Chapter 340: DLC and Values
Huang Yan returned to his seat and began to work in earnest.
For him, "Wolf" is the first project of Flame Studios, and it is also the first time he is in charge of values in a new company, and it is a single-player game that he is not very good at before, and it must be done beautifully.
Huang Yan is still confident in his own ability, because on the whole, the numerical difficulty of online games is higher than that of single-player games.
In online games, the numerical value is basically equivalent to the player's game experience, whether it is a lottery, a dungeon, PVP, etc., these numerical content is very complex, and a numerical model must be built, and there is enough room for expansion.
As for the single-player game, the content of the values is relatively small, and it is mainly focused on the combat system.
In online games, there is also a combat system, and Huang Yan also has rich experience in this regard.
"Okay, get to work!"
"Hmm...... HP, Attack, Stance Gauge ......"
Huang Yan briefly analyzed the design concept draft of "Wolf" and found that there are not many values that need to be made.
It's mainly the various attributes of the protagonist, boss, and creeps, the damage of various skills, and the stance slots that will increase when blocking, imperfect blocking, etc., and the speed at which the stance slots naturally fall, etc......
These contents, according to Zhong Ming's requirements, are different for different monsters.
For example, the humanoid enemy stance gauge in the game grows quickly, but fades quickly; Large monsters have slower growth slots and need to grind to death slowly.
Huang Yan had also studied the combat systems of many games before, and he had a general idea in his mind, so he immediately began to pull the numerical table on the computer and fill in various values according to his own ideas.
……
Zhong Ming returned to the Shimmer Studio, filled with excitement.
The success of "Ink and Smoke 2" is far beyond most people's imagination, like Fu Xing'an, they actually expected the reputation of "Ink and Smoke 2" to explode, but they didn't expect it to explode to this extent!
And it's not just word of mouth, sales are also very explosive!
The game was a pivotal game for both the all-seeing monitor and the GS1 console, and it made the GS1 console more solid while dominating the live streaming platform and video site.
In the future, when players mention the GS1 console, "Ink and Smoke 2" will definitely become a reason for many people to buy.
And the effect of the all-seeing display is also very good, and because the price is not very expensive, many players who plan to try it out have already bought it.
If Shimmer Studios can launch more games that support all-seeing displays in the future, then this device will definitely be even more popular.
Zhong Ming called Fu Xing'an over and made simple arrangements for the rest of the work.
"There are two jobs next. The first is to make holographic projection modes for other games, and the second is to develop DLC for Ink and Smoke 2. ”
Fu Xingan nodded, these two things will basically be done sooner or later.
After the success of the holographic projection mode of "Ink Cloud Smoke 2", the all-seeing display has gained a good reputation. Although the current sales of all-seeing monitors are not very high, the reputation of players who have purchased them is good, indicating that this product has great potential.
At present, the all-seeing display only supports the game "Ink Cloud Smoke 2", and if it can support more high-quality games, there will definitely be more players who will buy it.
Of course, if you want to make a holographic projection mode, there are still some problems, that is, the accuracy of the holographic projection display mode must be much lower than the traditional mode, and many players will definitely feel uncomfortable.
But that's okay, for games like Resident Evil, it doesn't matter if the display is worse than regular monitors, this is mainly to enrich the library of games supported by holographic displays, and I don't expect to rely on this to further increase the sales of games.
Moreover, the all-seeing display can also assume a very important function in the future, which is the live broadcast of holographic projection games.
So far, the live broadcast audience of the holographic projection mode is still very small, because there are not many players who buy the all-seeing monitor, and the players who buy the all-seeing monitor also use this monitor to play "Ink and Smoke 2" most of the time, and rarely use it to watch the live broadcast.
However, the all-seeing display supports live holographic display of the game.
When players are tired of playing, they can directly enter the low-light live broadcast platform on the all-view monitor and watch other anchors play "Ink Cloud Smoke 2".
Maybe this is still an insignificant function for the time being, but Zhong Ming attaches great importance to it, because the holographic projection live broadcast is unique.
