Chapter 467: Ironic Fold Cards!
[Succubus] does have a cute appearance that charms humans in the Hearthstone background, and its combat power is very strong, and 4 attack damage can kill most creatures under 5 mana.
However, on the field of the healing garden, there is a kobold and two ghouls.
These things are not glamorous from a racial point of view......
People's [succubus] This thing is also specialized in the art industry, and it is very useful to deal with those humans with high blood and low attack, but when you encounter these alien races, it will become 18+, and only paid users can watch it.
After the [Mushroom Enchanter] punched and kicked the [Succubus] to death, he was taken away by the opponent's counterattack before he died.
Although one of the retinues was lost, the scene in the healing garden was still very strong, and in the real 3-fee round of the backhand, not to mention the 6-point attack face suppression, the retinue summoned by spending mana crystals was also full of powerful combat power:
First of all, there is a wave of [Soul Infusion] foreplay, and after injecting special power, the [Guardian of the Light] with +2/+2 attribute buffs will appear!
Originally, the small [Holy Light Guardian] with only 1 fee and 1/2 ordinary stature has become a BOSS level after being blessed by BUFF, naked 3/4 and able to use its own special effects to grow.
If the "soul death" dares to let this thing survive, it will be a dozen attacks and a kick to the dead in minutes.
After the operation of the treatment garden, grabbing blood is naturally the basic goal, not to mention the competition on the field, it still firmly grasps the initiative:
The [Succubus] that had high hopes for the "Soul Death" was disposed of by exchanging followers, and the [Holy Light Guardian] newly summoned by himself was an absolute supermodel in terms of body size and functionality.
The pressure on the opponent is greater, and if the last round will collapse if the field is not solved, then this round may become "the field will die if it is not solved".
……
The exchange round came to the side of the "Soul Death"'s discard technique, and seeing the suppression of the entourage on the opposite field, which did not decrease but increased, "Soul Death" suddenly felt that his head hurt not to mention that his head was hurting, and there was no place on his body that did not hurt.
With no AOE spells in his hand, a lack of upfront costs, and no way to lay the field quickly, these two [Happy Ghouls] are almost riding on his head and dancing, but he has no way to do it.
After all, although "Soul Death" doesn't know much about this mysterious and powerful deck, he still understands the basic combat strategy and focus.
The other party clearly uses the effect of "healing" as the driving point, so there is no doubt that all followers who carry healing keywords, especially those who receive healing buffs, should be the focus and core, and must be dealt with.
Therefore, the precious [Soul Fire] in the hand of the "Soul Death" will definitely not be able to be saved, and in the absence of an entourage station, if you want to deal with the opponent's high-threat target, you can only use the direct injury card.
In the fourth round, a quarter of the mana crystal is taken to charge the [Soul Fire], and 1 fee is just enough to kill the [Guardian of the Holy Light], plus discard to fill the mission progress, as for the remaining 3 mana crystals, do you still want to deal with the [Happy Ghoul]?
"Soul Death" silently looked down at his hand, and then shed tears called weakling......
Sleep, everything in your dreams.
This is a huge problem that the discard will encounter when it does not have [Open Portal] in the early stage, and it will encounter a serious lack of return ability.
The healing garden [Happy Ghoul] does whatever he wants, but the discard technique is that there is no way to take him, so he can only grit his teeth and force a "bite", and use the hero skill to transition the round to see if he can draw anything useful.
Sacrificing 2 HP again, and finally passing an AOE card [Blasphemy], "Soul Death" can barely be regarded as relieved.
Even if [Blasphemy] needs to repair blood and adjust it to an equal difference sequence to clear the field, at least it is a chance, better than being kicked alive by two [Happy Ghouls], right?
The last time he first saw this mysterious deck, he remembered that the other party still had creatures such as 1 blood [Witch Doctor] and 2 blood [Flame Imp].
Theoretically speaking, if you take another round or two, maybe the opponent will accidentally make an equal difference series, plus the cards in your own hand of "Soul Death", there is still a chance to complete the clearance.
……
However, when he came to the 4-fee round of the treatment garden, the [Vampire Mosquito] summoned by the other party without hesitation turned the "soul death" black, and he almost fainted on the spot.
Vampire Mosquito, 4 mana, 3/3, Beast, Warcry: Deal 3 damage to enemy heroes. Restore 3 health to your hero
He's a 3/3 guy!
It's poisonous, and what about the other miscellaneous minions in your hands?!
Looking at the three 3/3 whiteboards on the opponent's field that were standing neatly again, I really felt that this battle could not be fought.
There is a [Mushroom Enchanter] between the two [Happy Ghouls], he endured it, anyway, 6 attacks on the face are just one round, and 30 HP points are not painful at all;
There is a [Guardian of the Holy Light] between the two [Happy Ghouls], and he endures it again, anyway, he still has 22 health points, and he can be beaten for a while;
Sandwiched between two [Happy Ghouls] a [Vampire Mosquito], he ...... I can't take it anymore!
6 attacks and 6 attacks, this special thing was kicked in the face and killed, and there is no way to take the other side, it's really angry!
"Soul Death" felt that this battle had started with 2 mana, his teeth had never been released, gritted his teeth and resisted 6 points of damage, and after his health was pressed to 16 points, he pinched the [blasphemy] in his hand, and he set a psychological goal for himself:
This round drew a [Kobold Librarian], which is equivalent to the "1" in the equal difference sequence, so then you only need to find a number "2" to clear the scene.
The flesh took the last bite painfully, and the health value fell below 15 points, and when the "soul death" saw that he finally caught the coveted 2 blood follower [Queen Savas], he was almost in tears.
[Queen Savas], 2 mana, 2/2, Beast, whenever you discard this card, give it +2/+2 and reposition it into your hand
Fortunately, there is still one last glimmer of hope in his fight, as long as he lasts until the next round, there is still a chance to turn the tables!
It's ironic that Queen Savas is an entourage that needs to be discarded to become powerful, but the Discarding Soul Soul has to fight it out to find a way out, while the Blood Queen Lannather's retinue to summon from her hand is easily discarded.
In contrast, discard is really very dark humorous.
……