Chapter 521: Coming up is a complete body
With the first batch of players entering League of Legends and playing for a long time, as well as some players who have played Dota and Dynasty Warriors, and other similar games, there are also other players who have entered the pit.
Soon the regular lineup in the matching game has also been determined, the position of the jungler with rhythm, the support position and the mid unit, the three main positions have not changed.
And the main big brother in the lower lane is replaced by the shooter hero, which is commonly known as ADC.
Although other heroes can also go down, players have found that it is the shooter that is the most powerful in the early stage.
Choose a warrior or a mage or an assassin or something, although the opposite ADC shooter can be instantly evaporated in the later stage, but in the early stage, it can only be pressed to the ground by the opponent and beaten violently, especially if the opponent has a defensive auxiliary such as a bull head.
As for the tank, in the face of an ADC with support, waiting for the other party to break down is completely a mobile blood bank.
Similarly, while some players will gradually understand how to play the game League of Legends, what started as a League of Healing for the Weak has gradually turned into a League of Flashes.
I don't know what summoner skills this hero brings, so there must be no mistake with a flash.
With the promotion of "League of Legends", more and more players are pouring into the game, after all, this is a free game, as long as players have a little interest, they will basically download it and experience it.
And judging from the size and specifications, in fact, "League of Legends" can only be said to be a small game.
Different from traditional ORPG games, it is more like FPS mode, and each game is a new beginning.
Compared with Dota and Dynasty Warriors, which had a difficulty threshold to get started, League of Legends can be said to be too friendly for most players who have no experience in this type of game.
Everything is developing in a good direction, but Yang Chen feels a little heartbroken when he looks at the hot discussion on the Internet.
Yang Chen's emojis on major community websites, as well as the GIFs of the golden body, can be said to be widely circulated.
No way, who made this picture so classic?
Especially with Yang Chen's complete recording and broadcasting, the process in the middle is not very surprising, but the final ending is really delicious.
Looking at the evaluation of himself on the Internet, Yang Chen couldn't help but sigh.
Forget it, let's just force the vegetables, let's accept our fate.
And just when Yang Chen sighed that he really had no game talent, all major domestic game manufacturers also got the relevant data of the Nebula game "League of Legends".
Although the truly complete data must only be known to Nebula Games, after all, everyone is also a person who has been in the game circle for so many years, and ordinary people can't understand it, but they can still understand it.
Combined with the performance of the third party, as well as the related popularity, and the intensity of Nebula Game advertising, they came up with a relevant data in an instant.
"League of Legends" has reached nearly 5 million users in China, and the retention rate is also terrifying.
Even though it's a free-to-play online game, it's a bit of an incredible thing that League of Legends can reach such a number as a different from mainstream games and a bit of an alternative tower push game mode.
As for the profit flow, although League of Legends is not doing very well at the moment.
However, NetDragon, Tenghua and Phoenix, and some other domestic manufacturers are very aware that this type of game is not a competitive game that can improve combat effectiveness by recharging an ORPG, and the profitability starts to exert force after passing the early stage, and unlike this type of game of ORPG, the profitability of this competitive game is very stable.
Because this type of game is not like an ORPG, one version of the update and the previous version of the artifact will become scrap metal.
One version after another, what can be bought for 1000 yuan in the earlier version, maybe 1 yuan after countless versions.
So most of them are not point cards, but orpgs that charge for props, and in the middle and late stages of the game, they are basically cutting old leeks, and if they are cut, they can't make a profit, and if they are cut, the leeks will be cut and they will be gone.
And games of the "League of Legends" genre are obviously not in this ranks.
Even if the skin of "League of Legends" fails to make a profit, but the traffic of the entire game is here, are you still worried about not making money?
Of course, the performance of "League of Legends" is not only related to the quality of the game itself, but also related to Yang Chen's understanding of the key points of the operation of this type of game.
The first is the game's matchmaking mechanism, the mandatory novice quest at the beginning, which collects the player's data to analyze whether they have played a similar game, and then there is a man-machine battle, through which the player's level can also be determined.
For example, players who have played Dota may not understand hero skills, equipment builds, and rune cornerstones.
But if the basic skills of mending the knife are still there, basically players who have experience in games like Dota only need one or two games to have an approximation, and it doesn't take too long to understand it.
These players are assigned the same type of players after entering the matchmaking for the first time.
The second is the matching win rate of big data, which ensures that as long as the player's own account has not gone through such boosting, or can send people to drop the record, they can maintain an equal level of matching.
Of course, to put it more bluntly, that is, to allow rookies to peck each other with players who are also rookies.
Try your best to ensure the player's winning rate, including such a setting, Dream Memory, many games do this.
However, due to the limitations of technology and the number of players, most game companies can only achieve a win rate of 50.
That is to say, when you play matchmaking and win a few games in a row, you will encounter either stupid teammates or god-level opponents; And if you lose a few games in a row, you will encounter either god-level teammates or foolish opponents.
It's like a mobile game with a ten-in-a-row draw, and there are good and bad ways to do it.
The advantage is naturally that the player who kneels will not be able to kneel all the time, but for the master who plays well and leads his teammates to victory, this operation is obviously a bit of a dog's feeling.
Taking the rank as an example, as a rookie of bronze, it doesn't make much difference to them if they encounter a master of gold or platinum, but for players who can play, this is definitely like eating.
And if you really want to make players able to meet opponents who are half a pound or two with you, the first thing you need to have is not only the technology of the matchmaking mechanism, but also the most important point is the player pool.
And this is not lacking for Nebula games.
In the case of a new game, Yang Chen has absolute confidence in the fact that today's Nebula Games has no need to worry about the player pool being too shallow.
A variety of reasons are intertwined, and the final result is this "League of Legends" that appears in front of players, which can be said to be a complete version, rather than a juvenile period that needs to grow up slowly.
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