Chapter 207: Xiahou Yuan's decision
Xiahou Yuan saw that the enemies around him were dead and running, so he led his clone to dismantle the granary. At this time, the clone survives for one more second, and the output will be much higher.
At this time, Huang Zhong finally came. Relying on the fact that he was a ranged hero, he began to attack Xiahou Yuan with rockets, and the speed was also very fast, especially when he opened his acceleration skill archery, the attack speed was higher than that of Xu Chu to open the white heat. Zhao Weiyang clicked on Huang Zhong's equipment and found that Huang Zhong was also a beauty under the moon, no wonder the attack speed was so fast.
Zhao Weiyang naturally wouldn't watch Xiahou Yuan being beaten. After he found out that Huang Zhong had not opened the Xuanwu Axe, Cao Pi DE's two skills struck in succession, which stunned Huang Zhong. Xiahou Yuan saw the opportunity, a C-skill phantom clone was thrown over, and he also stepped forward, and it only took less than 3 seconds to kill the stunned Huang Zhong, leaving Huang Zhong with no chance to open the skill and the Xuanwu axe.
At this time, Xiahou Yuan demolished the granary of Shu and summoned Meng Shu to dismantle the barracks together. At this time, Meng Shu had completed all the peripheral demolition work, and all the arrow towers, strongholds, including granaries of Shu outside, had been lost.
Because Xiahou Yuan paid everyone a "salary", Zhao Weiyang's equipment was also upgraded, synthesizing a witchcraft staff, and at the same time replenishing a Vermilion Bird Wing to increase his HP.
Xiahou Yuan's strong rise heralded the beginning of Wei's Jedi counteroffensive, and although the two sides suffered casualties on both sides, the cost was the gradual reduction of the blood volume of Shu buildings.
In the end, Wei annihilated his opponent in one defeat and finally won the game.
After the end of this game, Sun Wenwen announced the number of A soldiers of Xiahou Yuan and Huang Zhong, both of which exceeded 200, but Huang Zhong was 206 and Xiahou Yuan was close to 300, which was definitely the result of Xiahou Yuan's superb operation and multi-line fighting.
Several people combined with other data counted by Sun Wenwen, such as Fa Zheng and Cao Pi's assists are the most in all parties, and Huang Zhong and Guan Yu have the most kills, and other data, and have come to several conclusions:
One is that the main heroes of the past are still strong, but the new heroes have brought them greater challenges. In particular, the characteristics of Fa Zheng and Cao Pi are very distinct, and their output and assist abilities are beyond the ability of the main heroes in the past;
The second is that Xiahou Yuan is definitely the most powerful late-stage, but he needs strong money ability and teammates to create development space. If Xiahou Yuan's development slows down by more than ten minutes in this game, it may be a different result. Several people had disputes about whether Xiahou Yuan needed to take out the Xuanwu axe and jump shoes, and in the end, they could only reserve their opinions.
Third, the role of Kong Ming lanterns is becoming more and more obvious, and it is best for all parties to need one or two people who specialize in lighting the lamps.
The last one is about Zhao Weiyang, that is, although Zhao Weiyang has some deficiencies in the operation, such as a single kill is acceptable, but the timing of releasing skills in team battles is not good, and the ability to make up is weak, etc., but he can generally keep up with the rhythm. Even if Gao Jin didn't say it, he admitted in his heart that Zhao Weiyang had the qualifications to be a sparring partner.
However, for Su Linlin, Gao Jin will not give up easily. Although Zhao Weiyang's skills are good, he is not Gao Jin's opponent on the whole. Moreover, Gao Jin thinks that he is better than Zhao Weiyang in other aspects. In this game, his Huang Zhong played very well. If it weren't for the hero Xiahou Yuan, he would be the MVP of the audience.
Finally, everyone asked the star of the audience, Shang Yi, the user of Xiahou Yuan, to talk about his experience.
Shang Yi didn't shirk either, after all, they had been together for a long time, and there was no need to be polite: "Recently, I've been studying the issue of how to develop as soon as possible while being suppressed. As we all know, the game is very good at catching people now, and there are squad activities. Once you are pressed, it is very painful, and it is likely that you will not do anything until the middle because of the pressure in the early stage. So, how can you prevent or at least reduce the effect of being pressed? ”
He paused, stretched out four fingers and gestured: "I think we need to start from four aspects: First, change the line." It's normal to change lines when you're really pressed. However, changeovers are not correct in all cases. If you're in the lane, you're not going to die for sure, and your opponent is just an early hero. Then you don't have to change lanes, if the early hero can't kill people in the early stage, in fact, he is suppressed. A few days ago, I practiced Huang Zhong, but I didn't expect to meet Sima Yi on the road. Before he reached level 8, I hadn't been home, so naturally I hadn't bought a lamp, and I dodged his fire waves several times with the speed of an arrow, and he had nothing to do with me, but he was full of blood and demons and was reluctant to go home, so it was actually equivalent to suppressing him. Such a strong early GANM player could not play an advantage in the early stage, and the result was that the other two sides had an advantage, and I was originally in the late stage of the fight, and it was normal to be pressed in the early stage, and the result was naturally a big advantage in the late stage. Although the opponent has not been performing very well, there are a few points that can be seen in it. ”
Shang Yi pointed to the map of the game and continued: "If you are pressed to hold down the opponent's early advantage of the hero, and you yourself do not necessarily die, and you can even play for money, then for the sake of the team, it is best for you to bear the pressure and indirectly help your teammates in the early stage." Under what circumstances do I need to change the line? If you go all the way with another teammate, but are still pressed very badly, generally speaking, this situation is that the other party just restrains you, then you should choose one person to change the way, leaving the more resistant one to be pressed alone, one is better than two to be pressed, and the one to go to another way is likely to suppress the opponent. In the same way, if there are two lines in which the people on your team are restrained by the other side and switch lines with each other, it is very likely that both of you can press each other. Under what circumstances is it not possible to change the line? Mid lane. Everyone understands the strategic importance of the mid lane, and the safety of the mid lane is actually much stronger than that of the wing. The people who go to the middle of the team are generally not pressed very badly, and the side lane is better not to propose to change lines with the middle lane, and even the experience in the middle lane is not good, and the experience should be at least waited for the middle lane to reach level 6 before going. On the other hand, even if the person in the middle of the lane feels uncomfortable, he must not run to the side to press people under normal circumstances. If the person in the middle lane leaves, it is very likely that someone else will be pressed very badly, and the suppression effect caused by the original middle lane person will be gone. If there is no one to take the place, it will be more handsome, and the mid lane tower will be gone immediately. ”
Just listened to the first thing Shang Yi said, Zhao Weiyang was deeply impressed. This kind of analysis is not something that can be obtained by playing one or two games, so Zhao Weiyang is more focused, hoping to learn from others' strengths and make up for his own shortcomings.
(End of chapter)