Part II: Race (1) Human/Orc

――[PART2: Race Overview]――

========================================2/00: Race: Overview of the Main RacesIn the Pantoraken-Orim plane, there are three main races: humans, orcs (Hunsians), and merfolk (Icelanders).

According to photon adaptability, it can be divided into: a) non-photonicadaptable creatures, b): photonicadaptive creatures, and c): photonic symbiotic creatures (also commonly known as "epic photonic creatures" Epic-photoniccreatures).

Non-photonic organisms, as the name suggests, are somatic cells that are unable to adapt to the flow of photons. When a large amount of photons flow into the body, it can cause damage to the cells, which will keratinize and die, which is known as petrification.

The use of magic by non-photon organisms, such as humans, is life-threatening. However, because they are not disturbed by the excess photons during the spell, they can control the magic with great precision.

Photons adapt to organisms, allowing the flow of photons into the body without being petrified. Merfolk and orcs are both photon-adapted creatures, and merfolk can freely use magic as long as they consume mental power to gather photons from their surroundings. Orcs are unique in that they are able to gather photons from the environment to strengthen muscle cells (known as madness), but this ability can hinder other methods of collecting photons, eventually preventing orcs from using any magic.

Epic photonic organisms are the apex of all photonic organisms, and their bodies have always stored their inherent photons (trans-photons) in a fixed structure. Typical epic photonic creatures include a variety of true dragons (excluding wurms and pterosaurs), succubi, purebred giants (excluding the subspecies of frost giants and lava giants), etc.

Strictly speaking, although there are photons in any living organism, all living organisms have free photons (Exo-Photon), which will escape from the environment over time, and the process of absorbing free photons and expelling them from the body is a photon decay cycle.

Epic photonic organisms, on the other hand, absorb free photons from the environment, and after absorption, some of them will change their structure to form intrinsic photons that can accumulate in the body. This process is called photon fusion.

Photon fusion, which has been taking place for tens of millions of years, can allow epic creatures to be immensely large beyond their biological limits, or superhuman-like flesh, or able to cast powerful magic tricks quickly and easily by consuming intrinsic photons. Therefore, the epic level is all creatures that are unimaginably powerful.

Of course, epic doesn't come with a powerful liliang right from birth. Epic Liliang takes time to accumulate, and if you keep fighting, Liliang will be consumed and weakened.

Another trait of intrinsic photons is that they do not escape after the death of epic photonic creatures. If the corpse parts of epic photonic creatures are embalmed, these special intrinsic photons can be retained, and can even be used to craft special weapons. The ancient dragon hunters were best at slaughtering dragons and then using the flesh and bones of dragons to make all kinds of dragon martial arts, they had all kinds of special enchantments, and the power was incomparable even to modern photon weapons.

Even if a photon-adapted creature is killed under special circumstances (such as the madness of an orc), it is possible that the corpse has an inherent photon with a semi-stable structure, and it is possible to create a special weapon from this corpse, although it is very difficult.

Special Lifeform: The abbreviation of photonic spirit photanima, the ultimate life form conceived by scholars as "theoretically existing". Breaking away from the limitations of matter, the thinking process of a living body composed of pure intrinsic photons relies on the quantization of photons, and memory is a combinable sequence of inherent photons, so it has an infinite memory capacity and a thinking speed close to infinitely fast, which is almost equivalent to the existence of God.

The idea of the light spirit is actually a derivative of the super-photon computer conceived by scholars, but the possibility of the existence of the light spirit has further impacted the various religious systems of today, and in the face of the doubt that "God may be just a light spirit, the ultimate life form composed of inherent photons", the modern religious system is further disintegrating. This is known as scientific sheparianism: the more people understand the composition of shijie, the more they lose faith in God. When the mystery of the existence of the gods is gradually revealed, people gradually stop fearing the gods.

========================================2/-999: Race: Human2/-999/01: Race: Human (1) - An overview of the non-photon-adapted organisms that inhabit the Radiant Regions. An extremely weak, incompetent, short-lived race, the essence of which is [Chaos] like that of succubi.

Humans have almost no innate abilities, and only one in tens of thousands of humans has the potential to receive a special talent under the blessing of Photon Shijie. However, human beings are very malleable, and they can create great survival value in their limited lives.

Depending on the individual's ability to learn, some humans with particularly high talent are even able to practice martial arts, and can challenge dragons and other creatures that are much stronger than themselves with the help of equipment.

Is humanity the weakest or the strongest? This is an eternal mystery.

2/-999/02: Race: Human (2) - Magically Adaptive Humans, non-photonically adaptable, capable of using magic but being petrified by petrification. Humans use magic with greater precision than merfolk, giants, and even dragons, making it best suited for those that require precise control.

However, since humans are petrified for using magic, humans are generally very stingy with the opportunity to use magic.

