Chapter 999: The Atmosphere Team Chases the Score! It's hard to break the game.

1st point to score.

It is equivalent to scoring 2 points in a row, and the opponent's economy in the second game is not enough to support the second round of the battle, and the illusion system is a very economical system.

The richer the illusion system, the easier it is to score points.

The more the illusion system economy collapses, the more difficult it is to score points.

This is a very polarized lineup, in the case of a good economy, the output of the fantasy system is high, and it can also be fleshed up, and some equipment can be produced, even if those illusions are only one-third of the blood volume of the body, the output of the siege and fire is still high.

The competitive mode of [faith], in addition to the most basic operation and fighting, in the economic skills and calculations, also requires the commanders of both sides to think deeply.

The atmosphere team lost the naked game, the second round was very stable, no one went to the extra equipment, saved the team's economy, and simply lost the second round, and the losing streak economy was eaten.

In the third round, the overall economy of the Atmosphere Troop and the overall economy of the Immortal Troop have been equaled.

This is the key game of the game.

If the Eternal Sentai kills the Atmosphere Sentai again in this round, the Atmospheric Sentai is an economic reset and is about to take the first step towards collapse.

That's right, in the third round, the economic investment on the side of the Eternal Clan is also huge.

Under normal circumstances, the Eternal Clan still has to save money in the third round, so that if they lose the third round, they can still play a round with equipment in the fourth round.

Here, the third round of the Eternal Sentai is betting on all the economy.

All the equipment and functional items are available.

The commentaries of each division in the stands are also clear that this round is likely to compete for the winner of this map in advance, and the commentary of the North American division is much more dignified.

He began to reiterate the superiority of the Atmospheric Clans on the map in order to bolster his momentum, and in fact, the commentator was very panicked that this point would be taken away by the Eternal Clan.

The Eternal team that was so strong in the first few rounds.

No one dares to despise this team anymore.

The atmospheric team was not as flustered as the commentators in the stands, and the captain of the team was constantly communicating with the players, exchanging information about the previous two rounds.

Hanmei sharpens the sword in this match and likes to play in the singles position.

In the competitive mode of [Faith], the more common round team battle, 55 confrontation, followed by 41 point attack, that is, 4 people in a group, 1 person in the attack, looking for opportunities to go around the back or do something other beneficial to the team.

Earlier, Hanmei sharpened the sword, not playing this singles position, but playing the key person at the core of the team battle, but in this game, Hanmei sharpened the sword and took another star position - singles.

It may have something to do with the character.

Impuaros is a good position to play heads-up, in team fights, his fragile body is not enough to give him how dazzling the action is, and his skills are short-handed, it is difficult to hit multiple players, and it is good to hit one player.

Let him play singles is the best choice.

Looking at the Atmosphere Clan, everyone is equipped with a set of armor sets with a lot of health, and they are all equipped with a weapon with a blue amount of light.

Choose the illusion lineup, there are still things, and the armor set with the HP attribute can make your illusion less easy to die, and the weapon of the blue cutting system, its doppelganger is accompanied by an attack effect.

In other words, the clone can also play the effect of blue-cutting equipment.

on the big screen.

The attributes of the short sword made by the atmospheric team were broadcast to a close-up.

Spellbreaker Blade (Level 2)

All stats are increased by 10, Intelligence by 8, Agility by 12, and Attack by 45.

Each attack with this weapon burns 50 mana and deals an additional 0.3 times the amount of mana burned, and melee characters' illusions burn 18 mana per attack. Visions of ranged characters burn 9 mana per attack.

There are two ways to play the illusion system, one is to create a burning cloak to make the clone have the effect of scorching enemies every second, and the other is to cut the blue system.

Of these two systems, the former is more meaty, and the latter has a greater advantage in team battles.

Enter the state of team battle, and cooperate with the blue cutting of the spell-breaking blade to fully suppress the mana of the enemy unit, and the opponent will not be able to use skills to pick up the group.

There is no blue amount of skills, five whiteboard characters and five characters with skills play against each other, and it is clear who wins.

Fighting with the blue cutting system, it is best to kill in one wave, and it is very easy to get into trouble when you turn back and play in a group, knowing that the opponent's illusion system should maximize its own advantages in this round.

Jiang Xun chose to control the map in the third round.

This wave of slow play.

made the venue a lot quieter, although the cheers were still a heat wave, but not as loud as the previous two rounds, Jiang Xun's control map was a simple control map.

The same is the same thing, touching the information of the other party's point.

Confirm that there are few people at what point on the other side, and then play a wave of fast attack, which is the easiest way to control the map flow.

But the atmospheric team has wiped out the all-star lineup of the mysterious team, how can it be possible to find out the number of people for Jiang Xun such a simple way of controlling the map flow.

These people pinched their illusions to death.

From a distance, it seems that each point is guarded by five people, and if you want to find out the real and false illusions, you have to deal damage through skills to guess the approximation.

At such a close distance, if you dare to test whether it is a doppelganger, the other party will dare to pounce and arrest someone.

With such a tight defense of the atmospheric team, combined with the extremely disciplined team, Jiang Xun suddenly felt like he couldn't speak.

Individual combat and group combat are two ways of playing, Jiang Xun can fight well alone, but five to five, and eat the whole team.

The cooperation of the Eternal Clan is practiced, but it is enough to bully and bully those third-rate teams, and the cooperation of the top team like the Atmosphere is obviously stronger than the Eternal Clan.

Meticulous local planning and meticulous detailing.

The Atmosphere Squad is like a warrior in armor, and it also raises an explosion-proof shield.

dragged on for two or three minutes in a row, Jiang Xun still couldn't figure out which point to attack, and Ding Mou, the player who controlled the field with free man, couldn't get any information.

Ding Mou can't be blamed for this.

It's the Atmosphere Clan's defensive counterattack-style squatting, which doesn't give the Immortal Clan any information.

Drag to a time limit.

Jiang Xun had to give a command of the rush point, there was no information, so he could only blindly rush to a point, and the point of the soldiers would be pointed out, and he randomly ordered a defensive point, and the immortal team went away.

This kind of attack is forced to do so.

The Atmosphere Squad is the unsolvable superior side.

One side attacks without knowing anything, and the other side defends with momentum ready to go.

Doppelganger.

Cut blue.

Fight.

Pester.

The location of Remembrance in the rain was intercepted by several clones, and Blue Quantity was cut to nothing by the Spellbreaker Blade, and without Blue Amount, the priest was a standing whiteboard waste and could not provide any help to his teammates.

These clones are specifically looking for those functional characters who need to fight in blue volume.

Lose their mana, and the subsequent team fights will be difficult to deal with.

In the third round, the Eternal Clan's team forced their faces for one round, sending three teammates to death, Jiang Xun and Ding Mou withdrew from the field, no longer fighting, and kept their equipment.

If you die in battle and your equipment falls out, it will be even worse for the economy of the fourth round.

2:1。

The Atmosphere Team chased 1 point.

This round is the most helpless round that all the viewers and commentators have seen the Eternal Clan deal with the situation.

No matter how inferior the round, the Eternal team can bring some small bursts, and there is an illusion that it may turn the tables at any time.

This time, in this round, it was the Atmosphere Clan that ate the Immortal Clan's attack thoroughly, and the Immortal Clan's offensive effect was not out.

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