Chapter 1070: MMO Already in the Ground? (2nd Update)

What is the concept of 20 million matrix game pods?

At least for now, this is a distant goal.

Although on the surface, Chen Mo's statement is quite pitiful, have you ever seen the designer who has to negotiate the conditions with the player for fried cold rice?

However, I can't stand this cold rice, it's so delicious!

In fact, players have no antipathy to this, because strictly speaking, World of Warcraft is not a fried cold rice, it will be a brand new project.

After all, the IP of the Azeroth universe has always been there, but fans have different opinions on how to do it, and the key is to see how Chen Mo decides.

If you do MMORPG, it means that "World of Warcraft" is actually completely different from most of the games made by Chen Mo before, and there is no comparison, so naturally there is no such thing as fried cold rice.

What's more, many people know that the matrix game pod is now being sold at a loss.

And after this Weibo was sent, Thunder Mutual Entertainment and Lehui both announced that the price of the new matrix game cabin was reduced again, this time the price was reduced to about 150,000, which is already the same price as the traditional VR game cabin.

Moreover, when World of Warcraft is officially launched, all players who already own the matrix game pod will receive a portion of the game time and special pets, mounts, etc. at the beginning of the launch.

These are also disclosed later, that is, these 20 million players will be able to get a special identity tag, and the official confirmation of the title of "old player" for them.

In addition, the price reduction of the matrix game pod has also made some "emotional" subsidies for players who previously purchased the matrix game pod at a high price, such as additional recharge token returns, free game discounts and hardware configuration upgrades, etc.

After all, when the matrix game cabin first came out, the price was 300,000, and it fell to 150,000 in nearly a year, which is quite a big drop.

For Chen Mo, after the early test and promotion, it has now reached the stage where it must be mass-produced, quickly occupy the market, and even sell it for its own money, which is the only way for the development of the matrix game cabin.

But for those players who paid a lot of money to buy it at the beginning, it may be a little uncomfortable in their hearts.

Of course, it is impossible to completely make up the difference in price for them, as the saying goes, "buy early, enjoy early", and technology products depreciate quickly. However, considering that these people are all loyal players of Thunder Mutual Entertainment and die-hard fans of Chen Mo, their emotions still need to be taken care of.

Give a little special discount, give away a commemorative sports car in "Oasis", and then return some tokens appropriately, try to take care of their emotions, and the meaning is fine.

Of course, the further price reduction of the matrix game pod is certainly something to cheer for players, in fact, each price reduction will attract a large number of otherwise hesitant players to make up their minds.

Moreover, the warm-up of "World of Warcraft" this time provides players with a very good reason, and all kinds of factors are combined, and the goal of 20 million that Chen Mo said is really hopeful to be achieved.

After such a long period of foreshadowing work, the matrix game cabin has been recognized by the market, there are enough games on it, and the price has also dropped.

The appeal of next-gen VR is hard to resist.

Therefore, in a short period of time after this series of news was announced, as soon as the price of the matrix game cabin was reduced, it was immediately rushed wildly.

All major shopping websites are sold out, and everyone is shouting: This time Chen Mo must go bankrupt!

The players didn't feel that there was anything wrong with the goal of 20 million, but they all worked together, hoping to help Chen Mo achieve this goal.

……

There are also doubts that the sales of the matrix game pod reached 20 million, what does it have to do with "World of Warcraft"?

Could it be that you have to have 20 million players to bring this game?

It's obviously.,No matter how awesome an online game is.,It's impossible to support 20 million people on the same server.,Isn't that funny?

Of course, they wouldn't know that this was not Chen Mo's request at all, but the system's request......

There is also a group of people who have doubts about the game genre of "World of Warcraft".

MMORPG, will it work?

This game genre in the parallel world has been getting worse and worse, from the previous boom to now almost becoming a marginal game.

Whether at home or abroad, many classic MMORPGs that have created brilliance are getting worse day by day, the number of active players and income are falling every day, and some games will honestly publish active player data at the beginning, and then simply don't publish it.

But you can't fool others if you don't announce it, after all, the game itself is merging servers more and more frequently, familiar friends have AFK, and opening the social list is gray, which shows that this game genre has gone downhill and has become a sunset industry.

As for those new MMORPGs that claim to be big productions and use new technologies, they are even worse, they are all working hard to build momentum before they are launched, and the popularity is not low, but after this paragraph, it has become unpopular.

Speaking of which, why is it so miserable?

It's not because Chen Mo stabbed left and right, and stabbed such a strong man half-paralyzed.

Back then, in China, "Oracle of the Moon God", "Righteous Slashing of the Three Kingdoms" and "Legend of Edgeworth" were so popular, but look at what games Chen Mo threw out one after another?

League of Legends.

Overwatch.

PlayerUnknown's Battlegrounds.

What is it called? Murder is heart-wrenching.

Not to mention the VR side, there is not even a PC and mobile phone side left, all of which are occupied.

What do traditional MMORPGs do to fight this kind of player? Old games can't hold up on fan feelings, let alone new games.

In fact, Chen Mo can't be blamed for this, it can only be said that he knows the general trend, so he gently pushed the fall of MMORPG.

In the final analysis, the decline of this game genre is not because Chen Mo is too good at playing, but because it is destined to decline, because players have no time.

Other game companies have also understood this taste, so there are fewer and fewer companies doing MMORPGs, and they are all making games with fragmented time.

As a result, now, Chen Mo himself wants to dig out the type of game that he once sent to the grave with his own hands and then covered with soil, and do it himself?

It's impossible to say that there is no brain, because it violates the basic laws of game development.

No matter how high-quality the World of Warcraft you make, you can't give players the time to play out of thin air, right?

As long as the critical issue of time is not solved, it will be difficult for players to support you, even if they want to.

If the game is a buyout price, how much is appropriate?

If the game is a time fee, and everyone's time is so precious that players can't spend a lot of time in the game, how much can you earn?

Mandatory monthly card? Or simply add kryptonite?

That definitely won't be what Sellent did, it's all at this stage, the matrix game cabin has been sold at a loss, can you damage your reputation for these three melons?

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