Capuching epilogue

The first volume is finally over!

This volume is mainly foreshadowing, but it does not gradually transition from campus leagues and game live broadcasts, but directly enters the official game, the branch lines and tidbits are not rich enough on a daily basis, and the names of heroes and skills are too precise, which should dissuade many readers who are not very familiar with the game.

That's where it goes.

At present, I have received feedback that the protagonist's performance is becoming less and less exciting.

Let me explain this on this issue.

First of all, each player's style and strength are different, for example, in the face of TS, you need to calculate various details, and you can only fight back to the limit, but you don't have this requirement when you fight Sword Immortals, you can win casually.

And when you meet Ah Guang, no matter how you do him, he is bent on development, and he would rather not mend the knife or even be consumed in vain than reveal the flaw of being killed.

A competitive essay should be professional, not just the protagonist's operation show, you must know that the writing operation is very simple, just find a few famous scenes, and everyone will know what will happen when the hero is lit up.

The key is whether the opponent is in line with the realistic template.

You can give up a certain amount of rationality for the sake of coolness, but you can't let the protagonist keep chopping wood.

It's like doing something that must be divided into different stages, you can't advance fiercely from beginning to end, not to mention that your body is not enough, and your waist can't stand it.

cough cough cough ......

Update the problem, don't be anxious, write a tens of thousands of words on the shelf, and it will stabilize (probably) for full attendance, after all, you can't go crazy at work every day.

In addition, non-starting point comments are basically not visible, and when you see it, you can't reply to the questions because of the community's speaking requirements, so it's best to use the starting point client if you want to communicate.

(*^▽^*)!

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