All other live broadcast platforms do not have the function of holographic projection live broadcast, even if the player has a holographic projection device, the live broadcast signal output by these live broadcast platforms is not in holographic projection mode.
The all-seeing display supports, and only supports the low-light live broadcast platform, which is also a first-mover advantage.
By gradually expanding this first-mover advantage, we can establish a relative advantage over other live broadcast platforms as a breakthrough in live broadcasting.
The second main thing is to make the DLC for "Ink and Smoke 2".
"Ink and Smoke 2" has actually been very rich in content so far, but since this game has been a great success, both word-of-mouth and sales are very explosive, and it is indeed a bit unreasonable not to develop a DLC.
Making money is secondary, the main thing is to further enrich the gameplay of the game, so that "Ink and Smoke 2" can have richer game content, enough for players to play for a long time.
"So, Boss, what about the DLC?" Fu Xing'an asked.
Zhong Ming thought for a while: "This DLC is mainly a three-part content. ”
"The first part is more difficult challenges, giving players a master mode, and the difficulty of monsters has increased in an all-round way."
"The second part is the expansion, which includes new vehicles, artwork, story, weapons, costumes, and more."
"The third part is a high-difficulty trial, giving players a new set of brushes and scrolls, as well as timers, and players can speed run challenges."
"As for the price of the DLC...... Let's make a 99 meaning. ”
Zhong Ming gave Fu Xing'an a brief explanation, and Fu Xing'an recorded them one by one and nodded frequently.
The content of these DLCs is actually more regular content, but players must still eat this set.
The default difficulty of "Ink and Smoke 2" is not very high, and at the beginning, when the character's HP is low, some players may feel that it is easy to die, but after being really proficient, many players will feel that the difficulty is too low.
In Master Mode, mobs will also be significantly enhanced, and the requirements for the player's operation will become higher, for some players who need to challenge, Master Mode is the right way to open this game.
However, Zhong Ming deliberately made a more merciful design, that is, the player can choose whether to inherit the characters collected in normal mode. After all, 1000 words are not interesting if they are collected twice, and it is more painful for players.
The expansion is just as rich as it gets, including a new story, artwork, weapons, and costumes.
The new story is mainly to open four new quest lines, including some new game content in each village, and after all are completed, you will find clues to the Mojia Trap City. In addition, there are new weapons, items, vehicles, etc., many of which are linked to other Shimmer platform games.
For example, the protective clothing linked to "Interstellar Tinder", the story is set that a meteor suddenly fell on the sky one day, and the meteor fell in the area where the monsters gathered, and went down into the crater layer by layer, and finally you can find the remains of a small probe crashing, and you can find a set of protective clothing in "Interstellar Tinder" inside. This suit has average defense, but it has extremely high cold and heat resistance, and can function as both a cold-proof suit and a heat-insulating suit.
In addition, there are limited costumes that are linked to "Project Xuanjia" and "Resident Evil", which are hidden in treasure chests in specific areas, and you can get a new set of costumes by opening the treasure chests.
After completing all the new story content of the DLC, the protagonist can enter the Mojia Trap City, solve the puzzle and open the Mojia Trap, challenge the large trap puppets inside, and finally get a set of Mojia Traps, including:
Wooden Kite: A flying vehicle that can travel through the air at a slower speed, but is more dependent on the wind, and is slightly faster when the wind is downwind. This vehicle requires some materials to fly continuously, and the player can choose the items on their body to fuel it.
Trap Umbrella: In the crossover content with "Wolf", the trap umbrella can be used as a shield when opened, which is the shield with the highest defense in the game, and the trap umbrella can be used as a gliding effect when falling, and the falling speed is slower than the original kite.
Mechanic: A very handsome automatic unicycle, suitable for all-terrain, can climb mountains, can also move on the water (but the speed will be slower), like the wooden kite, it needs to consume props on the body to increase fuel.
