Chapter 349: Fire! Fire!
When the determined general of Gilneth wakes up, he finds that his body has changed dramatically during his coma, from a normal human to a "werewolf" whom he hated before.
The kingdom of Gilneth is actually a human kingdom, but due to some unknown "witchcraft curse", humans are constantly becoming a special race of "werewolves".
Before Crowley was "converted", as an important military general of the Kingdom of Gilneis, one of his important responsibilities was to find out the "werewolves" in the country and expel them from Gilneys.
Until this awakening, after Crolley also became a member of the werewolf clan, in order to resist the attack of the undead clan, he had no choice but to use the identity of a werewolf to continue to fight for Gilneth.
In the Hearthstone card that the world of Glory turned into, there is a sentence that summarizes Crorey's life experience:
"Die in the name of the wicked, or survive until you become a hero!"
In desperation, the military coup failed, and the prisoner Crowley did not choose to give up, he persevered until the moment when Gilneth needed him most, and became a real hero in the battle of "Defending Gilneis".
In a normal ladder battle, if a player summons the legendary follower [Darius Crowley], his debut lines will always be so indomitable:
"Rush! For Gilneth! β
Life is a Gilneth person, death is a Gilness ghost, and nothing more.
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Su Ming took on the challenge this time and chose the battle of Crowley, the skills of this special hero are also different from the normal nine professions, called the unique [Open Cannon!] γγ
γFire!γ ], 2 mana, hero skill, if you kill any follower, restore the skill
Unlike the other three special heroes, in Crorey's Challenge, starting from the first boss guarding the level, the challenger will have an entourage called [Artillery] on the field from the beginning.
[Artillery], 0 cost, 0 attack, 0 health, cannot be selected, cannot be destroyed, cannot be removed, when activating the hero skill, "fire" at the target opposite this follower.
The so-called "fire" is actually to deal 1 damage to the target facing the artillery.
At first glance, this thing is just 2 to 1, at best, it is a thing that resets after the knife is repaired, and it is not particularly strong.
However, in Crorey's Witch's Forest Challenge, it can be said that this [artillery] is the real priority!
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Standing on the side of the competition table in the virtual battle space, and carefully looking at the venue of the battle for a while, Su Ming couldn't help but raise his eyebrows:
"I really didn't pay attention to the fact that there were so many small details on the field."
Before the duel with "Gugu Chicken" began, a hideous-looking and deterrent [artillery] appeared on Su Ming's field.
There's no doubt that this thing is a special companion that comes with Crore's Hero Skill!
According to Hearthstone's rules of combat, no matter who is, they can only summon up to 7 followers on the field at the same time, and stand in the order of being centered first and then on both sides.
For example, if Su Ming summons 7 followers, then one must stand on the central axis of the chessboard, that is, on the connecting line where the heroes of the two sides face off, and the other 6 followers are arranged on both sides of the central axis according to the distribution law of axial symmetry.
If the opponent is also 7 followers, then the two companions will just correspond to each other, which means that each follower is facing only "one opponent".
However, if the opponent is full, and Su Ming only has 6 followers on the field, it is not that there is an entourage on the opposite side who has no "opponent", but that there will be a situation of "crossing opponents".
In other words, Su Ming still maintained the "centered" position, but the central axis was equivalent to half of the entourage on both sides.
At this time, every retinue under Su Ming will face "two opponents", and the other party is the same, but the enemy's retinue on the edge of the left and right flanks can still only face "one opponent (half is also counted as one)".
In order to have a situation where there is no opponent, the conditions for achieving it are more complicated, and one of the simplest forms can be used as an example of a 3:1 state.
If you have 3 opponents and only 1 opponent, then in this case, there will be "no opponent" directly in front of your followers on both sides.
The special hero Crolley that Su Ming replaced this time, if he wants to give full play to the power of the hero's skills, he needs to use the mechanism of "opponent".
There is only one target in front of the artillery, and the hero skill is equivalent to 2 mana to one, and the target is also limited, even more than the mage's [Flame Impact] in terms of cost performance, but if you can hit two targets at the same time, it will be a little profitable.
In addition, the ability to reset hero skills after killing a target gives excellent players like Su Ming the opportunity to exert a domino-like effect by adjusting the position of their own followers, the HP of the opponent's followers, etc., to achieve continuous cannon shooting and maximize benefits!
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The battle of guarding the boss "Coo-Goo Chicken" is almost indescribable, and the victory given away for nothing is purely a challenge to familiarize players with the special hero mechanic, and it is still the usual 4 rounds of bulldozing, because there is no need for live broadcasting, Su Ming is much more efficient when choosing treasure cards and 3 single cards.
The three passive treasures, almost all of which are related to Crowley's [Artillery], have strengthened the cannon's abilities in different ways:
[Victory Assemble], passive, whenever you [fire!] ], all of your minions gain +1 attack damage this turn
The scene flow BUFF, in the case of your own side having an entourage standing on the field, firing 3 cannons in one round is equivalent to a wave of [bloodthirsty], which can not only complete the small for large, but also have the opportunity to grab blood and kill.
The only drawback is: when the field is disadvantaged, it is difficult to return, and a strong "turnover" type single card is needed to ensure that nothing goes wrong.
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[Dragonfire Ammo], passive, your [Artillery] will deal an additional 1 damage
Simple and rough strengthening,2 fees to play 2 can also be reset,Adjust the angle,It's equivalent to 2 fees to play 4 many times.,As long as you choose, it's definitely earning.,It's just a matter of earning more and earning less.γ
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[Tactical Reinforcement], passive, each time you fire, the mana cost of one of the cards in your hand is reduced by (2) points
The third passive treasure card is Su Ming's choice, for no other reason, in terms of playing style, this card is the most suitable for him.
In comparison, Su Ming doesn't like the kind of "brainless and reckless" routine very much, he prefers to keep all the resources in his hands, adapt to changes, and see the moves.
Having the support of [Tactical Reinforcement] is actually equivalent to firing a shot for free, and then "depositing" the two costs of firing the cannon into your hand!
Looking at Hearthstone's cards, which single card with the "storage fee" function is not strong?
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