Chapter 212 The anchor who single-handedly drives the sales of the entire game is really a big man
Xie Chunjiao is still struggling with the fact that there is no material to continue to publicize, if it goes on like this, the heat will dissipate in a few days.
But I didn't expect that when I got up in the morning, I saw a hot search directly airborne on Weibo, "The anchor had a nosebleed during the live broadcast", clicked in and took a look, and was so excited that he almost didn't jump up.
She immediately contacted some Weibo big V and began to add fuel to the fire, guiding this hot search to the game, on the one hand, the game screen is exquisite, and the characters are realistic; The second is that there are a lot of novel ways to play in the game, such as this brothel when the brother is live broadcasting, which is an explosive gameplay. Although there is nothing particularly worth saying about the main story, this kind of detailed design will make the game's world view seem more realistic.
And that's what players love.
Other players prefer this kind of "less serious" game.
The original hot search on Weibo was only airborne to the ninth position. But with Xie Chunjiao's push, it was directly pushed to the top three.
Brother Silly went on the live broadcast the next day, and as soon as the broadcast started, he found that his fans had doubled, and someone said hello when he came up. ”
"Silly sister, let's go to the brothel together!"
Swiping the screen like this, Rao is a carnivorous girl, and no matter how thick-skinned she is, she is a little embarrassed. However, at the urging of fans, he continued to play the game for two hours before going offline.
The live broadcast of the swordsman love affair directly gave rise to a funny gameplay style, and many anchors began not to pay attention to what the main plot story was, but carefully observed whether there were any "special" gameplay in the game, the kind that can quickly attract fans.
For a while, in the Peacock live broadcast room, many game anchors began to broadcast the stand-alone version of the game of Swordsman Love.
This situation led to other things, such as the fact that they really found that there are a lot of details in the game that can bring out some special gameplay and side plots. The more I play, the more I feel.,The design of this game is explosive.,You can see from the details that the design of this game is really very careful.。
The anchors all said that it was a fun game, which drove the sales of the game for the second time.
The first three days of the game's release were a small climax, and sales would have gradually decreased according to a certain downward curve.
However, because the anchors collectively began to look for details, many cloud players also went to buy and download the game to see where this "scenery is unique" game is fun.
So half a month after the release, there was another wave of sales boom, which almost everyone expected.
It can be said that Brother Dull has single-handedly driven the sales of the entire game and extended the sales cycle of this game.
Of course, even if there is no stupid brother, there will be a stupid girl and a stupid sister who will discover the uniqueness of this game design and then promote it spontaneously on the Internet. It's just that at that time, whether the effect could be so good, and whether the sales could be so high, is unknown.
…………
Liu Neng is once again standing on the land of the United States at this moment, this time to talk about cooperation with IBAL.
He came at the invitation of Ibal, and Abel's matchmaking was indispensable. Some time ago, Liu Neng once showed him the game demo of "Clash of Kings", hoping to rely on this game to open up the mobile game market. Abel thought at first that he wanted to cooperate with Googo, but Liu Neng said that he had his own operating system, and even if Googo's Anzhi system could be done, he planned to port this version a little later.
Business competition is inevitable.
But with IBAL company, in fact, there is much less commercial competition.
There is a big difference between the two in terms of design concept in nature.
The MYTH operating system is an open source system, while the IBAL operating system was originally designed to be a closed system for security.
However, this closure is not completely closed, IBAL updated the second generation of the IBOS operating system last year, and has opened the application interface to each other with restrictions.
This means that on the IBOS system, it can be made by a third party, and then docked with the IBAL company SDK, and after no problem, it will be reviewed, and if the review is passed, it can be put on their app store.
Theoretically, if you just want to put a game on the shelves, you don't need to come to the United States in person to talk to IBAL representatives.
This time, I actually came here for the IBAL company's press conference. They took a fancy to the game "Clash of Kings", and hoped that at the press conference, Liu Neng would personally introduce the game to IBAL users, and take this opportunity to create a more open third-party application market, open the market with games, and change the current pattern of IBAL application market.
In the past year, although the IBOS operating system has opened up the SDK, there are not many third-party application makers.
Prior to this, IBAL had actually been in contact with Blizzard.
As one of the largest game manufacturers in the United States and even the world, Blizzard does not currently consider the mobile game business as an important thing.
Even, within their company, they have not set up a mobile game project, and they still start to focus on PC games, and they are also making some console games.
IBAL searched for collaborators around the world, and finally targeted a game manufacturer in Huaxia, and was extremely surprised after seeing Liu Neng's "Snake Battle". At this time, Abel contacted IBAL through a friend and presented COK (Clash of Kings), and immediately locked the company Peacock Digital.
Liu Neng left for the United States three days after the invitation was issued, and after the jet lag, he contacted Abel and then went to IBAL's headquarters, also in California.
On the way, the two of them chatted about some gaming things, including the development of Dota's esports in the United States, and how they operated. There is also a game including cok, Abel's unsparing praise.
"I really can't believe that you can make such a high-level mobile game in such a short time. The background of this game is completely detached from the background setting of your country game, and I think it is no problem to completely push it to the United States or Europe. ”
Liu Neng smiled, "This game, itself is designed for overseas, and within a year, I don't plan to promote the domestic market." ”
Abel was stunned for a moment, "Is it just a foreign market?" It's incredible, the game producers in your country, in fact, rarely think like this, they think that there are so many players in the country, as long as the domestic player market is well managed, they can already make money lying down......"