Chapter 279: This Game Is Such a Big Pit! (Add)
After a period of time, Lin Xiaoguang inexplicably found that he clicked on the game more and more frequently.
On the third day after the game's beta was launched, the [Rebel Crusade] event was officially launched, and there was a new event at 2 pm and 9 pm every day, which was to follow the legion to select a map and challenge the rebel troops.
As a legion ranked around fifth in the entire regional server, Lin Xiaoguang's legion can choose from a small range, because there are 8 minimaps in the entire world, and the higher the level, the better the rebel refresh.
But there seems to be a way to choose where to fight.
If you consider the level of the map from high to low, it is considered as map No. 1 and map No. 2...... Map 8, then with the strength of their legion, it is most appropriate to play map 5, which is equivalent to giving up map 1~4 to other legions, so that those stronger legions will not come to compete with them for rewards, they only need to deal with weaker legions.
But this is only the most basic strategy, and when this activity is really fought, it will be found that it is not the same thing at all.
The rules of the rebels are winner-takes-all, there are a lot of mobs and a small elite, monsters drop props randomly, and the things picked up are directly owned by the legion, and the auction will be auctioned by the legion after the event, and the rules of the auction are still the same as [Legion Trials], the local tyrant pays the money, and the others share the money.
But this also means that there is a wide variety of strategies that players can employ.
Lin Xiaoguang found that the officials of their legion were really busy.
In addition to constantly reminding members to participate in activities every day, they also need to develop strategies and playing methods for related activities, such as the [Rebel Crusade] event:
The first is to find a player who is very stable and already has the character of "Zero" to act as a scout. Because the rare character "Zero" has a special stealth ability, he can hide himself, scout the enemy, and grasp the dynamics of other large armies.
The scouts were scattered across the map to search for rebel spawn locations, as well as to determine the movements of the other large legions, and report back to the officials at any time.
Among them, the movements of the four legions that are stronger than their own legions are focused on, and in principle, they will not rob them, because the gains outweigh the losses.
After identifying the movements of the other legions, the large army began to move out to quickly clear out the highest-level rebels that their legions could defeat, and at the same time to dedicate a group of players, all of whom used characters with area skills to seal some key intersections on the map, or randomly "scanned" to see if there were players from other legions controlling the character "Zero" who were stealth nearby and ready to steal chickens.
There are also some cases, they will use a special way of playing: first quickly defeat the lower level rebels on the seventh or eighth map, because these rebels are low-level, and they want to fight some weaker legions, so the speed will be faster, and then quickly turn the first few maps after the fight, and find the weakest midway to kill, the goal is to grab the drop of the elite monster.
At this time, the battle will be very exciting, the people of the two legions collide head-on on the map, and the attacking players have changed to characters suitable for team battles in advance, especially those local tyrants with a lot of money have changed to the strongest characters one by one to rush left and right in the crowd, and the whole scene is extremely chaotic.
The people of the entire legion were screaming excitedly, and this feeling of open robbery was indeed exciting.
Fighting and fighting, hatred appeared.
However, in this kind of game, the hatred is usually temporary, today A and B are united, but tomorrow they may shake hands and make peace and go to fight C together.
After the hatred is established, the previous strategy will not work, and it is often the rebel army that has a grudge against us, then we will also fight which, and we will have to scare you if you don't want a reward!
Immediately after that, there was [Outbreak of Wisdom] and [Clan Wars], both of which had different gameplay, but both were GVG events, and the players who were gradually ignited became very enthusiastic, and in more and more GVG activities, they began to become more and more heavy.
Moreover, the gameplay itself has a very clear guidance for players and clans.
In the four major events, the better the rewards given, the better, but the number of rewards is getting smaller and smaller.
Clan Trials is unlimited and can be participated in by all clans.
[Rebel Crusade] is one per map, a total of 8, with different levels and rewards.
[Outbreak of Wisdom] is a server that only refreshes 4~5 bosses.
In [Clan Wars], there is only 1 super-large energy mine.
In other words, GVG events are constantly narrowing the focus of players' contention, from more to less, gradually making players more and more intense.
And in the process, the various legions also began to merge continuously, but not without limitation.
Each legion determines the upper limit of the number of people that can be recruited according to the level, so it must be a situation where there are many small legions in the beginning, and slowly fighting around, the small legions cannot get resources, and they begin to be poached by the large legions. But the Great Legion can't absorb players indefinitely, so the number of legions will change from a few hundred at the beginning to dozens to a few over time.
In this process, hatred has been established, so in the end, the possibility of everyone forming a large army is almost 0, hatred drives different waves of people to fight each other, but there is also the possibility of cooperation, as long as no legion is left alone, the ecology of this game can be maintained for a long time without collapsing.
In this case, most of the backbone players need to play more heavily, and the clan officials need to participate in the event very heavily.
Is severe a good thing? There are two ways to look at it.
Many people are very reluctant to play heavy games for a very simple reason, tired. Take Dawn Era as an example, it was designed to be a hardcore game from the beginning, because if an average player wants to participate in all the activities in the game, he needs to go online about 7 times a day: 2 Legion Trials, 2 Rebel Crusades, and 2 Robot Outbursts at 12 noon, 2 pm, 3 pm, 6 pm, 9 pm, and 10 pm, in addition to a Clan War at 7 pm the next day, as well as a daily game base activity time (spawning dungeons, gachas). , reinforcement, etc.), which also takes at least an hour.
In this way, the player plays for at least 3 hours a day, and it is spread out into different time periods, which is undoubtedly very heavy.
Of course, for casual players, if they don't participate, it won't have much impact, just less rewards and dividends. But the dividends in this game are a lot, a regular event, even if there is no special drop, you can get dozens of star diamonds, if there is a special drop, you can get about 200. In other words, if you participate in all the activities, the basic income for a full day is also about 400 star diamonds, and if you are lucky, more than 1,000 star diamonds.
