Chapter 34: The Underground City
For those who have never touched Azeroth, it's hard to explain how shocking the Blackstone Abyss feels to those exploring it for the first time. Because the scale is too big and the structure is too complex, you have to keep up with the others at all times to keep from getting scattered, but even then you can still get lost. Nowhere else in the entire world of Azeroth has such intricacies and grandeur so intricate, and nowhere else has so many secrets to explore and discover. It can be said that the world's best underground urban design ideas in Azeroth are almost all condensed in the abyss of Blackstone.
In fact, the Blackstone Abyss is far from being a cave or a building, it is a city that represents the pinnacle of the Black Iron Dwarven civilization, a www.biquge.info of the Pen Fun Pavilion of the Azeroth era, and a treasure trove of Black Iron Dwarven culture. For those familiar with the Black Iron Dwarven culture, they prefer to call it another name, Darkhearth.
In addition to the throne hall and barracks, the Blackstone Abyss is a veritable "dungeon" with a bank, a temple, a main road of the city, an arena, a prison, a residential area, a handicraft area, a mechanical workshop, a forge, a huge lecture hall, a garrison fortress, and even a thriving bar.
When you walk into the city, it's hard to tell you exactly how many enemies you'll face. No one has ever been able to figure out how many people live in this city built on lava. The xenophobic Black Iron Dwarves make this subterranean city a mystery in the eyes of other races. It's so huge, and without a guide who knows the city well, without a precise map, and relying solely on your eyes and sense of direction, there are very few people who can't get lost in the city.
As the culmination and perfection of all the dungeons in the entire world of Azeroth, Diego shuddered when he stepped into this eerie, treacherous and dangerous city once again, not out of fear or anything else, but because of the feeling of being in a different world again. It is true that Diego, who traveled to Azeroth, is similar to the two lives, although he has really never been here in this life, but the memories of his previous life have been hooked from the depths of his heart little by little, and they have surged out. is also the Black Stone Abyss, and the same face of the Black Iron Dwarf, but the casualness and cheerfulness when playing the game in the previous life is really completely different from the trembling and cautious now. In this real world, you can't expect to go all the way through the game like you did in your previous life. You know, the city is inhabited by at least tens of thousands of people, can you imagine the scene of two people going to slaughter the city?
Walking through the wide corridor guarded by Pyron the Conqueror, the adventurers came to an empty hall. It was more of an underground cavern than a hall, and the cavern was not much larger than the large mine at the other end of the tunnel. But compared to the potholes, the hall is much smoother, with some supplies stacked against the walls, which also provides a safe place for the infiltrators to hide.
The hall has an irregular circular shape and looks like a transportation hub. At least six huge caverns are scattered around it, leading to the rest of the city. Some of the openings are blocked by huge wooden gates, while others are open. These passages are guarded by black iron dwarves, who patrol back and forth with a giant red dog on their hand. Purported to have the blood of Cerberus, these blood dogs are extremely ferocious and have an excellent ability to detect stealth, making it difficult for even the most cunning thieves to escape their sense of smell. The Dwarven Dog Trainer Grey Boom Marr set a precedent for the Black Iron Dwarves to tame blood dogs, and made them a sharp weapon for the Black Iron Dwarves when patrolling and hunting.
But for hunters and druids, solving this problem is a simple task. However, although the druid's pacification of animals is powerful, it requires proximity to animals, and it cannot be effective against a large group of beasts, so the most effective method at this moment is the hunter's means, Diego took out a dry black cake-like object from the small cloth bag he was carrying, twisted it in his hand, and then threw the fine powder into the air.
"What is this, can you eat it?" Masrae asked curiously, picking a small piece from the palm-sized mass of dry cakes. Before Diego, whose face had changed dramatically, could stop him, the foodie tossed the small piece of dry biscuit into his mouth and chewed it slowly.
"It's a little coarse, it tastes a little fishy, it's not tasty at all," the Night Elf smacked carefully, he looked at Diego suspiciously, the kitchen god in his mind would never make such substandard food, "What is this, didn't you make it?" ”
"I don't think you should know......" said the human hunter, his expression strange, smiling rather than smiling, and looking a little distorted, but painful, as if he were constipated.
"Sue me, what is this?" Masrae was suspicious, he had never seen such an expression on Diego's face, and a foreboding feeling suddenly appeared in his heart: this matter had to be clarified.
"Dragon dung, I collected it in the Wasteland," Diego finally reluctantly replied - no way, he was being held tightly by the Night Elves, and there was no room for any trouble in this place. It's not a rare thing either—the young dragons of the Badlands apparently still have a good habit of defecating in the open, and it's everywhere in the desert. However, he was also cautious, speaking very quickly when he said the word "dragon dung", and he slurred the words, hoping to be vague.
To his disappointment, Masrae heard and accurately judged the meaning of the word - the Night Elves' long ears were not an ornament.
Masrae retched in disgust, but couldn't vomit anything. He bent over, his eyes wide, and he looked at his partner in disbelief, it was outrageous. Uncle can bear it, aunt can't bear it, is there such a bully of honest people? So Masrae Bearskin "The Honest Man" immediately erupted, but he managed to remember what this place was, and he didn't yell out. The Night Elves transform into a giant bear and pin Diego to the ground and ravage him. In terms of hand-to-hand combat, no hunter is a match for a druid bear. He even rolled over the hunter, and the bones of Diego's whole body rattled. Guan Haifa looked at the two men with interest, and he thought they were playing, just like he had with his brothers when he was a little leopard. It looks like it's eager to get involved.
