Chapter 752: Isn't the highest difficulty the highest position?

With the launch of the promotional video and the start of pre-download of "God of War", the discussion among players has become more and more heated as the official launch time approaches.

Although Nebula Games and Yang Chen did not publicly indicate the type of game.

But for most players, they already think of God of War as a souls-like game like Bloodborne.

After all, it looks like it in every way.

Judging from the boss battle, the sea snake in that video is so big just with a head, and the theme itself is still the theme of killing gods, and it must be difficult for mortals to kill gods, which is linked to high difficulty.

…………

In the platform of Shark TV, Chen Xu is also one of the players waiting for "God of War".

For the game "God of War", he was surprised and scared.

I was pleasantly surprised to be able to play another game from Nebula Games, but I was afraid that this thing could be another "Bloodborne".

Even now, he still remembers how deep the suffering was in "Bloodborne".

Especially the little wooden shield of Yanan, which was full of malice, made him speechless.

And the game "God of War" doesn't know where it will come from.

For this reason, he secretly did not start the live broadcast, and bought a set of "God of War" on his trumpet again to experience it in advance, and when the time came to live broadcast, he was very embarrassed to die and be all kinds of yin and yang.

As for the effect of the show, he is not a small anchor now, and he doesn't need to rub the popularity of the game too much, so whether he can broadcast the game content live for the first time is not a critical thing.

And in terms of effect, who wants to be a rookie if he can play himself like a god?

So after knowing the launch time of the game, he specially found an excuse in his official blog and fan base in advance to postpone the live broadcast time.

"It's on, it's on!"

Glancing at the time, Chen Xu double-clicked the icon of "God of War" to launch the game.

"Huh! Have a game difficulty to choose from? ”

Looking at the choice of four difficulties in the game interface, Chen Xu showed some surprise.

'Pure story mode (you can easily experience the flow of the story)'

'Normal game mode (not too difficult, but not too easy)'

'It's been a wonderful journey (I think you should be someone who loves a challenge)'

'God of War (only the true God of War can complete this journey)'

There are a total of four game difficulty options, and Chen Xu has a little tears in his eyes.

Stone hammered!

This game is definitely not going to be a souls game!

It can't be a souls game!

As for why you are so sure?

Because whether it's "Wolf: Shadow Twice" or "Dark Souls" and "Bloodborne", they all have one thing in common, that is, there is no difficulty choice in the game.

And God of War has a difficult choice, what does this mean?

This is definitely not a souls game!

This is a normal ARPG or ACT game.

Thinking of this, Chen Xu decisively opened his OBS, and then sent a message to start the live broadcast on the fan base and his official blog.

Because of work, or other reasons, some viewers who can't play "God of War" for the time being can only watch the live broadcast to quench their thirst, especially Chen Xu's fans, who saw its latest developments and opened the live broadcast room, were stunned for a moment.

‘??????? What's the situation, why did Brother Xu broadcast live? ’

'Surprised, didn't you say that you were going to be late today? How did it suddenly go live! ’

'Look what I've swiped!' ’

Seeing the sudden appearance of the live broadcast room, many viewers expressed their surprise, after all, didn't they say that they would wait until the evening to broadcast again?

"I miss everyone the most! This is not the first time to broadcast "God of War" to everyone. Coughing slightly, Chen Xu said in an emotional tone.

"Don't say it, don't say it, take everyone to watch "God of War", let's experience the highest difficulty." Chen Xu looked at the people in the live broadcast room and decisively changed the topic.

After entering the game, ignore the barrage of a bunch of '????? Chen Xu decisively chose the highest difficulty position, that is, the pure story mode, commonly known as easy difficulty.

After choosing the difficulty, a huge mountain appears in the game, surrounded by clouds and mist, and Kratos stands on the edge of the cliff.

Kratos, with a blank face, looked at the cliff and slowly walked forward.

'The gods of Olympus have abandoned me, only despair! ’

With that, Kratos leaps off the peak.

