the front of the woman was not visible at all, but he already felt a little bit of it.
The game is definitely not simple, at least in some ways.
This delicate character modeling, this curve, this pose, oh my God!
In fact, there are no sensitive parts in the game, but it just makes Quincy feel a burst of excitement, but this feeling is not like the feeling that he deliberately landed on some special video sites in order to solve some problems before.
To use a word he learned in the Huaxia language major not long ago in school, that is, lustful and not lewd.
Of course, to use more understandable and obscene words to describe it, that is the taste of a good family.
In a very normal game, suddenly looking at this kind of welfare screen, and deliberately going to some video sites to watch more revealing things, the feeling is completely different, which is really exciting.
While Quincy was still lamenting in front of the computer, Geralt, who was covered in scars in the game, had already gotten out of the tub and dressed up and went to the naked woman who was sleeping on a chaise longue and reading a book.
After a brief conversation and an affectionate kiss with Geralt, Yennefer gets up from his chair to give the player a seductive gesture, and Quincy finds himself able to move freely.
On the right side of the game, a quest appears that prompts you to use the witcher's senses to find the key.
When Quincy pressed the button that prompted her, the game screen suddenly changed.
It's not too surprising that this ability is found in most games, such as Nebula Games' own "Assassin's Creed" and "Red Dead Redemption", all have such a strange ability, so Quincy didn't feel too surprised.
Using the witcher's sensory abilities, Quincy noticed that the objects in the room that could interact were marked with golden boxes, and the items related to the mission were shrouded in red light.
In a nearby book, Quincy found the key he was looking for, but instead of picking it up immediately, he went to Yennefer, who was sitting in front of a mirror combing his hair.
'Aren't you going?' Ciri is waiting for you. ’
After approaching Yennefer, entering the dialogue plot, I saw Yennefer put down the comb in his hand, looked at Geralt and said.
'It's okay to ask Ciri to wait a little longer. ’
You're irresponsible, and you're a bit willful. ’
A short dialogue, followed by three golden dialogue options appearing on the screen.
Do you have multiple options for dialogue?
Quincy nodded as if he had an understanding, and had more dialogue options, which were all used in the previous "The Elder Scrolls: Skyrim" and the follow-up "Red Dead Redemption" and "The Legend of Zelda: Breath of the Wild".
So having these dialogue options in The Witcher: Wild Hunt didn't surprise Quincy.
Not knowing the difference between the three options, Quincy chose the answer that seemed to him to be the most wanted to say.
'What's the point of being willful?' Not to mention, you know that I was never a rational person. Geralt said as he looked at Yennefer.
"That's what you think, but it's noon now, let's go train with Ciri first, and come back after training." That way I still have time to take care of my face. ’
'Of all the women I know, you are the only one who puts on makeup before ......'
'Do you know a lot of women?' ’
'It doesn't matter, I only have you in my heart anyway......
A few simple dialogue plots made Quincy understand a little, such as Geralt's relationship with Yennefer.
and the character of Geralt's character.
It seems to be a very romantic character.,With a lot of women.。
Following the in-game instructions, Quincy manipulated Geralt to leave the room.
Viselmir fell asleep in a chair in the hall, a pile of books and notes on the floor.
'It's the same as before, the old witcher is asleep, and Ciri is gone. ’
Looking at Viselmir lying in a chair in front of him, Geralt seemed to be used to it.
Later, in the plot animation, Geralt walked to the balcony and looked into the distance, the mountains, towering castles, and continuous forests in the distance, which made people feel very shocked.
It's like leaving a cave for the first time when you were playing The Elder Scrolls Skyrim and seeing the scenery outside.
The scenery is very impressive.
A brief conversation between Geralt and Viselmir ensues, which leads Quincy to understand why Ciri prefers to go to combat rather than learn about witchers from books.
"Beginner teaching? How is the game design different from The Legend of Zelda: Breath of the Wild? ”
Seeing the white wolf Geralt come to Ciri, who was practicing his skills, and then the guidance of teaching tips appeared, Quincy instantly understood that this was a novice teaching.
It's just that he feels a little strange as to why "The Witcher: Wild Hunt" uses such a traditional beginner teaching.
It's not without reason that The Legend of Zelda: Breath of the Wild has been called the benchmark for open-world level design before.
Combining the gameplay content of the entire game with the beginner teaching system and putting it in the map of the Initial Land, it can be said that this is a breakthrough.
Quincy also has a Switch, and he played the game "The Legend of Zelda: Breath of the Wild" for the first time, and even now he often takes the switch to experience the game that was later jokingly called a picnic by players.
Sometimes I take the switch with me when I go to the toilet, and I even sit on the toilet and forget the time, until the switch prompts my own battery level to react.
Including many bigwigs in the game industry are also discussing, and even think that they may teach novices in the future, and most of them will be biased towards "The Legend of Zelda: Breath of the Wild".
But The Witcher: Wild Hunt's traditional approach to teaching levels really makes Quincy feel a little strange.