Chapter 364 - X-suit somatosensory suit

The whole month of March can almost be said to belong to the month of the Alpha bracelet.

Alpha officially announced that since the launch of the Alpha bracelet on January 10, sales in the first month have reached a staggering 13 million units, and so far (March 13), sales have successfully exceeded 20 million units!

According to this rate estimate, Alpha6 is very likely to sell 100 million units in a year, which is already a very shocking number, in the global bracelet market, Alpha6 bracelet is almost in a crushing situation, to other bracelet manufacturers to carry out a devastating blow.

Moreover, this amazing sales volume is still based on the high price of the Alpha6 bracelet, which is priced at 13,000, which is completely unaffordable for many people.

Even so, the Alpha6 bracelet has achieved such amazing sales, which shows how dominant this bracelet is in the high-end market.

At the same time, the major evaluation media are also fancy touting this bracelet, and in these evaluation media, it is obviously leading the future of the bracelet industry.

With the continuous increase in the sales of Alpha bracelets, the market share of various derivative products such as the Alpha game market and the Alpha system is also rising. Among them, the biggest impact for mobile game developers is that the alpha game market has become a super-large channel that cannot be ignored.

A little-known mobile game company in the third district announced that since their self-developed independent game "Wind Chaser" was put on the Alpha game market, it has easily reached tens of millions of sales, and after deducting the share of the Alpha store, this game that only costs 10 yuan still brings nearly 50 or 60 million profits to the company in a short period of time, which is simply an overnight rich.

"Wind Chaser" is just an indie game, whether it is art resources, game capacity and other aspects, it is far from being comparable to some triple-A masterpieces. Its only advantage is that it takes advantage of the characteristics of the Alpha6 bracelet, so it has successfully obtained a very valuable recommendation position on the Alpha store.

This game mainly uses visual capture technology, through the player's line of sight and the interaction of the game screen, with beautiful scenes, melodious music, successfully put on a "artistic game" skin, and achieved unprecedented success.

Obviously, Windchaser is a game with a speculative component, but there's no denying that it has received high ratings on the Alpha Store, an Editor's Recommendation, and a mouth-watering sale.

Now many people understand a little bit why Griffin Studios will launch a mobile game version of "Light of the Gods", which is really profitable!

Even traditional bracelet games, even if they don't make use of visual capture technology, as long as they move to the Alpha store, many people will pay for it. There are not many opportunities to make money lying down like this, Gryphon Studios is also a listed company now, and shareholders also have to look at financial reports, so it is normal to want to get a piece of the pie in the field of bracelet games.

Compared to Gryphon Studios, another game company is much smarter.

EQS in the second district directly made two bracelet games and released them to the Alpha game store, without much publicity, let alone a big talk at the press conference, just silently and directly on the shelves.

However, when the Alpha Store gave the two games special editorial recommendations, their sales immediately took off, reaching 300,000 and 500,000 respectively. Although it doesn't seem to be as much as an indie game like "Wind Chaser", the two games are priced at 58 and 39 respectively, and according to this price, EQS has made a lot of money again.

Many players have sighed for Griffin Studios, you said that you just did it when you made a mobile game, and it was not over if you secretly hung up on the Alpha store to make a lot of money? I have to hold a press conference to make it known to everyone, and then I will be scolded so much that I will be scolded.

If you look at EQS, it's very smart, and they secretly made two mobile games, and then sold out. Because there was no fanfare, fans of the company's original console games were largely unaware and staggered perfectly.

With the success of EQS, other established game manufacturers are also a little unable to sit still.

After all, who can not be greedy when making money with real money?

For companies like EQS and Griffin Studios, the development of a large-scale triple-A game is too low, and the investment is often tens of millions or hundreds of millions. How about making a bracelet game on the Alpha Bracelet? The investment has been directly reduced by a factor of ten, and its profitability is not at all inferior to that of many console games.

All of a sudden, these old game manufacturers also began to float in people's hearts.

It is also for this reason that throughout March, news about the Alpha bracelet has been one after another.

Needless to say, the R&D companies of bracelet apps and bracelet games are thinking about how to transplant their own apps or games to the Alpha platform for the first time.

