Chapter 245: The Commander of Fate (Trist Chapter)

In Bilgewater, there is no good means of making a living, and if you are not born with an enviable family, then you will be struggling at the bottom of this society, with no end in sight.

Even on a rainy night he could starve to death in the dark corners of the alleys of Bilgewater, and no one would care about such rubbish as to beg for a loaf of bread rather than care about it.

Bars and casinos are ubiquitous on the streets of Bilgewater, which has given birth to countless drunkards and destitute gamblers who want to get rich overnight, and the owners who run these shops make a lot of money.

And Trist, who was abandoned by his father since he was a child, wandered alone on the streets of Bilgewater, fighting, stealing, cheating, and he had no end to all the means that could keep him alive, thanks to the street culture of Bilgewater, which gave him the means of survival that he learned from school.

Born into a poor gypsy family, Trist, known as "Twisted Fate," is a poker player who makes his fortune gambling in the run-down underground casinos of Demacia and Noxus.

The authorities came close to arresting him several times, but he always managed to get out of the way. Although he gambled on his fortune, he never won what he really craved: the ability to control magic.

When Trist heard that an experiment in Zaun might help him get his wish, his only reaction was to take a gamble like all other gamblers and volunteer.

The experiment was led by the infamous Dr. Xavier Hart, and Trist knew that it was risky to take part in it. He could be changed forever, he could be unharmed, and he could die a tragic death.

Regardless of the outcome, however, the pain of the experiment was inevitable. But for gamblers, this is not the worst odds.

Trist ignites the flame of hope, participates in the experiment, and endures pain for a chance to make his dream come true. Subsequently, the experiment ended, and nothing seemed to work.

The gypsy thug was furious and eager to kill someone, and just as he was about to kill the members of the team, he suddenly teleported himself miles away. Trist knew that his luck had prevailed in the end, and he couldn't help but laugh slyly.

Now, with luck and style, he has arrived at the War College, where he is one of the heroes and gamblers in particular. To this day, Trist runs away from reuniting with Dr. Hart. However, the card master understands that a confrontation is coming.

Trist-Fett is a notorious card master and repeat fraudster, and wherever there is a populated spot in the world, he has a track record of charm and gambling that will be the envy and envy of the rich and the foolish.

He rarely gets serious about doing something, and always faces each day with a contemptuous smile and a casual look. Whatever he does, Trist will always have a trump card in his sleeve.

Born into a family of river nomads in the Python Valley, Trist learned the magic of cards at a very young age, and then he learned what it was like to be hated.

Everywhere his people went, the local people only cared about the foreign goods they brought, but they stayed away because of their special living customs.

So no matter where they moored, their colourful sailboats were only treated for a very short time. Their elders thought this was how the world worked, but their people's indifference to prejudice and discrimination and their cowardly obedience sparked the flames of resentment and rebellion in the hearts of the youths.

One day, a group of gamblers had lost all their money in the tent of the river nomads, and they came back in the dead of night to seek revenge, and they cursed and drove the river nomads back to the boat with sticks.

The teenager's family was not spared. He finally couldn't bear it anymore and fought back, causing the gamblers to eat a lot of their own stuffy sticks, and finally escaped.

He was proud of himself, but found that his people all looked down on him coldly. Violent revenge violates the laws of the Great River Wanderers, for which punishment is non-negotiable, and can only be banished.

His world crumbled, and the boy watched helplessly as his clansmen's sailboat abandoned him and sailed off into the distance. He had nothing and tasted loneliness for the first time.

As the boy grows into an adult, he wanders from town to town, visiting every gambling house and using his supernatural powers in solitaire to earn a living.

When he encounters some people who are boastful, arrogant, and cruel, he will also take extra care of them and help them avoid the "troubles" caused by money.

Although he is always careful and will let his opponents win a few times, there will still be some opponents who cannot afford to lose and want to regain their lost wealth, so he soon learned the tricks of fighting.

At the gaming table, he meets a guy named Graves, who finds someone who smells like him and joins forces with him.

In the years that the two of them have been acting together, they have been feasting on the continent of Valoran. Every time he goes out of his way, every time he robs, every time he hides from the world, he is always looking for a more dangerous and exciting challenge, so that the card of fate will bend to his will.

But his quest for a challenge didn't come to an end, and one heist went wrong and Graves was captured alive, but our players got away with it.

What happened that night, and what happened to both of them, these mysteries have never been solved, because the gambler never told about it. He wants to start over, and he gives his real name back to Taiga and gives it a new name: Triste Fett, turning his fortunes around.

From then on, Trist continued to make a living by gambling games, from luxury casinos to modest gambling, and he made a fortune every time he visited a new city.

But no one could guess where all that money was spent (except for the fancy clothes he was wearing), and no one could guess why he was so obsessed with accumulating such a large sum of money.

More than a dozen times, he was recognized by his admirers and thrown into a cell, but none of the cells in Runeterrae had ever succeeded in trapping him.

Each time, Trist would disappear the next morning, leaving behind only an iconic card as proof of his visit.

Trist came and went almost without a trace, and many people allegedly cornered him at one time or another, but each time he disappeared into thin air. This skill is simply too useful for someone who has made countless people dream of wealth and fortune......

For most people, the future is mysterious, but Trist knows his future is in the cards.