The third part is the "Trial of the Saints",It will challenge an extremely complex illusion.,The illusion includes all the powerful monsters in the game so far.,And all the weapons and props on the body after the scholar enters.,The amount of blood is a default value (no matter how much blood enters), and the outside buff can't be brought in.。
In this trial, players must use the basic abilities of scholars and their own skills to challenge, level by level, constantly challenging stronger and stronger enemies to strengthen their own combat power, and only after hard work can they clear the level.
After clearing the level, the scholar will fully enhance his painting scroll and brush, both of which originally had low defense and attack power, but now they will receive a permanent increase. And after completing the trial, you will also increase your ink and health points.
Fu Xing'an wrote down all these contents, and the next period of time was mainly to develop DLC.
"This DLC is going to be linked with the new game, and the progress is still a bit rushed, so it should be as soon as possible." Zhong Ming instructed.
On the side of the Flame Studio, the development of "Wolf" will start soon, and Zhong Ming plans to let the DLC of "Ink and Smoke 2" be released together with "Wolf" to rub off on each other's popularity.
Moreover, in this game selection, "Ink and Smoke 2" will definitely win the award, Zhong Ming plans to promote the DLC of "Ink and Smoke 2" in the selection, and by the way, stir up the popularity of "Wolf".
……
Three days later.
Huang Yan's work efficiency is very high, and he has already made the basic mathematical model of "Wolf".
This includes most of the game's numerical content, of course, the main combat system, including bosses, mobs, and player health, attack power, skill damage, and so on.
Huang Yan first showed it to Hu Bin.
Hu Bin roughly browsed: "Is it done according to the previous battle framework of "Relying on the Sword of the World"? ”
Huang Yan nodded: "Yes, I think that set of values is more stable, after all, the values of "Sword World" have been verified by the market. ”
"Well, I think so." Hu Bin nodded.
He also understands values, and with a slight sweep, he can probably see that this set of values is still decent, fully considering the game experience of most players.
"That, Brother Hu, let me confirm again, whether Mr. Zhong has mentioned this question or not, that is, ...... What is the difficulty of the game? Are there any beginners, easy, difficult, master difficulty? Huang Yan asked.
Hu Bin thought for a while: "No." Isn't "Ink and Smoke 2" also a choice of difficulty? ”
"Oh, too." Huang Yan nodded.
When he was doing the numbers, he felt that it was best to make a difficulty option, after all, many similar action single-player games have difficulty options, which is convenient for different players to experience the game.
But since Hu Bin said no, then don't use it. Huang Yan is a value based on medium difficulty.
"Okay, I'll give this set of values to Mr. Zhong to see. It's been a hard two days. Hu Bin said.
After Huang Yan left, Hu Bin sent it directly to Zhong Ming on the internal communication software.
"Mr. Zhong, the numerical framework of "Wolf" has been made, you can change it if there is anything inappropriate. Since we really don't have much experience with similar numerical systems, we have to check it out. ”
Zhong Ming quickly replied: "OK, I'll take a look." ”
Hu Bin waited for Zhong Ming's reply with some trepidation.
Ten minutes later, Zhong Ming sent back the revised numerical frame.
"It's very good, I've changed something a little, and you can just develop it according to this. When the game is made, just fine-tune it. Zhong Ming didn't forget to praise a few words.
Hu Bin was very happy, and came to Huang Yan's station with Zhong Ming's changed numerical framework, and the two of them opened the numerical table, ready to see what had been changed.
Huang Yan squinted his eyes and watched for a long time.
"Like...... Nothing has changed, huh? ”
There's a lot of content on the numerical table, with a lot of tabs, each with thousands of rows of data. Although this numerical framework was made by Huang Yan, he didn't see what was different from before when he looked at it like this.
“…… Wait a minute, I'll compare. ”
Huang Yan opened the previous table, compared the two tables, and quickly found out the changes.
Nothing else has changed, except that all hostile units, including bosses, elites, and mobs, have been added with a 0 after all stats.
Including all bosses, elites, mobs' attack power, health, etc., all multiplied by 10.