Many traditional game manufacturers have really started to make bracelet games, and mobile games from companies like EQS are actually quite profitable!

After all, these veteran game manufacturers all started as console games, and making a bracelet game is simply a knife to kill chickens, and the quality crushes many bracelet game manufacturers, plus some more famous IPs and the name of the manufacturer itself, the Alpha game store gives a little resources to promote, that is, it takes off instantly.

All kinds of news surrounding the Alpha bracelet almost all reveal the same message as players: Alpha is starting their own era!

On Weibo, Peng Liang, the CEO of iEvaluation, is obviously also proud of his previous judgment and frequently interacts on Weibo.

"Alpha bracelet sales report, two more game companies decided to launch new games on the Alpha platform. I made a prophecy before, and it was sprayed by many people, so what about now? Griffin Studios, EQS and other established studios have all moved their games to the Alpha6 bracelet, EQS has already tasted the sweetness, as for Griffin Studios, even if they are scolded now, when "Dawn Light" is really on the shelves, it will definitely still be popular, don't believe it, let's wait to see the stock price and financial report. ”

"I have said a long time ago that there is absolutely no studio in the world that capital cannot change, and the same is true for Shimmer Studio. Now Shimmer Studios is still working on console games, that's just because they know it later, and I make a bold prediction that I will definitely be able to play "Ink Cloud Smoke 2" on the bracelet within a year! ”

Unconsciously, there are more and more supporters under Peng Liang's Weibo.

"Support Mr. Peng!"

"Mr. Peng really looked at the problem profoundly, what about those trolls before? Griffin Studios has made mobile games, is it enough to slap the face? ”

"Trolls, this is the general trend, do you understand? Hardware is bound to be constantly updated, and Mr. Peng specializes in evaluation, not 10,000 times better than you? ”

At first, there were still many people who opposed Peng Liang, but as more and more traditional game manufacturers began to join the Alpha store, these opponents gradually lost their confidence.

Some people have been talking about Shimmer Studios, but no one can guarantee that Shimmer Studios will not be on the Alpha Store.

What Peng Liang said makes sense, no one will have trouble with money!

EQS was the first person to eat crabs, and it was delicious, and the people behind it might follow suit.

Although players think that this is just bad money, but just bad money is better than losing money, right? How can there be a game company that can't make money?

……

On March 16th, Yunuo Technology and Shimmer Studio held a joint press conference again, this time a new product will be released, as well as a new game "Star Flame 2: Rebellion" that has attracted the attention of players.

News had already circulated a month in advance of this press conference, and Lin Xiaoguang's Weibo also revealed a lot of information, but it did not attract much attention.

On the one hand, because for the sake of secrecy, Shimmer Studio and Yunuo Technology did not reveal too much, but only released some relatively marginal news, which was not exciting enough; On the other hand, because the recent news headlines have been swiped by Alpha, there is a significant gap in popularity between the two.

Many players know that Yunuo Technology is going to release new products, but what exactly will it be released? Players didn't expect much from it.

GS1 Simulator, GS1 Mainframe, Controller, All-View Display...... These have already been posted.

In terms of the life cycle of a host, the GS1 host will be able to survive for at least five or six years, and it is absolutely impossible to release GS2. Many people speculate that most of the devices to be released this time are handhelds, or headphones, audio, traditional monitors and other devices, so the interest is not too great.

Players are more interested in Star Flame 2.

The scene of the press conference.

Although all of them have been swiped by the news related to the Alpha bracelet recently, players are obviously still looking forward to the new equipment of Yunuo Technology.

After a series of new equipment such as GS1 emulator, GS1 console, elite controller and all-view display, many loyal players of Shimmer games have bought the "Yunuo Technology Family Bucket", and all kinds of supporting facilities are very complete.

It's not that they like Yunuo Technology very much, the point is that every time Yunuo Technology releases a new thing, players will be surprised to find that they really need it......

Every time Yunuo Technology releases a new device, Shimmer Studio often comes up with a new game, and this device can often significantly improve the game experience! In other words, each new product of Yunuo Technology accurately pokes at the pain points of players.

Therefore, many players are also looking forward to what kind of peripherals Yunuo Technology will come out this time.

