Chapter 480: Red Dead Redemption

While transferring part of the team from Dark Souls to The Legend of Zelda: Breath of the Wild, the online buzz about Dark Souls is still fermenting.

Although for most masters, the DLC has been cleared by them.

But for a game, even if it is a difficult hardcore game like "Dark Souls", the masters at the top of the pyramid are never the main group, and the players at the middle and bottom of the middle are the most core group with the largest number of games.

For them, it's still a long time before they get through the DLC, even if there is already a strategy process on the Internet to compare it with.

Of course, Liver Emperor players are not in this group of people.

Only this time, the rest of the game manufacturers on the market, except for some small manufacturers in the third and fourth tiers, followed suit and announced game plans similar to "Dark Souls".

Like NetDragon, Tenghua and other first-class manufacturers, they are not ready to create their own souls-like games.

Previously, when "Wolf: Shadow Dies" was popular, they tested the waters in this type of game.

But in the end, the results were not very good.

And this time, although "Dark Souls" is popular, it is even more popular than the original "Wolf: Shadow Passes Twice".

But Tenghua and NetDragon and other manufacturers are not fools, and they understand very well how difficult this type of game is to develop.

First of all, in terms of difficulty, the players who want to hook will not be abused and cry out of the pit, but also let them really feel the difficulty.

Secondly, the plot should not be too bad, and the map design and level design should not be too bad.

Finally, there is a more important point, that is, with the pearl of "Dark Souls" in front, the game they developed is definitely scolded.

And if there is a slight resemblance, a big hat of plagiarism will be buttoned off.

It's just that this kind of hardcore action game can be said to be extremely difficult to innovate.

After all, the combat system is nothing more than dodging, rebounding, and blocking.

If it's an FPS game, it's like Call of Duty: Modern Warfare or The Elder Scrolls: Skyrim.

After all, FPS and open-ended RPG games can be said to be mainstream games, and even if they are developed as triple-A masterpieces, even if they are developed in a formulaic process, the risk taken is not too great.

And a hardcore game like "Dark Souls" needs to take too much risk, although the market must have a market.

But why the thankless effort?

NetDragon, Tenghua and other domestic first-tier game manufacturers have no intention of following the trend, and Yang Chen does not care too much about the third- and fourth-tier game manufacturers following suit.

Now Yang Chen is in Nebula Games, discussing with Xu Yu about the next strategy.

"Consolidating overseas markets?"

In the office, Yang Chen looked at Xu Yu and said.

The Nebula game has basically been settled, and some time ago, Xu Yu's main experience was on the plan to build the IP around the Nebula game.

Including film and television, "Silent Hill" is not a hit, but after it is a success, the plan for "Resident Evil" has also begun to be prepared.

However, unlike the original "Silent Hill", "Resident Evil", which is a sci-fi zombie theme, is several times larger in terms of investment and scale.

"In terms of overseas, our reputation is not small, but it is still much worse than the power storm, and secondly, although we have been doing well in the overseas market in terms of servers and other aspects, we have not done enough for publicity and distribution and other influences." Xu Yu said to Yang Chen.

In fact, the games developed by Nebula Games can be said to be very well-known overseas.

For example, "The Elder Scrolls: Skyrim", "Resident Evil", and "Metal Gear Solid: Phantom Pain" are also Westernized, but there is another key point.

That is, these games were previously handed over to UEGAME for distribution, except for some gamers who will know the manufacturer, and even many players overseas think that these games are all owned by UEGAME, not developed by Nebula Games.

It wasn't until later that games such as "Warcraft", "Call of Duty: Modern Warfare" and "Dark Souls" were launched overseas, and Nebula Games was known by more and more players.

"What do you mean?" Chen Xu looked at Xu Yu.

"Overseas is a big market, we must not give up, IP and the company need to go out, we need to carry out independent overseas operations, without involving the UEGAME publishing circle, I prefer to power storm their Battle.net platform, that is, the independent platform operation that only publishes its own games." Xu Yu said to Yang Chen.

After listening to Xu Yu's words, Yang Chen nodded lightly.

Later, about the establishment of overseas branches, Xu Yu told Yang Chen some more.

But basically Xu Yu said, and then Yang Chen raised some doubts.

When it is really time to set up an overseas company, Xu Yu is still needed to operate.

"In addition, Mr. Yang's next game, I think we should develop a mainstream game, although the sales of "Dark Souls" are not bad, but ......" Xu Yu said to Yang Chen after thinking of something.

Although "Dark Souls" is famous enough and its sales are also top-notch, compared to mainstream games such as "The Elder Scrolls: Skyrim" and "Call of Duty: Modern Warfare", the sales of "Dark Souls" as a hardcore "Dark Souls" are indeed not comparable to them.

Even in terms of fame and popularity, it seems that "Dark Souls" is not inferior to games like "Call of Duty: Modern Warfare", but in fact, there are quite a lot of cloud players in it.

"Don't worry, I already have an idea in mind for the next game, an open-world type game." Hearing Xu Yu's words, Yang Chen smiled.

Even if Xu Yu doesn't say it, in fact, Yang Chen also wants to develop a game for the masses.

There was an FPS genre before, and recently there was a hardcore action like "Dark Souls".

Yang Chen also wants to return to the open-world theme that can be said to have made Nebula Games truly famous.

Although "The Legend of Zelda: Breath of the Wild" can be said to be a masterpiece of the open world theme, it was a game on the Switch platform at that time.

In addition, in order to fit the function of the platform, the graphics are also made in a cartoon-style rendering method.

"Already have an idea?" Hearing Yang Chen's words, Xu Yu couldn't help but be surprised.

Even if it's not the first time, I was surprised that Yang Chen had a new project just after "Dark Souls".

But more than that, he is happy, just because Yang Chen can do a good job in the project every time, and having a good project is also of great help to him to develop Nebula Games externally.

It's like going to the battlefield to fight, your game is as bad as using a banana as a sword, and a good game is carrying an AK47 to the battlefield, which is a big difference.

"There's an idea for the time being, a gang of bandits that took place in the days of the American West, and a story about redemption." Yang Chen smiled, raised his arm and stretched it, and then created a new folder on the open computer next to him - Red Dead Redemption