Chapter 460: Can't Do It, Blame Us?
As a hardcore action game, "Dark Souls" is not unacceptable to players who have already been exposed to "Wolf: Shadow Twice" before, although they also feel suffering.
Although compared to the difficulty of "Wolf: Shadow Dies", "Dark Souls" seems to be a little more malicious, such as the lack of maps, what looks like a treasure chest but is actually a monster's trap, the mechanism that originally encouraged players to be greedy for knives has now become a cheap hand to kill you, plus some map traps follow the traps to drop tempting items, attracting players to die.
But what is this for players who have experienced Wolf: Shadow Twice?
Of course, there are also very friendly elements in the game, for example, players can choose the online mode, and increase their blood limit by pinching the embers, so that they have a higher error tolerance rate when talking to the boss and pushing the map.
At the same time, you can also summon the spirit of NPCs and strange players to push the map together.
Of course, it is also possible to be invaded by malicious players.
However, the invading player will be leveled up, and all the attributes and equipment of the invading player, as well as the spells they have, are all in the same level as the invading player.
The main purpose is to prevent some young players from creating a trumpet to invade the new, although the original meaning of the invasion system is to let the player take the risk of having someone to help.
But in the face of the BOSS number carefully built by others, if you cut off one-tenth of the blood tube at once, and if someone else cuts you and directly whites the screen, it is obviously not an interesting place.
Considering the player's endurance, with the subsequent increase in new blood, there will be a big suppression of active invaders.
If you want to invade others, then rely on your own real technology to speak.
Don't actually go up to the game after a week, and you can't beat it when the difficulty rises, so you rely on the specially built high attributes to slaughter the young.
Of course, this is of no use to the current players.
Because the vast majority of players are already stuck.
If the progress is a little farther, it has been pushed to the secluded church, of course, the players who have hit this progress are either among the top-level action game masters and have super high game talent.
Either it belongs to the Liver Emperor and the Perseverance Emperor, and he fought all the way by learning experience from death.
However, more ordinary players still suffer at the walls of Lokris, and the slightly better ones have managed to reach the undead settlement and meet the Onion Knight, and then suffer with the Onion Knight at the hands of a demon with a large axe.
As for the weaker action game bitter hands, after just passing the teaching of Teacher Guda, he is receiving the baptism of persuasion from newbies such as Brother Knife and other strong novices in the early stage.
And for most players who are lagging behind, they have to face more than just the malice that Yang Chen and Nebula Games left in "Dark Souls".
It even includes some malicious intent left by players who progress faster.
For example, when connected to the Internet, players can see in the game the traces left by other players in the recent period, as well as the advice left by players who have been here before.
For example, in the room with the high wall of Lokris, when facing the Mimic, the players who have just arrived here are likely to see the various messages left by the players in front of them.
There is a message from honest and friendly players who say 'This is a treasure mimic, be careful', and a message from players who have suffered and want others to suffer, 'There is a sword inside, don't cut it, it will disappear'.
And under these two pieces of information, there are many bad reviews and good ones.
As a newcomer, whose information should I believe, this is another question.
Although the vast majority of players, when they see this kind of multiple-choice questions in both directions, they can imagine that as players, they can continue to try through SL Dafa.
But even if you use SL Dafa, you've already experienced the trap.
In the game, players are not only subject to malicious advice from the game, but also from malicious advice left by other players.
But even so, a large number of players still enjoy it, after all, suffering in the game and then enjoying the improvement and achievement that comes from suffering is the most important core element of this game.
In the game section of major live broadcast platforms and video platforms, as long as the audience enters one click, they can basically see the anchor or the cover of the video with these three Chinese characters and the black and white screen.
Just like the death of "Wolf: Shadow Passes Twice" was swiped at the beginning, "Dark Souls" is also swiped, and there are two more words.
"Here is interspersed with the material of the big sword, which looks a little more handsome, and when the shield is reversed and then executed, a close-up shot needs to be given."
In the Nebula game, Yang Chen looked at the edited test film and was picking out what still needed to be improved.
After Yang Chen picked out all the questions, Wang Yaliang next to him leaned his head, looked at the three big words 'you are dead' on the screen, and asked, "Do you want to deceive Meng Xin into the pit again?" ”
Hearing this, Yang Chen pursed his lips: "It's not that players don't know what game "Dark Souls" is, and although there are new ones, people can watch live broadcasts and videos to understand it." ”
It's not when "Wolf: Shadow Dies" was just released, and players didn't know what kind of game it was, but by releasing a sufficiently gorgeous promotional video, even players automatically brought it into their minds.
After all, there has never been a game manufacturer that has ever made such a hardcore action game, but now it's different.
From "Wolf: Shadow Dies" has raised the banner of this hardcore action game difficulty, coupled with the reputation of Nebula Games itself in the industry.
It can be said that once the name of the "Dark Souls" game was released, it was already known to countless players.
In this case, it's not easy to deceive new players.
Looking at the death game screen on the computer desktop in front of him, Yang Chen couldn't help but sigh in his heart.
However, there is still a need to do publicity.
For example, some players who want to play are swinging back and forth on the edge of purchasing, on the one hand, they want to buy and try, and on the other hand, they are afraid that it will be too difficult.
In this case, players can't just feel the abuse in the game, and they have to give them some light.
Even scammers deceive others, and they all know that 'I, Qin Shi Huang, will pay you back more'.
As a difficult hardcore action game, Yang Chen feels that some players still have to understand that in fact, this game is not just about suffering, as long as you have the skills, you can also complete the Musou mowing.
As for you can't do it? Is that our fault?