Handheld? Or sound equipment like a sound bar?

On the right side of the stage, there is a GS1 simulator, which is supposed to be used to show off the game.

Players at the scene have long known that the game "Star Tinder 2" released this time is definitely on the GS1 emulator as an FPS game, so it is very reasonable to have an ejector on the stage.

The press conference officially began, and Lin Xiaoguang took the stage.

To everyone's surprise, he didn't immediately reveal the new equipment, but introduced the game first, Star Tinder 2.

Moreover, when Lin Xiaoguang talked about "Star Tinder 2", he did not focus on the gameplay of this game, but focused on the main details of introducing this game.

Many players still think that this is because Lin Xiaoguang is not a full-time game designer and does not know enough about games, but when they think about it, they are wrong, he probably said it on purpose!

At the same time, a demographer entered the GS1 simulator and began to play "Star Flame 2" live, the large screen on the scene was divided into two screens, a small part of Lin Xiaoguang's footage, and most of it was the actual game screen of "Star Flame 2".

The promotional video of "Star Tinder 2" has been disclosed on the Internet before, but the promotional video is still very different from the actual game screen. Many game companies' promotional videos are made with CG, which is very accurate, but when it comes to games, the picture quality is completely reduced.

However, all the CG of "Star Tinder 2" is done with real-time calculations, and the art resources in the game are very accurate, so the picture that everyone sees on the big screen is simply the same as CG.

The testers in the simulator are wearing somatosensory suits with motion capture functions, so the picture on the big screen is the scene after the game screen is synthesized with the model generated by the tester's actions, which highlights the real game scene while allowing the audience to clearly see many details of the game.

"Star Flame 2: Rebellion is a single-player game with a lot of scenes, and players will get a richer gaming experience than Project Xuanjia. On this planet, you have to make your way through the long red sand, and watch out for sandworms that emerge from the ground at any time; It is also possible to enter the Zerg lair, and once exposed, it will face extinction; You'll also be piloting a mech in the snow and ice to face the rebels......"

The version that the playtesters are playing is the version that "Star Tinder 2" made for the press conference. This version stitches together a lot of scenes, so that the audience can feel the style of the different scenes in the game more intuitively.

In particular, the initial surface scene left a deep impression on the audience.

The planet's atmosphere is thin, so the temperature difference between day and night is very large, reaching 45 degrees Celsius during the day in the equatorial regions in the summer and dropping to minus 70 degrees Celsius at night.

The current ambient temperature will be displayed on the UI of the interface, and when the temperature deviates from the normal value, the character's protective suit will start to function, and a small temperature adjustment icon will appear in the upper right corner of the view, and the battery.

During the day, the blazing sun shone down on the ground, and the heat distorted the character's vision, and the red sand everywhere stretched into a sea of hot water, and every step of the foot seemed to see a puff of white smoke rising.

At night, the temperature plummets, and layers of white frost or ice crystals begin to appear on the surrounding sand dunes, which are not as noticeable as snow, but can still be felt chill under the dark night sky.

The variety of environments highlights the harshness of the environment in Star Flame 2. The playtrologist-controlled character struggles to navigate the red desert, giving the illusion of being there.

The audience at the scene wondered why these scenes were shown repeatedly.

Soon, Lin Xiaoguang revealed the mystery.

"In the past, no matter how cold or hot the game was, no matter how the environment of the game changed, it could only be expressed by the graphics or the reactions of the characters in the game. Just like "Ink and Smoke 2", in the cold region, the scholar is shivering all the time from the cold, and there are scattered snowflakes in the sky, so that players can feel the coldness of the environment. ”

"However, this feeling is still too unintuitive after all, and the player is off-screen, and the body cannot feel the temperature of the environment."

"Moreover, in traditional games, the player's shot is often reflected by the vibration of the controller, which can give us some immersive feeling, but it is still far from enough."

"Therefore, the first product that Yunuo Technology is going to launch this time is - X-suit somatosensory suit!"

"This somatosensory suit will integrate the three functions of somatosensory, thermostat control, and motion capture, and together with the GS1 simulator, it will bring players a fully immersive gaming experience!"