Chapter 411: CB Head

The "big stupid beast" has rough skin and thick meat, and it is a typical character with high skill and high blood trough.

They are the failed products of the original alchemists of the dark world, and in the process of using alchemy to strengthen the bodies of warriors, these warriors' bodies, especially their limbs, have been greatly strengthened, but their brains have been destroyed and they are unable to move.

The Hell Demon Qi continued to strengthen the flesh of these failed works, and also gave them new powers of action with a crazy desire to attack.

Monfila was glad that she had a Wood Elf force that could attack from afar, otherwise it would not be easy to fall into the encirclement of the big stupid beasts.

The Big Dumb Beast's attacks have the "Stun" attribute and the "Crushing Strike" trait, and in the past, when playing the game, some melee classes were very dangerous after being surrounded by the Big Dumb.

There is also a monster here, a variant of the "Sand Knight" encountered on the "Dry Highlands": the Invader.

This modified creature is dark red all over, and if it weren't for the four shiny steel knives in their hands, it would be difficult for ordinary awakened people to spot them in the dark.

It took two days for Monfila to find the entrance to the third floor of the "Palace Prison", and he made a slight adjustment to his equipment, mainly to pile up fire resistance.

Because on the third level, there is a dark gold monster guarding the portal: the "Eye of Fire".

This dark gold "invader" has fire enhancement and particularly fast attributes in the game, and the devil knows what abilities it has evolved, whether it will run around and not in a fixed location, so it's better to be careful.

Sure enough, as soon as he reached the third layer, the raging flames burned at his feet, and in the real vision, dark gold monsters, elite monsters, and minion monsters were all concentrated at the door, and their heads were full of red exclamation marks that were immune to flames.

"Rub, I like to block the door and kill!" Monfila teleported into the distance in an instant, allowing several stone demons, skeleton mages, and a few thick-skinned "big dumb beasts" that had just been resurrected to meet the monster's attracting firepower.

The summoning ultimate skill "Resurrection", which he learned at level 30, allows the corpse of a monster to help the necromancer fight for a short time.

The average necromancer in the game will add a little bit to this skill, and then use the additional effects of the equipment to pile up a few levels of skills to be enough, which can add some free cannon fodder.

Sometimes, when dealing with bosses with long HP, they will revive the big stupid beasts and use the "Crushing Strike" attribute attached to their attacks to grind the boss's HP, which is the most useful part of the resurrection skill.

The "Teleport" skill widens the distance, a large number of meat shields entangle the monster, the real vision scans the surroundings, and after confirming the safety, summon the archer, curse and arrow rain to shoot......

After a set of standard procedures, the "Eye of Fire" and its minions, which were originally violently blocking the door, were quickly cut leeks.

Maybe they have a lot of new power-ups, and maybe there's a subtle synergy between the various elites. However, melee monsters can only be sadly reduced to experience under the crazy bombardment of long-range elites.

Seeing that the Eye of Fire's HP was almost up, Monfila "Blind" and "Stormhammer" attacked him one after another, and then sent out magic arrows to harvest the rest of his life.

The moment the eye of fire fell, the corpse exploded suddenly, and all kinds of flesh and blood fragments shot out like cannonballs, but after reaching a range of three or four meters, they fell to the ground weakly.

Meng Feila nodded, it seems that the memory is correct, this guy does have the attribute of "Flame Enhancement", and after death, it can produce an effect similar to "corpse explosion". If you were in the blast range just now, the damage would be enough to drink a pot.

The "Eye of Fire" contributed a piece of pain essence and a dark gold weapon, a large sword that shimmered with golden brilliance, a blood-red gem on its gauntlet, and a pair of firebirds with outstretched wings on its wings, which were very delicate and should be one of its four weapons.

[Kinmail's Awl: Great Sword (Common).]

Hand Damage: 18 to 56,

Attack Range: 3,

Durability: 50 out of 44,

Agility Points Required: 34,

Strength Required: 56,

Required Level: 23,

Sword Level - Fast Attack Speed,

+100% Damage Amplification (ED),

+150 Attack Accuracy (AR),

Increases Fire Damage (FD) by 6-40,

+6 to Holy Fire (Paladins only),

+20 mana. 】

The stats of this weapon are okay, but they are only of "normal" quality, and the damage and additional attributes are relatively low.

Monfila summed it up, it seems that just like in the game, high-level monsters may also burst low-level items, and the item level may not correspond to the upper level.

On the contrary, an elite monster under the Eye of Fire exploded a piece of green equipment with a considerable value.

It was a fully covered bright silver helmet with nearly two feet of curved corners at the top.

[Yoshinaga's Face: Winged Helmet (Extended).]

Defense: 217,

Durability: 40 out of 28,

Strength Points Required: 115,

Required Level: 34,

+30% Quick Strike Recovery (FHR),

35% chance to Crush Strike (CB),

15% chance of Fatal Attack (DS),

+120% Enhanced Defense (ED),

+15 Strength (STR). 】

This green winged helmet is part of the Call of the Orphans set, and it has a 35% chance of crushing hits, making it the standard addition to the Double Heat Paladin.

Even for all paladins, as long as they want to use "shield strikes" to go to the final boss, most of them will use this famous "CB head".

There are only four pieces in this set, and the overall set attributes are relatively average, but this helmet and the shield in it have quite powerful attributes and are commonly used equipment in the game.

Not bad! Monfila put away the helmet and planned to give it to Rodhart for later use. I think that the guy who is a money fan should be very happy, and his mouth will probably be happy to the root of his ears.

Elite monsters explode more useful than dark gold, or some elite monsters cooperate more than the threat of dark gold monsters, this kind of reversed law is not strange in the dark world.

Good start. Memphira tidied up a little, explored the third level carefully, and in the very center, found a huge ball of light - a portal to the "Mysterious Vault".

Similar to the portals that once opened in the stone fields, a large ellipsoidal twisted space emerged from the ground, with a rippling blue glow at the edges.

Stepping into the ball of light, after a long-lost sense of weightlessness, Monfila found herself once again trapped in the pile of monsters blocking the door, and the wall of fire, lightning, and blizzard exhaled in one go.

With a secret curse, Meng Feila looked at the stone platform not far away, and carefully used a "teleportation" to get out of the siege of the monster.

Due to the hesitation to choose a target before teleporting, several of the most vulnerable skeleton mages were killed.

After quickly looking at the surrounding space, Meng Feila sent out a "faint dark vision" and teleported again, and after a series of curse controls, he summoned the wood elves with his hand, and quickly eliminated the monsters blocking the door.