The background narration in the previous trailer sounds, accompanied by Kratos' fall, and the picture suddenly changes when he finally falls into the deep sea.

The screen in the dark showed a line of words: Three weeks ago, the Aegean Sea.

Accompanied by a flash of lightning and the sound of a storm, the game's graphics appear.

On a dilapidated sea ship, the sky is full of lightning and storms, and Kratos, who is holding the flame chain blade in his hand, looks at the group of monsters in front of him with a blank expression.

A group of strange-looking monsters with long knives.

At the same time, a prompt guide from the system appeared in the upper right corner.

Chen Xu followed the prompts of the buttons and manipulated Kratos in the game to attack those monsters.

I saw Kratos wielding the chain blade in his hand, constantly harvesting these monsters on the deck of the sea ship.

The monsters that stood in front of Kratos were almost unopposed, and they were cut off by the chain blade one after another, turning into red starlight and merging into Kratos's body.

Light attack, heavy attack, knock the monster into a state of stiffness, and then press the button to go directly to the execution screen, stomp on the monster's head, or directly tear the monster in half.

The QTE mode is retained, but in fact, in the Greek trilogy of God of War, its combat system is more biased towards the new God of War, and it is also more biased towards action elements, including the articulation of various attacks.

At the same time, the animation of the execution will be different for different monsters in the game.

Of course, at present, this is only the content of the teaching level, and naturally it is not possible to show all the elements, but even so, it still makes Chen Xu excited enough.

The refreshing feeling of a knife to the meat is simply amazing!

Of course, this is not the point, the most exciting thing for him is that he feels that God of War is actually a lawn mowing game!

"Oh my God! I didn't expect God of War to be a lawn mowing game! This is Mr. Yang's first time doing a lawn mowing game! Controlling Kratos to easily kill all the monsters on the deck with the chain blade in his hand, Chen Xu was a little excited in the live broadcast room.

Although Nebula Games had a game called "Torture and Killing the Original Form" before, it was not a game that Yang Chen was directly responsible for developing.

If you have to talk about a lawn mowing game in the real sense, it is only the veteran casual FPS "Biochemical Survival" developed by Nebula Games earlier.

And now the game "God of War" has made him feel the thrill of mowing the lawn.

Cool combos, violent execution skills, it's just so cool!

However, with Chen Xu's emotion, soon some viewers in the live broadcast room who had already experienced it exploded.

"GodTM lawn mowing game! You're a weak chicken difficulty! Do you know what the weak chicken difficulty is? ”

"There is a kind of difficulty in choosing the god of war! I chose the God of War difficulty, the blood volume and attack power of the minions have not changed, but the special ones can only not work, and they can even block, I was specially tortured and killed by a group of minions! ”

"I chose a weak chicken difficulty to read the story, and it is said that it is difficult to mow the grass here? Brother Xu, you really have you! ”

Countless players who directly chose the God of War difficulty at the beginning of the game couldn't hold back in an instant.

And these are also some of the changes that Yang Chen made in "God of War", using more intelligent AI to change the difficulty.

At the highest God of War difficulty, ordinary minions will even defend according to the player's attack, and the offensive route and defensive route are all different, although the values have not changed, but the difficulty is definitely one day and one place.

Just like when players play League of Legends, the same hero values have not changed at all, but the previous easy difficulty was bronze, and the God of War difficulty has become the king.

Of course, it sounds like it is super difficult, but in fact, Yang Chen has been tested in practice, and players can completely rely on their own ability to clear the level.

You must know that the games developed by Nebula Games, Yang Chen has always agreed with one point, that is, they have to clear the customs before the game can be officially released.

Of course, it was not Yang Chen who was responsible for clearing the God of War difficulty test, but Gao To, who was outsourced to test the game process, and Yang Chen himself was responsible for the difficulty of the test, which was the highest difficulty, of course, the one with the highest position.