"No, don't do that, don't even think about it." Its owner was immediately aware of this dangerous thought from the soul connection, and he struggled to barely poke half of his face out from under the bear's ass, and sternly stopped it.
After a while, the bear child finished his breath and leaned against the corner of the wall panting.
"You should have told me what this was!" Masrae rightly condemned, he was very unhappy that Diego didn't stop him, to be honest, the Night Elves wanted to die at this moment, it hurt their self-esteem too much.
"I don't have time, you're too fast," replied Diego as he lay on the ground, looking like he was dying.
"You can't sue anyone about this today, or else, hum ......," the Night Elf threatened angrily, if this matter was reported back to Darnassus, would he still have the face to see anyone?!
"Alright, alright, I will." The human hunter rolled over and got up from the ground, and he quietly poked his head out of the corner and looked out. The movement they just made was indeed a bit big. If it weren't for the fact that the location where they were hiding was a few stacks of wooden boxes, if it weren't for the chaos in the cave hall at the moment, they would have already alarmed these black iron dwarves.
The dwarves were indeed alarmed, but not by the adventurers, whose domesticated blood dogs suddenly and inexplicably rioted, as if they had rabies en masse. All the methods that Grebmar had taught them to control these beasts were now ineffective. The added dragon dung exerted unimaginable power on the blood dog. Even if it was just a lump the size of a palm, even if it was just the feces of a young dragon, the innate aura of the King of Beasts still plunged them into extreme fear, a kind of utter hopeless helplessness. The sensitivity of the blood dogs expanded the power of Long Wei to them, these beasts went crazy, lost their minds and ran wildly, even the dog trainer pulled the belt on the collar to no avail, some crazy blood dogs even pounced on the dog trainer, brutally devouring and biting. But more blood dogs slumped to the ground trembling, and feces and urine flowed in unison.
Taking advantage of the chaos, the adventurers took advantage of the shadows to reach for the second cave on the right.
This cave is more of a masonry of large stones than the two caves next door. Therefore, it looks more regular, and it looks no different from the dwarven buildings on the surface that are made of pure stone masonry.
The dwarves call this the confinement chamber. Although it is called a confinement cell, it should in fact be called an interrogation room, and most of the prisoners who were brought out of the cell, which is in the first cave on the right, are taken through the room. Not only outsiders - orcs, humans, brontodr-bearded dwarves, or any other race, but also some of the Black Iron Dwarves were sometimes brought here, and according to Orphest, many of them had suffered a lot here, and some of them had not been heard from since they arrived. It's a terrifying place that even the Black Iron Dwarves themselves would shudder at the mention of it.
The corridor is straight and spacious, and many neat and symmetrical small rooms have been carved out on both sides. These rooms are used for interrogation of prisoners who are not very important.
The hallway smelled of blood, feces and urine, and the smell of burnt flesh mixed with disgust, and the walls on either side splattered with black-brown marks that Diego guessed were dried blood. There are also many torture instruments hanging on the walls. From time to time, there was a creepy scream in some small rooms. In the shadows of the corner, Masrae looked around with some unease, but Diego knew that this was only the periphery, and in the hall in front, it was the big scene.
In charge of the hall is Inquisitor Gstahn, who has been rumored to be a spy sent here by the Twilight Hammer, but this rumor has never been confirmed. But she was the Shadow Priest of some evil god, and those who had been tortured by her Whisper: Pain knew it.
Speaking of torturing opponents, all the other races of Azeroth combined are not as good as humans, which may be why this woman was invited here.
The two successive commotions in the mines and the Hub Hall did not attract the attention of the Black Iron Dwarves, and it still seemed calm and normal. As the adventurers walked along the road, they were still busy with their own work, looking too busy to care about anything else.
But even so, after sneaking in the shadows for a while, the adventurers still felt a little struggling, because there were too many Black Iron Jailers walking through here, and on several occasions, Masrae hiding in the shadows was accidentally rubbed by the Black Iron Dwarves passing by. Although it wasn't exposed, the black iron dwarf's suspicious look at the air almost made him burst into flames.
So, after advancing about fifty yards, the adventurers had to find a small vacant room and turn in.
This is supposed to be a room for instruments, with rows of shelves in the middle of the room, full of them. There were many wooden boxes piled up around the room, which looked a little cluttered.
"What should I do?" Masrae asked, a little anxious. Diego had told him before that the key to Marshal Wendsol's prison was in the hands of the inquisitor Gstahn, and that he didn't want to storm the prison by force, because in that case, the disturbance would be too great.
"I have a way." Diego said confidently that it wasn't really a big deal for a veteran who had been in the world of Azeroth for ten years.
……
Note: DragonFear - Dragons are almost all protists born with Azeroth, and the Titans of Creation have given them the power to protect the world, so they are a kind of life form that surpasses other creatures. Due to their great ability and large body, almost all living beings will have a feeling of despair and helplessness when facing them, and will react slowly at a slight rate, or even immobilize the enemy, or even fall into a state of madness and irrationality. Even the most valiant warriors will inevitably take a big hit in combat power when facing dragons. This natural aura can be said to be the greatest weapon of the dragon class to surrender without a fight.
Not only the dragons themselves, but sometimes the severed limbs, scales, and even excrement that fell from them all had a trace of palpitating dragon power. Generally speaking, the more keen-minded a creature is, the stronger its sense of dragon power will be. Not to mention, Diego also added some strong irritating drugs to this cloud of dragon dung.