Converted into real money, that's about 40 yuan to 100 yuan per day.
It is conceivable that if you don't participate in these activities all the time, you will inevitably be separated from the combat power of other players.
This is one of the bad aspects of heavy games, and it is also the reason why many bracelet games do not dare to make the game too heavy, that is, they are afraid that players will be tired.
However, there are more good aspects of heavy games.
First of all, lively.
A relatively relaxed and casual mobile game is often also a deserted mobile game. Maybe there are tens of thousands or hundreds of thousands of people in the same regional server, but they are all over the place every day by randomly going online and brushing single copies, and they don't talk on the world channel, nor do they interact with other players, which can easily give people a feeling of "no one plays this game" and "cool".
On the other hand, in a game like Dawn Era, it feels very good when a new player comes in. The officials of the legion are enthusiastic, and when they get to the field, a large number of players are playing like crazy, and the world channel not only recruits, but also scolds, chats, and asks a random question, and a large number of people help you answer it......
The meaning of online games is vividly reflected in an instant, and the first feeling given to players is different, "Our game is very popular", which is probably what it means.
Secondly, it is conducive to cultivating player habits.
The player is actually a relatively lazy creature. If you don't remember to play a game for three days, there's a good chance that it will sit on your phone for a long time and be uninstalled someday in the future. This laziness is pervasive among the player base and is in a black-and-white state.
In other words, for many players, there are only two games in the world, one is the game that makes you crazy addicted, and the other is the game that can be played or not, and forget about it when you get busy, and there is no middle option.
In this case, if two games are stealing the player's attention, then the hardcore game will infinitely squeeze the survival space of the other game, tying the player firmly to itself.
Finally, it is more conducive to retaining core players.
Just like Zhong Ming's previous plan, players are classified according to the degree of liver krypton, and in the game "Dawn Era", whether it is liver or krypton, they can get the most benefits. The only thing that isn't so friendly is casual players who are light on the liver, but they can neither liven up the game atmosphere nor provide a lot of income, and they can only be wronged to sacrifice some.
But even for these players, even if they don't participate in the event and don't charge money, they can actually continue to play, as long as they don't blindly compare with other players, treat "Dawn Era" as a gacha game, brush dungeons every day, play stand-alone, and there is no problem at all.
And for those liver krypton players, the happiness brought to them by "Dawn Era" is by no means comparable to ordinary krypton mobile games.
Lin Xiaoguang played for a week, and unconsciously found that he had already charged more than 2,000 yuan into this game.
At first, on the third day, he bought a 98+30 double package and got the first recharge reward. This is the most cost-effective way for every paying player, monthly card plus lifetime card, plus the only limited character of the first charge, a rich person like Lin Xiaoguang, this more than 100 yuan is simply a drizzle.
Then on the fifth day, he was really itching for the second rare follower dropped by the legion, and spent 800 yuan, or 8,000 star diamonds, to photograph it. Compared with the first one, it is 200 yuan cheaper, and this thing can actually be used until the late stage, which makes Lin Xiaoguang feel very value-for-money, and the people in the legion worship the boss also makes him feel good, and at the same time, after this consumption, the attention of the legion officials to him has increased significantly, which also makes him feel that he has a sense of existence in this legion for the first time.
The third time is on the eve of Clan Wars, and there is an urgent need for players in the Legion who have "Natalie". This is a rare character that can only be obtained by drawing cards, and her unique skill is that she can summon a powerful electromagnetic field to inflict a double blow of electromagnetic field + lightning storm on enemies within range, which can be said to be one of the strongest AOE characters in the game, and the only strongest AOE character that players can quickly obtain in the early stage.
Although this character is of little use when farming dungeons, in large-scale team battles, as long as a large number of other players protect her, give her enough time to read the strip and summon electromagnetic fields, then her lethality can be described as terrifying.
In order for the legion to benefit from the legion war, under the prodding of the legion officials, Lin Xiaoguang took out a Natasha without hesitation, spent more than four hundred yuan, and then spent a few hundred yuan, smashing her to the highest combat power that can be improved at present.
In that clan war, although Lin Xiaoguang's legion lost, Lin Xiaoguang won the first place on the killing list with Natalie, in the battlefield of thousands of people, Lin Xiaoguang's character ID continued to swipe the screen, leaving a deep impression on the entire server, after the clan war, the top three legions all sent poaching invitations to Lin Xiaoguang, so that Lin Xiaoguang was satisfied.
It wasn't until one night after Lin Xiaoguang played for a week that he suddenly repented: It's over, and he fell into Zhong Ming's trap!
Before he knew it, he had spent four or five hours a day on the game "Dawn Era", and he had accumulated more than 2,000 yuan, but he didn't know it.
What's even more terrifying is that he seems to have formed a habit now, like having to drink a sip of water before going to bed every night, or going to the toilet before turning off the lights, which has become a subconscious behavior.
Every day at 12 o'clock, I subconsciously open the bracelet to play the Legion Trial.
Usually, when he has nothing to do, he likes to go to the game to have a look, which completely fills all his free time.
Even Lin Xiaoguang joined the game group and met a lot of people, all over the world, all over the world, and when it came to the Legion War, the group would send a message and rule everyone to go online to play activities. Sometimes some local tyrants don't have time to go online themselves, and they will hand over their accounts to trusted officials and ask them to help them. Not for the reward, just for the legion not to lose!
"Mr. Zhong is really awesome, he controls the player's psychology too well, this game, I'm afraid it's really going to be ......"
Lin Xiaoguang muttered to himself, he used his actual actions and white money to prove how big a hole this game is!