For unknown reasons, women are more achievable to magic than men, and women are less penalized for petrification than men when they use magic. As a result, women are also able to perform about 1.5 times more magic tricks in their lifetime than men.

========================================2/01: Ethnicity: The Hunkzyrs2/01/01: Ethnicity: The Hunkzyrs (1) - Overview: The orc race that inhabits the "dark lands" of Eastern Europe. The Hungarians were not originally called Hungarians, they had seven large clans and sixteen small clans. The Hunkjers actually refer to the "Hunkjers", a clan of tiger-shaped orcs.

This tribe was the first clan in history to carry out looting against human society, and since then the bad reputation of the Hungarians has spread in human society, and humans have begun to collectively refer to all orcs as "Hungarians" without authorization. In fact, the orcs are the majority of the clans who live in peace, and there are many orcs themselves who despise the Fierce Tooth tribe's looting of humans and never interact with the tigers. However, in the face of the increasingly impoverished life and the threat of the growth of the tiger people, in recent years, there have been more and more orc clans willing to attach themselves to the Fierce Tooth Clan.

2/01/02: Ethnicity: Hungarians (2) - PhysiologyThe physiology of the Hungarians is extremely diverse. In terms of height, there are from bear people with an average height of five meters to fox people with an average height of only one meter. But they share some common traits: they have a lot of life force but can't use spells. Purebred orcs are able to absorb large amounts of photons for a brief period of physical strengthening, known as Berserkry. Unlike humans, orcs are not penalized by petrifying when using berserk, as orcs themselves are photon-adapted races.

Despite the huge difference in size, orcs can intermarry with each other, and orcs can even intermarry with humans, but the offspring born from intermarriage are almost always infertile.

2/01/03: Ethnicity: Hungarians (3) - ClansThe Hungarian clans are divided into seven main groups:

(1): Located in the northeast of the Dark Regions, living on the Siberian tundra, the Werewolf tribe - The Eskimos. It is a race that can easily navigate severe snowstorms with more than minus 50 degrees Celsius, and is extremely resistant to cold and hunger.

There is an offshoot of the Eskimo canine race, but they do not live in cold Siberia and migrate around in the Lang by herding. The cold tolerance is also much worse.

(2): The Hunkjers, who live in the southernmost part of the dark region, are closest to human shijie, and have extremely high combat ability and are very ferocious. Due to their proximity to human shijie, their aggression towards the Radiant Territory is becoming more and more severe. There is also a branch of the Hungarian tribe, but the tiger people are still superior in numbers.

(3): Located in the southeastern part of Eastern Europe, in the Everglades, the elephant people (TheTurks) are burly (the average adult height is five meters) and are good at using herbs to cure diseases. Even in modern times with the advancement of medicine, there are still some incurable diseases in human society, but the Turkic people can be cured with their herbalism. As a result, there have been human patients who have gone deep into the dark regions to seek treatment from Turkic physicians for incurable diseases, but they are generally denied treatment because the Turks are very repulsive to foreign races. Their aim was generally not to invade foreigners, but they did not welcome foreigners, except for gypsy caravans.

(4): Located in the northernmost part of Eastern Europe, on the coast of the Arctic Ocean, the second tallest of all orc races (the average height of adults is three meters), the strongest single combat ability, known as the "descendants of the White Snow God", the White Bear People - The White Russians. (However, bears are supposedly pacifists and generally do not actively attack humans unless they are trying to protect themselves.) (5): The Romanians, a fox who lives in the middle of a dark region and is said to have a mind as developed as a human and a spirit of study. They are small in stature and generally do not aggressively attack people, but they are as cunning and aggressive as foxes.

(6): The Greeks, who live on the shores of the Aegean Sea and often plunder as pirates. They are close relatives of the Fierce Tooth Clan, and often even invade human society with the Fierce Tooth Clan. There is a branch of the cat race, but the cats are shorter and more agile, but they are far from the running speed of the leopard people.

(7): Known as the "Demon Beast", he has the ability to telepathize with wild beasts, and is good at domesticating all kinds of giant beasts, migrating around in the dark regions in a nomadic way, and is full of mysterious rabbit races - The Gypsies.

There were many rumors that Gypsies were also good at divination and psychic, but they were all proven to be false. True Gypsies never engage in divination or channeling, except for a few crooks posing as Gypsies (usually "Black Rabbits", a subspecies of Gypsies-like rabbits) who trick them out of money.

Since the Gypsies usually migrated with large caravans, which played a great role in stimulating commercial activities, the territories of other clans would welcome the Gypsies caravans. Therefore, the range of activities of the Gypsies can be said to be all over the dark regions, and they are often even allowed to enter the territory of humans. The Gypsies are probably the single most beloved clan of orcs, often referred to as the "jolly bunnies".