Chapter 330: Propaganda Warm-up (1/5 for Flying Mountain Flowing Snow)
"That'...... What did the first game do? Hu Bin asked.
"Action single-player game."
"Uh......" Hu Bin was a little weak.
He is indeed a very experienced designer, but his experience is limited to MMORPGs, and it is a popular kryptonite MMORPG in Huaxia, such as "Sword World".
Although this kind of game has a lot in common with action single-player games in terms of art style, modeling, project management, etc., it is ...... in terms of gameplay, level design, and numerical design and so on, there is still a world of difference.
So Hu Bin instinctively was a little weak, worried that he would not be able to do this kind of project well.
What's more, few companies in Huaxia dare to do action stand-alone games. Not to mention the companies in Huaxia, there are very few companies in the world that dare to make action games.
The courage of the studio to start this kind of project when it was first established is not ordinary.
Zhong Ming heard Hu Bin's hesitation and smiled: "What's the matter, don't you feel down-to-earth?" ”
"Hmm...... It's a bit ...... Venture. Hu Bin said.
"This time it's mainly me who will design, you just have to do it, and you don't have to take the blame if you mess it up, don't worry." Zhong Ming said with a smile.
"Uh......" Hu Bin was still a little hesitant.
Zhong Ming said: "Director Hu, isn't the lesson of "Relying on the Sword of the World" enough? The genre you're familiar with is now outdated and unpopular, do you want to keep eating the same old book? Maybe you think that there is still a chance to succeed in making a micro-innovative game of "Sword World", but I tell you, no, this design concept is outdated. ”
"What do you need right now? I don't think so, you shouldn't be short of money. But as a designer, what you need is good work, at least experience with successful work. When you go to Xinghua Mutual Entertainment, it is just a repetition of the old path of Guangyi Mutual Entertainment, but coming to me will definitely give you a lot of gain. ”
Hu Bin didn't speak, obviously a little moved by Zhong Ming.
Although Zhong Ming's words were very direct, they made sense.
Although "The End of the Sword and the World" made Hu Bin realize that the set he insisted on before was probably wrong, although "The End of the Sword and the World" made a lot of money, and he also gained a lot as a supervisor, but as a designer, money is only the lowest demand, and after Hu Bin's level, what he pursued was not money.
What he pursues is fame, successful game works, and his own style in the history of games in Huaxia and even the whole world.
And this goal, Guangyi Mutual Entertainment can't give it to him, and Xinghua Mutual Entertainment can't give it to him either.
What's more, the person who said these words to him was Zhong Ming.
If someone else talks to him like this, it is likely to arouse Hu Bin's disgust, who do you think? You know why you came here to educate me with such a high profile?
But Zhong Ming is different.
If it was said that when he collided with "Taiwu Picture Scroll" at that time, Hu Bin was still a little unconvinced, but then he couldn't be unconvinced.
Shimmer Studio's later masterpieces followed one after another, from "Zodiac Guardian" to "Resident Evil", and then to "Xuanjia Project", Shimmer Studio's excellent works are one after another.
Look at yourself again, although I made a lot of money by making "The End of the World", but compared with Zhong Ming's side, I lost all my thoughts in an instant.
"Okay, I'll think about it. Thank you Mr. Zhong for looking up to me so much. Hu Bin said.
Zhong Ming smiled: "It's nothing, cooperate with each other, I think Director Hu is a designer with ideas, but Ruth has to choose the right one, so he won't take a detour." ”
Hu Bin also smiled: "Yes, then I'll think about it and give you an answer in the near future." ”
……
This is the first time Hu Bin has spoken to Zhong Ming, not to mention a phone call before, there is no indirect contact.
Although Hu Bin also vaguely knew that Zhong Ming had worked in Guangyi Mutual Entertainment, after all, the two had nothing to do with each other, and later Zhong Ming made one excellent game after another, and the gap between the two was opened in an instant.
Zhong Ming's first impression on Hu Bin was that he was confident, very confident.
It's a feeling of being in control, and this trait is the first time Hu Bin has seen it in a designer.
The vast majority of designers, even if they are confident, are often only confident in a certain field, or have reserved confidence. Many designers can be very confident in their own successful fields, but it is very scary to be so confident in a field like Zhong Ming that he has never sat in and that most designers in the world are not good at.
Hu Bin knows too well the difficulty of action single-player games, and it can be said that this kind of game is one of the most difficult game types among all game types.
But from Zhong Ming's words, Hu Bin probably heard what he meant: whether Hu Bin comes or not, Xinhuo Studio will develop this game, and Zhong Ming is already confident in terms of design, as for who is the project director, it is not particularly important.
Of course, it's better if Hu Bin comes, but if he doesn't come, Zhong Ming can also find other candidates.
Hu Bin needs this cooperation opportunity very much, joining Shimmer Studio can give him access to the top design concepts, and at the same time, it will definitely not be bad in terms of treatment; And Zhong Ming is not particularly needed, and it is the same for another person. But even so, Zhong Ming still gave Hu Bin the greatest respect, which made Hu Bin more moved.
"Action games...... What kind of game will it be? Hu Bin was very curious.
……
On September 10th, Shimmer Studio released a promotional video for the new work, "Ink and Smoke 2"!
As soon as the name appeared, it immediately caused an uproar among the player community!
Fans of Shimmer Studios know that "Ink and Smoke" is one of the best Chinese-style games, although it is a side-scrolling game, and its sales are not particularly good, but its ratings on major websites have been high, and it is also known as the best theme that can embody "games are the ninth art".
Now, "Ink and Smoke" has ushered in a sequel, how can players not be surprised?
What's more, after seeing the promotional video, many players were surprised to find that "Ink and Smoke 2" is so different from its predecessor!
It's no longer a 2D side-scrolling game, it's a real 3D game!
From the original linear level, it has been directly changed to an open world game!
Moreover, the protagonist's skills seem to have increased, the world view has been enriched, and the picture is still in the ink style, but from 2D to 3D, the expressiveness of the picture has been directly improved by several levels!
Although there is not much content in this trailer, it is enough to make all players excited!
Soon, the promotional video of "Ink and Smoke 2" began to reach the top of the game area on major video websites, triggering crazy discussions among players!