Chapter 465: Suddenly It Collapsed!
Chapter 465: Suddenly It Collapsed! (Page 1/1)
If jumping out of a 3-mana creature in the 2-mana phase is a rhythm-grabbing behavior, then the [Mushroom Enchanter] that appears next clearly deviates from this goal.
But any Hearthstone player with a brain knows what kind of entourage can be called a rhythm?
[Vicious Hatchling] and [Thorn Gang Thug], no matter how bad it is, even if you have a [Task Master], you can barely correspond.
This follower has to be like the [Fire Demon King's Big Screw], and has a basic attribute, that is, "if the opponent can't solve it, something will happen", or "it will have an accident if it appears", so that it can be said to have an impact on the rhythm.
As for the current situation?
Soul Death is very confident, if this wave allows the [Mushroom Enchanter] to recover 2 or 3 remnants of blood, then he will indeed lose a wave of rhythm, but only if he uses the followers that originally had a strong function for the scene to only give the hero a mouthful of blood......
“ho Care?”
It doesn't hurt at all, okay!
It is estimated that nine times out of ten, the opposite "two" does not dare to launch the hero skill draw card because of the new card set, and there is no suitable 1, 2, and 3 fee followers in hand, so I have to summon such a thing to stand on the field first and seize the initiative!
After all, according to Soul Death's thoughts, the set of discard techniques inherited from the Dark Harvest Council that he has been using, although sometimes bad luck will lead to some minor problems, but the early scene is still very strong.
"Don't mention anything else, seeing that he is afraid that he will forcibly jump a tabula rasa for 3/3 of the field, isn't he worried about being crushed to death by occupying the scene [opening the portal]."
"Well, when you think about it, it seems that the hope of victory is a little bigger."
……
Of course, as the old saying goes, sometimes once people are overconfident, they are easy to expand, and after they are inflated, they are easy to overturn!
The idea of "Soul Death" is indeed correct, the [Mushroom Enchanter] is only a tabula rasa after the war cry of the follower, and 3/3 of the body does not have much deterrence, but he ignores a very basic thing:
The effect of "Battle Cry" itself may be the purpose of grabbing the rhythm!
There used to be a cliché question, about what is so powerful about the [Deathwing] big cousin, if you just look at the special effects of the followers, this guy really can't say how powerful.
The Warcry effect is equivalent to discarding all cards in one's hand in exchange for a [Warped Void];
As for the entourage of the station, that is, a 12/12 tabula rasa, eating elimination, eating stuffy sticks, eating sheep, eating sheep, eating ice, eating mockery, eating poison, eating traps, there are indeed no strong special effects.
However, [Deathwing] has always been considered to be a single card that can bring a wave of big rhythms, and it is a desperate fight to the table rhythm, and the key point is actually the chemical reaction generated when this entourage enters.
It represents an attitude that I have broken the boat, given up all hope, and placed all my bets on this final blow.
“All In! Sho Hand! ”
This is the true meaning of the so-called entourage grabbing rhythm.
……
In the current battle, "Soul Death" is completely unaware of the rhythm brought by [Mushroom Enchanter], and it is really that seemingly insignificant blood return!
In the last round, the [Flame Imp] entered the arena and devoured the hero's health by 3, causing the latter to enter a damaged state.
The two-turn combo COMBO successfully satisfies the need for the determination that "heroes have been healed" by allowing "Two" to get his hands on for the first time.
Then the next thing that came out was naturally the nightmare voice for the "soul death":
"Hey, hey! It's game time! ”
"Hey, hey! It's game time! ”
That's right, it's the two [Happy Ghouls] who were able to be summoned for free because of the special effects.
The core of the early outbreak core of the healing garden, and it is also the key to the collapse of the "soul death" when it accidentally bumped into Su Ming last time, at this moment...... History repeats itself.
There is no doubt that the situation collapsed in an instant.
The moment he saw the [Happy Ghoul], the reaction of the "Soul Death" appeared in a state of death for about ten seconds:
"Wo...... Special...... Fack?! ”
"Why is it again?!"
"I was still thinking about the flashpoint of that deck just now, why did I lose so badly, and the result was ...... Why did you bump into it again! ”
"Didn't that guy get out of a place last time for 1 fee, why is this a round slower, and the [Witch Doctor] didn't come out!"
"Oh, yes! Theoretically, it seems that the need to activate the burst is to restore the hero's health, so you need to make it hurt first, and then take a sip of the health regeneration effect......"
"So from this point of view, [Mushroom Enchanter] or [Witch Doctor] are actually the same, after all, they are just a functional preposition......
"I was actually cheated twice in a row on the same move, it's amazing!"
There is one more thing that explodes along with the sudden collapse of the situation, that is, the mentality of "Soul Death" who originally thought that he was full of confidence in seizing the opportunity.
Not to mention anything else, the last time he bumped into Su Ming by coincidence, he lost it can be said that he had never seen such a deck, and he lost on information.
But what about this time?
Su Zhou made it clear that he suddenly started a new deck with the same black eyes, which was equivalent to fighting him without being proficient at all, and as a result, the "Soul Death" was shattered by this wave of explosions!
Translated, the meaning is probably "People can just find a novice who has never played to come over and learn a few hands and three-legged cat kung fu on the spot, and you can arrange it clearly......"
That's infuriating!
……
In the battle of the Hearthstone Tavern, a 3/3 whiteboard standing in the second round of the back hand is indeed not very powerful.
But what if you could stand with 3 3/3 of your followers?
Quantitative change leads to qualitative change, and in the absence of an AOE-type solution for the opponent, it is almost impossible to save the situation by exchanging followers once there is such a level of early stage collapse.
Not surprisingly, "Soul Death" wanted to quickly complete the Warlock's discard task this time, so he still didn't leave AOE spells in his starting hand.
He didn't even keep that kind of [Cataclysm] with extremely negative effects!
Glancing at the [Succubus], [Soul Fire], [Blood Queen Lannather] in his hand, and the [Brutal Dinosaur Warlock] he had just drawn, the face of the "Soul Death" turned green again.
The plot is almost exactly the same as the game he played a few hours ago, and the special thing is that he hasn't left a card for 10,000 years, which led to a complete explosion on the scene!
Obviously, everyone is a warlock player, but why is it that only the opponent is so good, and he can actually use the effect of "healing" to play an explosion.
Everyone is 9 years of compulsory education, do you have to go to make up for it?!
……
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