Chapter 520: Players are hotly discussed

Yang Chen is not worried at all about whether the skin of "League of Legends" can be profitable, even if he puts aside the commercial achievements of "League of Legends" in his dream memory, it is already a proven feasible path to sell the skin in the game instead of selling attributes.

And the one that carries forward this model is Nebula Games' "Biochemical Survival", referring to the unboxing system and pass system in the dream memory, unlike most manufacturers who sell values and appearances, "Biochemical Survival" still has a considerable income every month until now.

Unlike most games, where the main profit point is concentrated within three months of the game's launch, games like "BioChemistry" can be said to be a long stream.

Compared with the "League of Legends" in the dream memory, the better modeling, as well as the special effects, have improved the picture sense of the whole game by more than one notch.

Of course, in addition to the improvement of the picture itself, there is a more important point, that is, there is a very obvious gap between the modeling of the original skin and the appearance skin model purchased by Krypton.

The attack effects, skill effects, the models themselves, and the original pictures loaded into the interface are different, and even the sound effects and dubbing are quite different.

It can be said that in addition to skill values, having a good skin and no skin will even give the player a characteristic of two heroes when playing.

And referring to the same type of game DOTA in the dream memory, in addition to the skin itself, the game will also launch a component set that allows players to personalize DIY.

Every player has a heart for dressing up, which has been confirmed in BioNovague, where players are more interested in creating their own outfits than the set of skins in the store.

And this method has not been used in the dream memory of "League of Legends" has not used this way to make manufacturers and players win-win, the most important point is that the engine that develops the game can't do it.

There's no denying that League of Legends in Dream Memory is an excellent game, but in terms of game development technology, it's actually lagging too far behind.

For Yang Chen, there is obviously no impact in this regard.

…………

With the end of Yang Chen's live broadcast, except for the kind of players who really don't listen to things outside the window and only play themselves.

Most League of Legends players actually have a whole new understanding of the game.

Of course, unlike games of the caliber of Red Dead Redemption, players don't make any big noise.

At the moment, it's a fun and fun free game.

For players who have played Dota and Dynasty Warriors on Warcraft, some of them find League of Legends quite interesting and have entered the pit.

But it's more of a DOTA game, because it's not much different from the game era in my dream memory.

Yang Chen also accompanied "Warcraft" to give priority to the two games of DOTA and Dynasty Warriors.

Some players who were dissuaded because of the difficulty threw themselves into the arms of League of Legends, while some players who were not dissuaded and had already experienced the fun of DOTA chose to play League of Legends occasionally, but they still played DOTA more.

Among them, one of the main reasons for the development of "League of Legends" in the dream memory, in addition to its own characteristics, is that the competitor DOTA at that time was not strong and fell into the era of lack of success.

Relying on the old Warcraft platform, there are endless bugs and extremely disruptive game experiences, such as the use of modifiers in the early "League of Legends" in dream memories, so that summoners' talent skills have no CD, which is definitely a super vicious BUG.

But in front of the old version of the DOTA vicious bug of the dream memory, he is actually a younger brother.

For example, the chicken armband bug that crashes the game for all players, who is about to lose and use it, the game crash does not count, and this kind of BUG is not a few.

Obviously, the DOTA developed by Nebula Games will naturally not have these bugs, and the performance of its own game quality, although it is not the top, but relying on "Warcraft" is also a first-line level.

Players who have already entered the Dota pit will naturally not choose to leave the game for other external reasons.

As for the hostility of players in the two games, there are still some of them, for example, some DOTA players feel that "League of Legends" is too simple, there is no positive supplement, no stuck soldiers, and even no items such as high slope vision, forest vision, and fog of trickery.

And the players of "League of Legends" think that the players of DOTA, the dog is nosy with the mouse, I like this type of game, what are you BB? If you don't like to play, don't play.

However, such players still belong to a small number, and the players who seem to be two games in the dream memory, the situation of incompatibility has not happened.

After all, the dream memory leads to the two gamers, and it seems that the biggest hatred is not the game itself, but the series of operations of an old penguin rascal who is the agent behind it.

…………

The most videos about "League of Legends" on the Internet, in addition to the recording of Yang Chen's live broadcast that night, are the operation videos of various heroes in the training ground.

From the Blind Monk's R Flash, Gyro Kick, to the Bull Head's Q Flash, and the WQ Second Company, more and more heroes have been interviewed by players in the training ground for new routines and combos.

For example, the EQ flash of the prince of Demacia, as well as the EQ flash of the Wind Sword Hero, and the R flash of the Clockwork Spirit, there are many heroes with attack effects who can instantly cancel the hand to attack the opponent by using flat A, such as the W of the Weapon Master and the E of the Musou Kenhime.

At the same time, the jungler walks in a double way, and it has become a mainstream way to play with the support and ADC to help fight the wild monsters.

Of course, in addition to this, the probability of robot assistance in "League of Legends" has increased more than a little, and there are almost robots in ten discs, not in their own homes, just opposite.

And the gameplay of these robots is also the same as playing a replay, all the same, starting straight to the opposite wild area, and then squatting there motionless with a lost eye.

In addition, on the middle lane, there are a lot more players with mid-laner cards, and you can also see a very familiar scene, that is, during the team battle, the cards open and fly into the crowd, and then they are beaten to death.

Coupled with the promotion of Nebula Games behind the scenes, the content of "League of Legends" on the Internet can be seen almost everywhere for a while.

Basically, you can click on any website related to the game or community forums to see the content about League of Legends.