Chapter 748: A game without DLC is simply a soulless game
"A long-shot reminiscence cutscene will be added in the future, but not too long, mainly just an introduction."
Yang Chen and Wang Ye sat in front of the computer in the conference room, looking at the content in the game, Yang Chen said.
In the first chapter, players experience the game mainly about how Kratos went from a mortal to a god of war.
Kratos was wiped out in a battle as a Spartan, and when he was about to die, Kratos signed a contract with Ares to perform a miracle and won the war, but he also became Ares's lackey, and after that, Ares and the three goddesses of revenge tried in vain to overthrow the rule of Zeus, so they put their minds on Kratos.
Bloodshed of enemies, innocent people, and loved ones, meeting these three conditions can make Kratos the purest warrior, and he does not hesitate to design Kratos to kill his wife and daughter with his own hands, and Kratos's pale skin is officially stained by the ashes of his wife and daughter.
After that, Kratos was tormented by the hallucinations of killing his beloved, and got the opportunity to eliminate the blood contract with Ares, embarked on the road of redemption to eliminate the nightmare in his heart, and forgot the memories of the past, but for ten years of dedication to the gods, Kratos still failed to get what he wanted, and in the end, Kratos killed Ares with his own hands and became the new god of war, and the gods are still deceiving him.
And this is also Kratos's transformation from believing in God, doubting God, and destroying the belief in God in his heart.
However, because of the length of the content, there is also how to better increase the player's immersion in Kratos's experience, which will have a part of the plot narrated with CG animation and memory shots.
And these plots are also promising, and the three chapters will mainly revolve around Kratos killing the gods, with a strong visual impact in front of the player.
At the same time, the story behind it, such as Kratos's life experience, how he signed a blood pact with Ares, killed his beloved, and how he later broke the blood pact and worked for the gods for 10 years, these will be mentioned in the feature film content but will not be used as the main content for players to play.
But as a follow-up DLC content, it is very suitable in terms of content length and plot.
A game without DLC, it's simply a soulless game!
And when Yang Chen was still working on "God of War" with Wang Ye.
Apex Games, on the other hand, has also begun to warm up for the launch of the promotion.
The development time point of "Godfall" itself was developed at the same time period as "Bloodborne Curse", although the project was suspended in the middle because of "Bloodborne Curse", but after that, it carried out strategic cooperation with NetDragon and other three, and various resources were tilted.
As a result, the development progress and speed of Godfall quickly increased.
And the major media on the Internet have also begun to promote the content of "Godfall".
'Strive for the most perfect game content, Ragnarok, Godfall is coming soon! ’
'The war of doom is flooding, and Godfall will show an alternative soul feeling. ’
'The content is amazing! Take you into the story behind Godfall. ’
There are endless articles from various media outlets on the Internet, basically promoting the news that "Godfall" is about to be launched.
For most players, they are actually looking forward to the launch of "Godfall", after all, there is so much content that has been shown before.
As for the characteristics of the Souls game of Godfall, in this regard, except for die-hard fans of games such as "Dark Souls", most players do not have much opinion.
First of all, they publicly stated that "Godfall" is a souls game, drawing on the high difficulty characteristics of games like "Dark Souls", but at the same time, they also said that "Godfall" is not a complete copy of the combat elements of "Dark Souls", but has its own characteristics.
In addition to the dissatisfaction of a small number of die-hard fans of "Dark Souls", most players who uphold neutrality do not have much opinion, but have some expectations for it.
And under this overwhelming publicity, "Godfall" was officially launched soon.
In the Nebula game, Yang Chen also experienced the content of "Godfall" for the first time.
There is no doubt that the graphics are top-notch, after all, they are produced by Apex Games.
After entering the game, Yang Chen quickly summed up the first point.
But that's not too surprising.
On the contrary, if the picture effect of "Godfall" fails, that is what surprises Yang Chen the most.
Such as Apex, UEgame, NetDragon and Nebula Games, these first-class game manufacturers, may make games that are not fun, maybe the plot of the game will be very bloody and scummy, maybe in addition to big problems in game optimization, and even there may be a joke of buying a bug to send a game, but there is only one thing, that is, the picture effect will definitely not be much worse.
…………
With the launch of the game, the first batch of players who have experienced it have also given corresponding evaluations, and the ratings are quite good.
'It feels really good! The combat system is very well done. ’
'I've played "Dark Souls" and "Bloodborne Curse" before, and although I have a bit of a sense of déjà vu when I get my hands on "Godfall", I have to say that it's really in place. ’
The plot performance feels pretty good, the visual impact is okay, and it's not a fragmented narrative like "Dark Souls" and "Bloodborne". ’
'The handicapped party cried.,I feel like the game is so difficult.,It's different from "Bloodborne"What kind of gods and monsters are in the game.,An attack range boss boss.,Can't stop it! ’
With the initial launch of the game, the scores of player crowd reviews soon came out.
9.4 points, a relatively high score in the early days of the game's launch.
Of course, the initial rating is not very reliable, and as time progresses, more and more players participate in the rating, and this score will only get lower and lower, but at least it is a good start for "Godfall".
In Apex's game, looking at the latest data report on "Godfall", George looked very excited.
"I think we made it!" In the office, George high-fived Depp in celebration.
Depp next to him also felt a lot, and sure enough, he thought too much before, judging from the current momentum of "Godfall", not to mention surpassing "Bloodborne Curse", but with the characteristics of the subject matter, plus there is no strong competitor, it is very likely to reach the level of "Bloodborne Curse" with the fermentation of time.
Although according to internal statistics, the sales on the first day were not so terrifying, it is also relatively normal.
At this point, they were already mentally prepared for the choice of Souls-type gameplay.
"All the advantages are here, and we have no reason to fail." Depp smiled and nodded.
They avoided "Bloodborne", and there were no too strong competitors in the same period, NetDragon's three major joining, coupled with the tilt of various resources of Apex Games, allowed them to complete the project at the fastest speed, how could such a big advantage be lost?
All that remains is to let the word-of-mouth of "Godfall" slowly ferment and accumulate sales.
"But Nebula Games' God of War?" After a short period of excitement, Depp suddenly had some worries in his heart.
"Don't panic! Even if their "God of War" started the project from the day we restarted "Godfall", it has only been a month now, and even if all the resources are tilted, we can only make a third of our content at most, after all, we have been making it since "Bloodborne". George didn't panic at all.
Although the development speed of Nebula Games has always been talked about in the industry, he still doesn't believe that Nebula Games can make a complete game in such a short time.
Dingtian is just making part of the content in the game, what is he to panic about?
"Actually, I'm looking forward to Nebula Games being able to launch the game when it is a half-finished product, and it's best that this God of War is still the same mythological theme as us." George thought for a moment and suddenly said with a smile.
The image of the gods characters in their Godfall already gives players a preconceived feeling, and the latecomers have a disadvantage in the art alone, and if they have a half-finished battle against their full version, the consequences are unimaginable.